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Searched
refs:vsyncEvent
(Results
1 - 2
of
2
) sorted by null
/frameworks/base/libs/hwui/renderthread/
RenderThread.cpp
267
nsecs_t
vsyncEvent
= latestVsyncEvent(mDisplayEventReceiver);
268
if (
vsyncEvent
> 0) {
270
if (mTimeLord.vsyncReceived(
vsyncEvent
) && !mFrameCallbackTaskPending) {
273
nsecs_t runAt = (
vsyncEvent
+ DISPATCH_FRAME_CALLBACKS_DELAY);
/frameworks/native/cmds/surfacereplayer/replayer/
Replayer.h
75
status_t injectVSyncEvent(const
VSyncEvent
&
vsyncEvent
, const std::shared_ptr<Event>& event);
Completed in 1216 milliseconds