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    Searched refs:setNoBuiltInRedeclarations (Results 1 - 2 of 2) sorted by null

  /prebuilts/ndk/r13/sources/third_party/shaderc/third_party/glslang/glslang/MachineIndependent/
SymbolTable.h 507 void setNoBuiltInRedeclarations() { noBuiltInRedeclarations = true; }
ShaderLang.cpp 227 (*symbolTables[language]).setNoBuiltInRedeclarations();
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