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    Searched refs:yRatio (Results 1 - 6 of 6) sorted by null

  /external/deqp/modules/glshared/
glsFragmentOpUtil.cpp 242 float yRatio = (0.5f + (float)(y - yFirst)) / height;
244 yRatio = 1.0f - yRatio;
253 tcu::Vec4 color = triQuadInterpolate(quad.color, xRatio, yRatio);
254 tcu::Vec4 color1 = triQuadInterpolate(quad.color1, xRatio, yRatio);
255 float depth = triQuadInterpolate(quad.depth, xRatio, yRatio);
  /hardware/qcom/display/msm8084/libhwcomposer/
hwc_utils.cpp 386 float yRatio = 1.0;
416 yRatio = (float)y/(float)fbHeight;
422 y = int((yRatio * asH) + asY);
482 float yRatio = 1.0;
506 yRatio = (float)(inPos.y/actualHeight);
512 outPos.y = uint32_t((yRatio * height) + (float)yPos);
535 yRatio = (float)yPos/height;
541 outPos.y = uint32_t(yRatio * fbHeight);
560 yRatio = (float)outPos.y/fbHeight;
565 outPos.y = uint32_t(yRatio * (float)extH)
    [all...]
  /hardware/qcom/display/msm8226/libhwcomposer/
hwc_utils.cpp 401 float yRatio = 1.0;
431 yRatio = (float)y/(float)fbHeight;
437 y = int((yRatio * asH) + asY);
469 float yRatio = 1.0;
493 yRatio = (float)((float)inPos.y/actualHeight);
499 outPos.y = uint32_t((yRatio * height) + (float)yPos);
522 yRatio = (float)yPos/height;
528 outPos.y = uint32_t(yRatio * fbHeight);
547 yRatio = (float)outPos.y/fbHeight;
552 outPos.y = uint32_t(yRatio * (float)extH)
    [all...]
  /hardware/qcom/display/msm8909/libhwcomposer/
hwc_utils.cpp 629 float yRatio = 1.0;
659 yRatio = (float)y/(float)fbHeight;
665 y = int((yRatio * asH) + asY);
697 float yRatio = 1.0;
721 yRatio = (float)((float)inPos.y/actualHeight);
727 outPos.y = uint32_t((yRatio * height) + (float)yPos);
750 yRatio = (float)yPos/height;
756 outPos.y = uint32_t(yRatio * fbHeight);
780 yRatio = (float)outPos.y/fbHeight;
785 outPos.y = uint32_t(yRatio * (float)extH)
    [all...]
  /hardware/qcom/display/msm8994/libhwcomposer/
hwc_utils.cpp 562 float yRatio = 1.0;
592 yRatio = (float)y/(float)fbHeight;
598 y = int((yRatio * asH) + asY);
630 float yRatio = 1.0;
654 yRatio = (float)((float)inPos.y/actualHeight);
660 outPos.y = uint32_t((yRatio * height) + (float)yPos);
683 yRatio = (float)yPos/height;
689 outPos.y = uint32_t(yRatio * fbHeight);
713 yRatio = (float)outPos.y/fbHeight;
718 outPos.y = uint32_t(yRatio * (float)extH)
    [all...]
  /hardware/qcom/display/msm8960/libhwcomposer/
hwc_utils.cpp 323 float yRatio = 1.0;
347 yRatio = (float)y/fbHeight;
353 y = (yRatio * asH) + asY;
    [all...]

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