HomeSort by relevance Sort by last modified time
    Searched refs:sw (Results 1 - 25 of 1836) sorted by null

1 2 3 4 5 6 7 8 91011>>

  /external/swiftshader/src/Renderer/
Color.cpp 17 namespace sw namespace
Triangle.hpp 20 namespace sw namespace
  /toolchain/binutils/binutils-2.25/gas/testsuite/gas/mips/
noat-5.s 2 sw $27, 0x8000($27)
noat-6.s 2 sw $27, -0x8001($27)
noat-7.s 2 sw $27, symbol($27)
at-1.s 5 sw $27, 0x7fff($27)
7 sw $27, -0x8000($27)
9 sw $27, 0x8000($27)
11 sw $27, -0x8001($27)
13 sw $27, symbol($27)
17 sw $27, 0x7fff($27)
19 sw $27, -0x8000($27)
21 sw $27, 0x8000($27)
23 sw $27, -0x8001($27)
25 sw $27, symbol($27
    [all...]
24k-triple-stores-11.s 7 sw $2,%gp_rel(sym1)($28)
8 sw $3,%gp_rel(sym2)($28)
9 sw $4,%gp_rel(sym3)($28)
noat-1.s 4 sw $27, 0x7fff($27)
5 sw $27, -0x8000($27)
24k-triple-stores-5.s 7 sw $4,1($8)
13 sw $4,24($8)
19 sw $4,2($8)
25 sw $4,12($8)
31 sw $4,4($8)
37 sw $4,4($8)
ldstla-sym32.s 77 sw $4,0xa800000000000000
78 sw $4,0xa800000000000000($3)
79 sw $4,0xffffffff80000000
80 sw $4,0xffffffff80000000($3)
81 sw $4,0x000000007fff7ff8
82 sw $4,0x000000007fff7ff8($3)
83 sw $4,0x000000007ffffff8
84 sw $4,0x000000007ffffff8($3)
85 sw $4,0x123456789abcdef0
86 sw $4,0x123456789abcdef0($3
    [all...]
ldstla-32-mips3.s 81 sw $2, 0xffffffffffffffff($4)
82 sw $2, 0xffffffffabcdef01($4)
83 sw $2, 0xffffffff80000000($4)
84 sw $2, 0xffffffff7fffffff($4)
85 sw $2, 0xffffffff01234567($4)
86 sw $2, 0xffffffff00000000($4)
87 sw $2, 0xffffffff($4)
88 sw $2, 0xabcdef01($4)
89 sw $2, 0x80000000($4)
90 sw $2, 0x7fffffff($4
    [all...]
ldstla-32.s 80 sw $2, 0xffffffffffffffff($4)
81 sw $2, 0xffffffffabcdef01($4)
82 sw $2, 0xffffffff80000000($4)
83 sw $2, 0xffffffff7fffffff($4)
84 sw $2, 0xffffffff01234567($4)
85 sw $2, 0xffffffff00000000($4)
86 sw $2, 0xffffffff($4)
87 sw $2, 0xabcdef01($4)
88 sw $2, 0x80000000($4)
89 sw $2, 0x7fffffff($4
    [all...]
  /external/swiftshader/src/OpenGL/libGLES_CM/
utilities.cpp 213 sw::DepthCompareMode ConvertDepthComparison(GLenum comparison)
217 case GL_NEVER: return sw::DEPTH_NEVER;
218 case GL_ALWAYS: return sw::DEPTH_ALWAYS;
219 case GL_LESS: return sw::DEPTH_LESS;
220 case GL_LEQUAL: return sw::DEPTH_LESSEQUAL;
221 case GL_EQUAL: return sw::DEPTH_EQUAL;
222 case GL_GREATER: return sw::DEPTH_GREATER;
223 case GL_GEQUAL: return sw::DEPTH_GREATEREQUAL;
224 case GL_NOTEQUAL: return sw::DEPTH_NOTEQUAL;
228 return sw::DEPTH_ALWAYS
    [all...]
Device.hpp 39 class Device : public sw::Renderer
42 explicit Device(sw::Context *context);
49 virtual egl::Image *createDepthStencilSurface(unsigned int width, unsigned int height, sw::Format format, int multiSampleDepth, bool discard);
50 virtual egl::Image *createRenderTarget(unsigned int width, unsigned int height, sw::Format format, int multiSampleDepth, bool lockable);
51 virtual void drawIndexedPrimitive(sw::DrawType type, unsigned int indexOffset, unsigned int primitiveCount);
52 virtual void drawPrimitive(sw::DrawType type, unsigned int primiveCount);
57 virtual void setScissorRect(const sw::Rect &rect);
60 virtual bool stretchRect(sw::Surface *sourceSurface, const sw::SliceRect *sourceRect, sw::Surface *destSurface, const sw::SliceRect *destRect, bool filter)
    [all...]
utilities.h 52 sw::DepthCompareMode ConvertDepthComparison(GLenum comparison);
53 sw::StencilCompareMode ConvertStencilComparison(GLenum comparison);
54 sw::AlphaCompareMode ConvertAlphaComparison(GLenum comparison);
55 sw::Color<float> ConvertColor(es1::Color color);
56 sw::BlendFactor ConvertBlendFunc(GLenum blend);
57 sw::BlendOperation ConvertBlendOp(GLenum blendOp);
58 sw::LogicalOperation ConvertLogicalOperation(GLenum logicalOperation);
59 sw::StencilOperation ConvertStencilOp(GLenum stencilOp);
60 sw::AddressingMode ConvertTextureWrap(GLenum wrap);
61 sw::CullMode ConvertCullMode(GLenum cullFace, GLenum frontFace)
    [all...]
  /external/swiftshader/src/OpenGL/libGL/
utilities.cpp 435 sw::DepthCompareMode ConvertDepthComparison(GLenum comparison)
439 case GL_NEVER: return sw::DEPTH_NEVER;
440 case GL_ALWAYS: return sw::DEPTH_ALWAYS;
441 case GL_LESS: return sw::DEPTH_LESS;
442 case GL_LEQUAL: return sw::DEPTH_LESSEQUAL;
443 case GL_EQUAL: return sw::DEPTH_EQUAL;
444 case GL_GREATER: return sw::DEPTH_GREATER;
445 case GL_GEQUAL: return sw::DEPTH_GREATEREQUAL;
446 case GL_NOTEQUAL: return sw::DEPTH_NOTEQUAL;
450 return sw::DEPTH_ALWAYS
    [all...]
Device.hpp 47 class Device : public sw::Renderer
50 explicit Device(sw::Context *context);
57 virtual Image *createDepthStencilSurface(unsigned int width, unsigned int height, sw::Format format, int multiSampleDepth, bool discard);
58 virtual Image *createRenderTarget(unsigned int width, unsigned int height, sw::Format format, int multiSampleDepth, bool lockable);
62 virtual void setPixelShader(sw::PixelShader *shader);
66 virtual void setScissorRect(const sw::Rect &rect);
67 virtual void setVertexShader(sw::VertexShader *shader);
71 virtual bool stretchRect(Image *sourceSurface, const sw::SliceRect *sourceRect, Image *destSurface, const sw::SliceRect *destRect, bool filter);
75 sw::Context *const context
    [all...]
  /prebuilts/go/darwin-x86/src/runtime/cgo/
gcc_mipsx.S 19 sw $31, 0($29)
20 sw $16, 4($29)
21 sw $17, 8($29)
22 sw $18, 12($29)
23 sw $19, 16($29)
24 sw $20, 20($29)
25 sw $21, 24($29)
26 sw $22, 28($29)
27 sw $23, 32($29)
28 sw $30, 36($29
    [all...]
  /prebuilts/go/linux-x86/src/runtime/cgo/
gcc_mipsx.S 19 sw $31, 0($29)
20 sw $16, 4($29)
21 sw $17, 8($29)
22 sw $18, 12($29)
23 sw $19, 16($29)
24 sw $20, 20($29)
25 sw $21, 24($29)
26 sw $22, 28($29)
27 sw $23, 32($29)
28 sw $30, 36($29
    [all...]
  /external/swiftshader/src/OpenGL/libGLESv2/
Device.hpp 39 class Device : public sw::Renderer
42 explicit Device(sw::Context *context);
49 virtual egl::Image *createDepthStencilSurface(unsigned int width, unsigned int height, sw::Format format, int multiSampleDepth, bool discard);
50 virtual egl::Image *createRenderTarget(unsigned int width, unsigned int height, sw::Format format, int multiSampleDepth, bool lockable);
51 virtual void drawIndexedPrimitive(sw::DrawType type, unsigned int indexOffset, unsigned int primitiveCount);
52 virtual void drawPrimitive(sw::DrawType type, unsigned int primiveCount);
53 virtual void setPixelShader(sw::PixelShader *shader);
59 virtual void setScissorRect(const sw::Rect &rect);
60 virtual void setVertexShader(sw::VertexShader *shader);
64 virtual bool stretchRect(sw::Surface *sourceSurface, const sw::SliceRect *sourceRect, sw::Surface *destSurface, const sw::Slic (…)
    [all...]
utilities.cpp     [all...]
  /external/jsilver/src/com/google/clearsilver/jsilver/syntax/node/
Switchable.java 7 void apply(Switch sw);
  /external/valgrind/coregrind/m_dispatch/
dispatch-mips32-linux.S 70 sw $31, 16($29)
73 sw $16, 20($29)
74 sw $17, 24($29)
75 sw $18, 28($29)
76 sw $19, 32($29)
77 sw $20, 36($29)
78 sw $21, 40($29)
79 sw $22, 44($29)
80 sw $23, 48($29)
83 sw $28, 52($29
    [all...]
  /toolchain/binutils/binutils-2.25/gas/testsuite/gas/dlx/
store.s 2 2: sw L1(r0),%3
3 sw %hi(L1)(r0),%3
7 5: sw %hi((L1 - 2b) + 8 + ((5b - 4b)<<4))(r2),%3
  /external/swiftshader/src/D3D9/
Direct3DSurface9.cpp 30 sw::Resource *getParentResource(Unknown *container)
253 sw::Lock lock = sw::LOCK_READWRITE;
257 lock = sw::LOCK_DISCARD;
262 lock = sw::LOCK_READONLY;
267 lockedRect->pBits = lockExternal(rect->left, rect->top, 0, lock, sw::PUBLIC);
271 lockedRect->pBits = lockExternal(0, 0, 0, lock, sw::PUBLIC);
332 sw::Format Direct3DSurface9::translateFormat(D3DFORMAT format)
337 case D3DFMT_NULL: return sw::FORMAT_NULL;
338 case D3DFMT_DXT1: return sw::FORMAT_DXT1
    [all...]

Completed in 1026 milliseconds

1 2 3 4 5 6 7 8 91011>>