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    Searched refs:shaderName (Results 1 - 6 of 6) sorted by null

  /external/deqp/external/vulkancts/modules/vulkan/
vktBuildPrograms.cpp 221 const char* const shaderName = getShaderTypeName(shaderInfo.type);
223 dst << shaderName << " source:\n"
227 << shaderName << " compile log:\n"
  /external/deqp/external/vulkancts/modules/vulkan/synchronization/
vktSynchronizationInternallySynchronizedObjectsTests.cpp 717 ostringstream shaderName;
718 shaderName<<"compute_"<<shaderNdx;
719 shaderCompModules[shaderNdx] = SharedPtr<Unique<VkShaderModule> > (new Unique<VkShaderModule>(createShaderModule(vk, device, m_context.getBinaryCollection().get(shaderName.str()), (VkShaderModuleCreateFlags)0)));
    [all...]
  /external/deqp/external/vulkancts/modules/vulkan/ssbo/
vktSSBOLayoutCase.cpp 929 const string shaderName)
940 src << "\t" << resultVar << " = " << resultVar << " && compare_" << typeName << "(" << shaderName << "[" << colNdex << "][" << rowNdex << "], ";
952 src << "\t" << resultVar << " = " << resultVar << " && compare_" << typeName << numRows << "(" << shaderName << "[" << colNdex << "], " << typeName << numRows << "(";
    [all...]
  /external/deqp/modules/gles31/functional/
es31fSSBOLayoutCase.cpp     [all...]
  /external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
vktShaderBuiltinPrecisionTests.cpp     [all...]
  /external/deqp/modules/glshared/
glsBuiltinPrecisionTests.cpp     [all...]

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