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    Searched refs:setAddressingModeV (Results 1 - 15 of 15) sorted by null

  /external/swiftshader/src/Renderer/
Sampler.hpp 172 void setAddressingModeV(AddressingMode addressingMode);
VertexProcessor.hpp 253 virtual void setAddressingModeV(unsigned int sampler, AddressingMode addressingMode);
PixelProcessor.hpp 228 virtual void setAddressingModeV(unsigned int sampler, AddressingMode addressingMode);
Renderer.hpp 338 virtual void setAddressingModeV(SamplerType type, int sampler, AddressingMode addressingMode);
Sampler.cpp 278 void Sampler::setAddressingModeV(AddressingMode addressingMode)
PixelProcessor.cpp 393 void PixelProcessor::setAddressingModeV(unsigned int sampler, AddressingMode addressMode)
397 context->sampler[sampler].setAddressingModeV(addressMode);
VertexProcessor.cpp 551 void VertexProcessor::setAddressingModeV(unsigned int sampler, AddressingMode addressMode)
555 context->sampler[TEXTURE_IMAGE_UNITS + sampler].setAddressingModeV(addressMode);
Renderer.cpp     [all...]
  /external/swiftshader/src/OpenGL/libGL/
Device.cpp 99 setAddressingModeV(sw::SAMPLER_PIXEL, i, ADDRESSING_WRAP);
110 setAddressingModeV(sw::SAMPLER_VERTEX, i, ADDRESSING_WRAP);
Context.cpp     [all...]
  /external/swiftshader/src/OpenGL/libGLES_CM/
Device.cpp 99 setAddressingModeV(sw::SAMPLER_PIXEL, i, ADDRESSING_WRAP);
110 setAddressingModeV(sw::SAMPLER_VERTEX, i, ADDRESSING_WRAP);
Context.cpp     [all...]
  /external/swiftshader/src/OpenGL/libGLESv2/
Device.cpp 100 setAddressingModeV(sw::SAMPLER_PIXEL, i, ADDRESSING_WRAP);
111 setAddressingModeV(sw::SAMPLER_VERTEX, i, ADDRESSING_WRAP);
Context.cpp     [all...]
  /external/swiftshader/src/D3D9/
Direct3DDevice9.cpp     [all...]

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