/external/swiftshader/src/Renderer/ |
Sampler.hpp | 172 void setAddressingModeV(AddressingMode addressingMode);
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VertexProcessor.hpp | 253 virtual void setAddressingModeV(unsigned int sampler, AddressingMode addressingMode);
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PixelProcessor.hpp | 228 virtual void setAddressingModeV(unsigned int sampler, AddressingMode addressingMode);
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Renderer.hpp | 338 virtual void setAddressingModeV(SamplerType type, int sampler, AddressingMode addressingMode);
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Sampler.cpp | 278 void Sampler::setAddressingModeV(AddressingMode addressingMode)
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PixelProcessor.cpp | 393 void PixelProcessor::setAddressingModeV(unsigned int sampler, AddressingMode addressMode) 397 context->sampler[sampler].setAddressingModeV(addressMode);
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VertexProcessor.cpp | 551 void VertexProcessor::setAddressingModeV(unsigned int sampler, AddressingMode addressMode) 555 context->sampler[TEXTURE_IMAGE_UNITS + sampler].setAddressingModeV(addressMode);
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Renderer.cpp | [all...] |
/external/swiftshader/src/OpenGL/libGL/ |
Device.cpp | 99 setAddressingModeV(sw::SAMPLER_PIXEL, i, ADDRESSING_WRAP); 110 setAddressingModeV(sw::SAMPLER_VERTEX, i, ADDRESSING_WRAP);
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Context.cpp | [all...] |
/external/swiftshader/src/OpenGL/libGLES_CM/ |
Device.cpp | 99 setAddressingModeV(sw::SAMPLER_PIXEL, i, ADDRESSING_WRAP); 110 setAddressingModeV(sw::SAMPLER_VERTEX, i, ADDRESSING_WRAP);
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Context.cpp | [all...] |
/external/swiftshader/src/OpenGL/libGLESv2/ |
Device.cpp | 100 setAddressingModeV(sw::SAMPLER_PIXEL, i, ADDRESSING_WRAP); 111 setAddressingModeV(sw::SAMPLER_VERTEX, i, ADDRESSING_WRAP);
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Context.cpp | [all...] |
/external/swiftshader/src/D3D9/ |
Direct3DDevice9.cpp | [all...] |