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    Searched refs:separate_specular (Results 1 - 2 of 2) sorted by null

  /external/mesa3d/src/mesa/main/
ff_fragment_shader.cpp 107 GLuint separate_specular:1; member in struct:state_key
485 key->separate_specular = 1;
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ffvertex_prog.c 65 unsigned separate_specular:1; member in struct:state_key
171 key->separate_specular = (ctx->Light.Model.ColorControl ==
1036 const GLboolean separate = p->state->separate_specular;
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