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    Searched refs:textureName (Results 1 - 6 of 6) sorted by null

  /frameworks/native/services/surfaceflinger/RenderEngine/
Texture.cpp 28 Texture::Texture(Target textureTarget, uint32_t textureName) :
29 mTextureName(textureName), mTextureTarget(textureTarget),
33 void Texture::init(Target textureTarget, uint32_t textureName) {
34 mTextureName = textureName;
Texture.h 37 Texture(Target textureTarget, uint32_t textureName);
40 void init(Target textureTarget, uint32_t textureName);
  /packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
Renderer.h 26 void SetInputTextureName(GLuint textureName);
Renderer.cpp 212 void Renderer::SetInputTextureName(GLuint textureName)
214 mInputTextureName = textureName;
  /external/replicaisland/src/com/replica/replicaisland/
TextureLibrary.java 141 int textureName = mTextureNameWorkspace[0];
143 gl.glBindTexture(GL10.GL_TEXTURE_2D, textureName);
190 texture.name = textureName;
  /external/deqp/modules/gles31/functional/
es31fLayoutBindingTests.cpp     [all...]

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