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    Searched refs:unscaleShort (Results 1 - 3 of 3) sorted by null

  /external/swiftshader/src/Shader/
Constants.hpp 104 float4 unscaleShort;
Constants.cpp 358 static const float4 unscaleShort = {1.0f / 0x7FFF, 1.0f / 0x7FFF, 1.0f / 0x7FFF, 1.0f / 0x7FFF};
366 memcpy(&this->unscaleShort, &unscaleShort, sizeof(unscaleShort));
VertexRoutine.cpp 239 if(stream.count >= 1) v.x *= *Pointer<Float4>(constants + OFFSET(Constants,unscaleShort));
240 if(stream.count >= 2) v.y *= *Pointer<Float4>(constants + OFFSET(Constants,unscaleShort));
241 if(stream.count >= 3) v.z *= *Pointer<Float4>(constants + OFFSET(Constants,unscaleShort));
242 if(stream.count >= 4) v.w *= *Pointer<Float4>(constants + OFFSET(Constants,unscaleShort));

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