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    Searched refs:vsyncEvent (Results 1 - 2 of 2) sorted by null

  /frameworks/base/libs/hwui/renderthread/
RenderThread.cpp 267 nsecs_t vsyncEvent = latestVsyncEvent(mDisplayEventReceiver);
268 if (vsyncEvent > 0) {
270 if (mTimeLord.vsyncReceived(vsyncEvent) && !mFrameCallbackTaskPending) {
273 nsecs_t runAt = (vsyncEvent + DISPATCH_FRAME_CALLBACKS_DELAY);
  /frameworks/native/cmds/surfacereplayer/replayer/
Replayer.h 75 status_t injectVSyncEvent(const VSyncEvent& vsyncEvent, const std::shared_ptr<Event>& event);

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