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    Searched refs:shader_list (Results 1 - 3 of 3) sorted by null

  /external/mesa3d/src/glsl/
link_functions.cpp 34 gl_shader **shader_list, unsigned num_shaders,
40 gl_shader **shader_list, unsigned num_shaders)
43 this->shader_list = shader_list;
89 sig = find_matching_signature(name, &ir->actual_parameters, shader_list,
224 gl_shader **shader_list; member in class:call_link_visitor
250 gl_shader **shader_list, unsigned num_shaders,
254 ir_function *const f = shader_list[i]->symbols->get_function(name);
280 gl_shader **shader_list, unsigned num_shaders)
282 call_link_visitor v(prog, main, shader_list, num_shaders)
    [all...]
linker.h 31 gl_shader **shader_list, unsigned num_shaders);
linker.cpp 389 struct gl_shader **shader_list,
398 if (shader_list[i] == NULL)
401 foreach_list(node, shader_list[i]->ir) {
967 struct gl_shader **shader_list,
975 if (!cross_validate_globals(prog, shader_list, num_shaders, false))
980 struct gl_shader *sh = shader_list[i];
982 for (unsigned j = 0; j < shader_list[i]->NumUniformBlocks; j++) {
983 link_assign_uniform_block_offsets(shader_list[i]);
1001 foreach_list(node, shader_list[i]->ir) {
1009 shader_list[j]->symbols->get_function(f->name)
    [all...]

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