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Searched
refs:setUniformBuffer
(Results
1 - 5
of
5
) sorted by null
/external/swiftshader/src/Renderer/
VertexProcessor.hpp
195
virtual void
setUniformBuffer
(int index, sw::Resource* uniformBuffer, int offset);
PixelProcessor.hpp
196
virtual void
setUniformBuffer
(int index, sw::Resource* buffer, int offset);
PixelProcessor.cpp
147
void PixelProcessor::
setUniformBuffer
(int index, sw::Resource* buffer, int offset)
VertexProcessor.cpp
179
void VertexProcessor::
setUniformBuffer
(int index, sw::Resource* buffer, int offset)
/external/swiftshader/src/OpenGL/libGLESv2/
Program.cpp
1183
device->VertexProcessor::
setUniformBuffer
(bufferBindingIndex, (index != -1) ? uniformBuffers[index].get()->getResource() : nullptr, (index != -1) ? uniformBuffers[index].getOffset() : 0);
1185
device->PixelProcessor::
setUniformBuffer
(bufferBindingIndex, (index != -1) ? uniformBuffers[index].get()->getResource() : nullptr, (index != -1) ? uniformBuffers[index].getOffset() : 0);
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