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    Searched refs:w01 (Results 1 - 3 of 3) sorted by null

  /external/deqp/framework/randomshaders/
rsgProgramExecutor.cpp 113 float w01 = (1.0f-x)*y; local
116 return quad.x()*w00 + quad.y()*w10 + quad.z()*w01 + quad.w()*w11;
  /external/deqp/framework/common/
tcuAstcUtil.cpp     [all...]
  /external/deqp/framework/opengl/
gluTextureTestUtil.cpp 161 float w01 = (1.0f-x)*y; local
164 return quad.x()*w00 + quad.y()*w10 + quad.z()*w01 + quad.w()*w11;
    [all...]

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