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Searched
refs:textureFilter
(Results
1 - 9
of
9
) sorted by null
/external/swiftshader/src/Renderer/
Sampler.hpp
143
FilterType
textureFilter
: BITS(FILTER_LAST);
168
void setTextureFilter(FilterType
textureFilter
);
206
FilterType
textureFilter
;
Sampler.cpp
61
textureFilter
= FILTER_LINEAR;
90
state.
textureFilter
= getTextureFilter();
258
void Sampler::setTextureFilter(FilterType
textureFilter
)
260
this->
textureFilter
= (FilterType)min(
textureFilter
, maximumTextureFilterQuality);
423
FilterType filter =
textureFilter
;
VertexProcessor.hpp
249
virtual void setTextureFilter(unsigned int sampler, FilterType
textureFilter
);
PixelProcessor.hpp
224
virtual void setTextureFilter(unsigned int sampler, FilterType
textureFilter
);
Renderer.hpp
334
virtual void setTextureFilter(SamplerType type, int sampler, FilterType
textureFilter
);
PixelProcessor.cpp
357
void PixelProcessor::setTextureFilter(unsigned int sampler, FilterType
textureFilter
)
361
context->sampler[sampler].setTextureFilter(
textureFilter
);
VertexProcessor.cpp
515
void VertexProcessor::setTextureFilter(unsigned int sampler, FilterType
textureFilter
)
519
context->sampler[TEXTURE_IMAGE_UNITS + sampler].setTextureFilter(
textureFilter
);
Renderer.cpp
[
all
...]
/external/swiftshader/src/Shader/
SamplerCore.cpp
185
if(fixed12 && state.
textureFilter
!= FILTER_GATHER)
443
if(state.
textureFilter
!= FILTER_GATHER)
567
if(state.
textureFilter
== FILTER_MIN_LINEAR_MAG_POINT)
571
else if(state.
textureFilter
== FILTER_MIN_POINT_MAG_LINEAR)
698
if(state.
textureFilter
!= FILTER_ANISOTROPIC || method == Lod)
767
bool gather = state.
textureFilter
== FILTER_GATHER;
778
if(state.
textureFilter
== FILTER_POINT)
983
if(state.
textureFilter
== FILTER_POINT)
[
all
...]
Completed in 1463 milliseconds