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    Searched refs:setUniformBuffer (Results 1 - 5 of 5) sorted by null

  /external/swiftshader/src/Renderer/
VertexProcessor.hpp 195 virtual void setUniformBuffer(int index, sw::Resource* uniformBuffer, int offset);
PixelProcessor.hpp 196 virtual void setUniformBuffer(int index, sw::Resource* buffer, int offset);
PixelProcessor.cpp 147 void PixelProcessor::setUniformBuffer(int index, sw::Resource* buffer, int offset)
VertexProcessor.cpp 179 void VertexProcessor::setUniformBuffer(int index, sw::Resource* buffer, int offset)
  /external/swiftshader/src/OpenGL/libGLESv2/
Program.cpp 1183 device->VertexProcessor::setUniformBuffer(bufferBindingIndex, (index != -1) ? uniformBuffers[index].get()->getResource() : nullptr, (index != -1) ? uniformBuffers[index].getOffset() : 0);
1185 device->PixelProcessor::setUniformBuffer(bufferBindingIndex, (index != -1) ? uniformBuffers[index].get()->getResource() : nullptr, (index != -1) ? uniformBuffers[index].getOffset() : 0);
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