/external/antlr/antlr-3.4/runtime/CSharp2/Sources/Antlr3.Runtime/Antlr.Runtime.Tree/ |
RewriteRuleNodeStream.cs | 73 protected override object Dup(object el) { 74 // we dup every node, so don't have to worry about calling dup; short- 76 throw new NotSupportedException("dup can't be called for a node stream.");
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RewriteRuleSubtreeStream.cs | 57 * must dup the type node, but ID has been added. 61 * Referencing a rule result twice is ok; dup entire tree as 65 * a proper way to refactor. This needs to always call dup node 66 * and super.next() doesn't know which to call: dup node or dup tree. 73 // if out of elements and size is 1, dup (at most a single node 83 object el2 = adaptor.DupNode(tree); // dup just the root (want node here) 87 protected override object Dup(object el) {
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RewriteRuleTokenStream.cs | 90 protected override object Dup(object el) { 91 throw new NotSupportedException("dup can't be called for a token stream.");
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RewriteRuleElementStream.cs | 69 /** <summary>Once a node / subtree has been used in a stream, it must be dup'd 72 * If dirty, then next() always returns a dup. 140 * size==1. If we've already used the element, dup (dirty bit set). 146 // if out of elements and size is 1, dup 148 return Dup(el); 169 if (n == 1) { // if size is 1, it's ok; return and we'll dup 172 // out of elements and size was not 1, so we can't dup 187 * When constructing trees, sometimes we need to dup a token or AST 188 * subtree. Dup'ing a token means just creating another AST node 190 * the element is for a tree root; then it must be a node dup [all...] |
/external/antlr/antlr-3.4/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/ |
RewriteRuleNodeStream.cs | 74 protected override object Dup( object el ) 76 // we dup every node, so don't have to worry about calling dup; short- 78 throw new NotSupportedException( "dup can't be called for a node stream." );
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RewriteRuleSubtreeStream.cs | 62 * must dup the type node, but ID has been added. 66 * Referencing a rule result twice is ok; dup entire tree as 70 * a proper way to refactor. This needs to always call dup node 71 * and super.next() doesn't know which to call: dup node or dup tree. 80 // if out of elements and size is 1, dup (at most a single node 90 object el2 = adaptor.DupNode(tree); // dup just the root (want node here) 94 protected override object Dup( object el )
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RewriteRuleTokenStream.cs | 81 protected override object Dup( object el ) 83 throw new NotSupportedException( "dup can't be called for a token stream." );
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RewriteRuleElementStream.cs | 71 /** <summary>Once a node / subtree has been used in a stream, it must be dup'd 74 * If dirty, then next() always returns a dup. 150 * size==1. If we've already used the element, dup (dirty bit set). 158 // if out of elements and size is 1, dup 160 return Dup( el ); 185 { // if size is 1, it's ok; return and we'll dup 188 // out of elements and size was not 1, so we can't dup 204 * When constructing trees, sometimes we need to dup a token or AST 205 * subtree. Dup'ing a token means just creating another AST node 207 * the element is for a tree root; then it must be a node dup [all...] |
/prebuilts/go/darwin-x86/src/syscall/ |
zsyscall_plan9_386.go | 210 func Dup(oldfd int, newfd int) (fd int, err error) {
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zsyscall_plan9_amd64.go | 210 func Dup(oldfd int, newfd int) (fd int, err error) {
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zsyscall_plan9_arm.go | 210 func Dup(oldfd int, newfd int) (fd int, err error) {
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fd_nacl.go | 24 // A particular *file may appear in files multiple times, due to use of Dup or Dup2. 103 func Dup(fd int) (int, error) {
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zsyscall_dragonfly_amd64.go | 428 func Dup(fd int) (nfd int, err error) {
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/prebuilts/go/linux-x86/src/syscall/ |
zsyscall_plan9_386.go | 210 func Dup(oldfd int, newfd int) (fd int, err error) {
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zsyscall_plan9_amd64.go | 210 func Dup(oldfd int, newfd int) (fd int, err error) {
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zsyscall_plan9_arm.go | 210 func Dup(oldfd int, newfd int) (fd int, err error) {
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fd_nacl.go | 24 // A particular *file may appear in files multiple times, due to use of Dup or Dup2. 103 func Dup(fd int) (int, error) {
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/external/gemmlowp/internal/ |
fixedpoint_neon.h | 159 inline int32x4_t Dup<int32x4_t>(int32_t x) {
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fixedpoint.h | 219 tRawType Dup(typename FixedPointRawTypeTraits<tRawType>::ScalarRawType x) { 263 retval.raw() = Dup<RawType>(x); 482 remainder, Dup<tRawType>(1 << (kFractionalBits + Exponent)))), \
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/art/compiler/optimizing/ |
gvn.cc | 192 buckets_[new_index] = node->Dup(allocator_, buckets_[new_index]); 211 Node* Dup(ArenaAllocator* allocator, Node* new_next = nullptr) { 233 clone_current = node->Dup(allocator_, nullptr);
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/device/linaro/bootloader/edk2/MdeModulePkg/Universal/Network/Ip4Dxe/ |
Ip4Input.c | [all...] |
/device/linaro/bootloader/edk2/MdeModulePkg/Universal/Network/Udp4Dxe/ |
Udp4Impl.c | [all...] |
/device/linaro/bootloader/edk2/NetworkPkg/Ip6Dxe/ |
Ip6Input.c | [all...] |
/device/linaro/bootloader/edk2/NetworkPkg/Udp6Dxe/ |
Udp6Impl.c | [all...] |
/external/swiftshader/third_party/LLVM/lib/CodeGen/ |
MachineLICM.cpp | [all...] |