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    Searched refs:textureFilter (Results 1 - 9 of 9) sorted by null

  /external/swiftshader/src/Renderer/
Sampler.hpp 143 FilterType textureFilter : BITS(FILTER_LAST);
168 void setTextureFilter(FilterType textureFilter);
206 FilterType textureFilter;
Sampler.cpp 61 textureFilter = FILTER_LINEAR;
90 state.textureFilter = getTextureFilter();
258 void Sampler::setTextureFilter(FilterType textureFilter)
260 this->textureFilter = (FilterType)min(textureFilter, maximumTextureFilterQuality);
423 FilterType filter = textureFilter;
VertexProcessor.hpp 249 virtual void setTextureFilter(unsigned int sampler, FilterType textureFilter);
PixelProcessor.hpp 224 virtual void setTextureFilter(unsigned int sampler, FilterType textureFilter);
Renderer.hpp 334 virtual void setTextureFilter(SamplerType type, int sampler, FilterType textureFilter);
PixelProcessor.cpp 357 void PixelProcessor::setTextureFilter(unsigned int sampler, FilterType textureFilter)
361 context->sampler[sampler].setTextureFilter(textureFilter);
VertexProcessor.cpp 515 void VertexProcessor::setTextureFilter(unsigned int sampler, FilterType textureFilter)
519 context->sampler[TEXTURE_IMAGE_UNITS + sampler].setTextureFilter(textureFilter);
Renderer.cpp     [all...]
  /external/swiftshader/src/Shader/
SamplerCore.cpp 185 if(fixed12 && state.textureFilter != FILTER_GATHER)
443 if(state.textureFilter != FILTER_GATHER)
567 if(state.textureFilter == FILTER_MIN_LINEAR_MAG_POINT)
571 else if(state.textureFilter == FILTER_MIN_POINT_MAG_LINEAR)
698 if(state.textureFilter != FILTER_ANISOTROPIC || method == Lod)
767 bool gather = state.textureFilter == FILTER_GATHER;
778 if(state.textureFilter == FILTER_POINT)
983 if(state.textureFilter == FILTER_POINT)
    [all...]

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