/frameworks/av/media/libaudioprocessing/tests/ |
mixer_to_wav_tests.sh | 6 # Sine and chirp signals are used for input because they 28 # (sine = horizontal, chirp = diagonal) which should 68 sine:2,4000,7520 chirp:2,9200 sine:1,3000,18000 \ 69 sine:f,6,6000,19000 chirp:i,4,30000 77 sine:2,4000,7520 chirp:2,9200 sine:1,3000,18000 \ 78 sine:6,6000,19000 88 sine:4,1000,3000 sine:1,2000,9307 chirp:3,930 [all...] |
test-mixer.cpp | 30 * Sine or chirp functions are typically more useful as input to the mixer 50 fprintf(stderr, " <command> can be 'sine:[(i|f),]<channels>,<frequency>,<samplerate>'\n"); 159 static const char sine[] = "sine:"; local 181 } else if (!strncmp(argv[i], sine, strlen(sine))) { 183 const char *s = parseFormat(argv[i] + strlen(sine), &useFloat); 187 printf("creating sine(%d %d %d)\n", v[0], v[1], v[2]);
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/external/aac/libFDK/include/ |
FDK_trigFcts.h | 141 * Calculates coarse lookup index and sign for sine. 144 static inline FIXP_DBL fixp_sin_cos_residual_inline(FIXP_DBL x, int scale, FIXP_DBL *sine, FIXP_DBL *cosine) 159 /* Sine sign symmetry */ 181 /* Cosine/Sine simetry for angles greater than PI/4 */ 194 *sine = (FIXP_DBL)((sl * ssign) << (DFRACT_BITS-FRACT_BITS)); 197 *sine = (FIXP_DBL)(sl * ssign); 206 * \brief Calculate cosine and sine value each of 2 angles different angle values. 215 FIXP_DBL residual, error0, error1, sine, cosine; local 216 residual = fixp_sin_cos_residual_inline(x1, scale, &sine, &cosine); 217 error0 = fMultDiv2(sine, residual) [all...] |
/frameworks/base/graphics/java/android/graphics/ |
ColorMatrix.java | 148 float sine = (float) Math.sin(radians); local 153 mArray[7] = sine; 154 mArray[11] = -sine; 159 mArray[2] = -sine; 160 mArray[10] = sine; 165 mArray[1] = sine; 166 mArray[5] = -sine;
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/external/aac/libFDK/src/ |
FDK_trigFcts.cpp | 298 FIXP_DBL residual, error, sine, cosine; local 300 residual = fixp_sin_cos_residual_inline(x, scale, &sine, &cosine); 301 error = fMult(sine, residual); 308 FIXP_DBL residual, error, sine, cosine; local 310 residual = fixp_sin_cos_residual_inline(x, scale, &sine, &cosine); 313 return sine + error; 318 FIXP_DBL residual, error0, error1, sine, cosine; local 320 residual = fixp_sin_cos_residual_inline(x, scale, &sine, &cosine); 321 error0 = fMult(sine, residual); 324 *sin = sine + error1 [all...] |
/frameworks/wilhelm/tests/sandbox/ |
intbufq.c | 57 frame_t sine[SINE_FRAMES]; variable 153 sine[i].left = sin((float) (i / (sr / hz)) * pi2 ) * 32000.0; 154 sine[i].right = sine[i].left; 165 half[i].left = sine[i].left; 189 buffer = sine; 190 size = sizeof(sine);
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/device/linaro/bootloader/edk2/AppPkg/Applications/Python/Python-2.7.2/Demo/scripts/ |
morse.py | 56 # If we play at 44.1 kHz (which we do), then if we produce one sine
58 # sine waves in these 100 samples, we get a tone of 882 Hz. 882 Hz
122 sine(dev, DOT, wave)
124 sine(dev, DAH, wave)
129 def sine(dev, length, wave):
function
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