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    Searched refs:screen_caps (Results 1 - 3 of 3) sorted by null

  /external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11_screen.h 109 memset(&screen_caps, 0, sizeof(screen_caps));
110 screen_caps.gs = screen->get_shader_param(screen, PIPE_SHADER_GEOMETRY, PIPE_SHADER_CAP_MAX_INSTRUCTIONS) > 0;
111 screen_caps.so = screen->get_param(screen, PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS) > 0;
112 screen_caps.queries = screen->get_param(screen, PIPE_CAP_OCCLUSION_QUERY);
113 screen_caps.render_condition = screen->get_param(screen, PIPE_CAP_CONDITIONAL_RENDER);
115 screen_caps.constant_buffers[i] = screen->get_shader_param(screen, i, PIPE_SHADER_CAP_MAX_CONST_BUFFERS);
116 screen_caps.stages = 0;
121 screen_caps.stages = i + 1;
124 screen_caps.stages_with_sampling = (1 << screen_caps.stages) - 1
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d3d11.cpp 149 GalliumD3D11Caps screen_caps; member in struct:GalliumD3D11Screen
d3d11_context.h 117 caps = device->screen_caps;
131 caps = this->screen_caps;
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