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Searched
refs:sk_atomic_fetch_add
(Results
1 - 5
of
5
) sorted by null
/external/skia/src/gpu/vk/
GrVkResource.h
71
fKey =
sk_atomic_fetch_add
(&fKeyCounter, 1u, sk_memory_order_relaxed);
108
(void)
sk_atomic_fetch_add
(&fRefCnt, +1, sk_memory_order_relaxed); // No barrier required.
120
if (1 ==
sk_atomic_fetch_add
(&fRefCnt, -1, sk_memory_order_acq_rel)) {
131
if (1 ==
sk_atomic_fetch_add
(&fRefCnt, -1, sk_memory_order_acq_rel)) {
/external/skia/include/private/
SkAtomics.h
33
T
sk_atomic_fetch_add
(T*, T, sk_memory_order = sk_memory_order_seq_cst);
76
return
sk_atomic_fetch_add
(&fVal, val, mo);
114
T
sk_atomic_fetch_add
(T* ptr, T val, sk_memory_order mo) {
function
156
inline int32_t sk_atomic_inc(int32_t* ptr) { return
sk_atomic_fetch_add
(ptr, +1); }
157
inline int32_t sk_atomic_dec(int32_t* ptr) { return
sk_atomic_fetch_add
(ptr, -1); }
/external/skia/src/core/
SkPicture.cpp
46
uint32_t next =
sk_atomic_fetch_add
(&gNextID, 1u);
SkPixelRef.cpp
23
id =
sk_atomic_fetch_add
(&gID, 2u) + 2; // Never set the low bit.
SkRWBuffer.cpp
89
if (1 ==
sk_atomic_fetch_add
(&fRefCnt, -1, sk_memory_order_acq_rel)) {
Completed in 119 milliseconds