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    Searched refs:zsbufd (Results 1 - 2 of 2) sorted by null

  /external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/
d3d11spikysphere.cpp 158 D3D11_TEXTURE2D_DESC zsbufd; local
159 memset(&zsbufd, 0, sizeof(zsbufd));
160 zsbufd.Width = width;
161 zsbufd.Height = height;
162 zsbufd.Format = DXGI_FORMAT_D32_FLOAT;
163 zsbufd.ArraySize = 1;
164 zsbufd.MipLevels = 1;
165 zsbufd.SampleDesc.Count = 1;
166 zsbufd.BindFlags = D3D11_BIND_DEPTH_STENCIL
    [all...]
  /external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11gears/
d3d11gears.cpp 316 D3D11_TEXTURE2D_DESC zsbufd; local
317 memset(&zsbufd, 0, sizeof(zsbufd));
318 zsbufd.Width = width;
319 zsbufd.Height = height;
320 zsbufd.Format = DXGI_FORMAT_D24_UNORM_S8_UINT;
321 zsbufd.ArraySize = 1;
322 zsbufd.MipLevels = 1;
323 zsbufd.SampleDesc.Count = 1;
324 zsbufd.BindFlags = D3D11_BIND_DEPTH_STENCIL
    [all...]

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