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Searched
refs:shaderName
(Results
1 - 6
of
6
) sorted by null
/external/deqp/external/vulkancts/modules/vulkan/
vktBuildPrograms.cpp
221
const char* const
shaderName
= getShaderTypeName(shaderInfo.type);
223
dst <<
shaderName
<< " source:\n"
227
<<
shaderName
<< " compile log:\n"
/external/deqp/external/vulkancts/modules/vulkan/synchronization/
vktSynchronizationInternallySynchronizedObjectsTests.cpp
717
ostringstream
shaderName
;
718
shaderName
<<"compute_"<<shaderNdx;
719
shaderCompModules[shaderNdx] = SharedPtr<Unique<VkShaderModule> > (new Unique<VkShaderModule>(createShaderModule(vk, device, m_context.getBinaryCollection().get(
shaderName
.str()), (VkShaderModuleCreateFlags)0)));
[
all
...]
/external/deqp/external/vulkancts/modules/vulkan/ssbo/
vktSSBOLayoutCase.cpp
929
const string
shaderName
)
940
src << "\t" << resultVar << " = " << resultVar << " && compare_" << typeName << "(" <<
shaderName
<< "[" << colNdex << "][" << rowNdex << "], ";
952
src << "\t" << resultVar << " = " << resultVar << " && compare_" << typeName << numRows << "(" <<
shaderName
<< "[" << colNdex << "], " << typeName << numRows << "(";
[
all
...]
/external/deqp/modules/gles31/functional/
es31fSSBOLayoutCase.cpp
[
all
...]
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
vktShaderBuiltinPrecisionTests.cpp
[
all
...]
/external/deqp/modules/glshared/
glsBuiltinPrecisionTests.cpp
[
all
...]
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