/cts/tests/tests/renderscript/src/android/renderscript/cts/refocus/f32/ |
KernelDataForRenderScriptF32.java | 63 int depth = blurStack.getDepth(targetLayer, m); local 64 float diskRadius = blurStack.getDiskRadius(depth); 77 * Returns the kernel matrix of a depth level.
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/development/samples/training/network-usage/src/com/example/android/networkusage/ |
StackOverflowXmlParser.java | 150 // Skips tags the parser isn't interested in. Uses depth to handle nested tags. i.e., 152 // finds the matching END_TAG (as indicated by the value of "depth" being 0). 157 int depth = 1; local 158 while (depth != 0) { 161 depth--; 164 depth++;
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/device/linaro/bootloader/edk2/AppPkg/Applications/Python/Python-2.7.10/Python/ |
traceback.c | 239 long depth = 0;
local 242 depth++;
246 if (depth <= limit) {
253 depth--;
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/device/linaro/bootloader/edk2/AppPkg/Applications/Python/Python-2.7.2/Python/ |
traceback.c | 239 long depth = 0;
local 242 depth++;
246 if (depth <= limit) {
253 depth--;
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/device/linaro/bootloader/edk2/EmbeddedPkg/Drivers/FdtPlatformDxe/ |
ShellDumpFdt.c | 100 UINTN depth;
local 121 depth = 0;
140 Print (L"%*s%a {\n", depth * shift, L" ", s);
142 depth++;
147 depth--;
149 Print (L"%*s};\n", depth * shift, L" ");
154 Print (L"%*s// [NOP]\n", depth * shift, L" ");
159 Print (L"%*s ** Unknown tag 0x%08x\n", depth * shift, L" ", tag);
170 Print (L"%*s%a", depth * shift, L" ", s);
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/external/ImageMagick/MagickCore/ |
attribute.c | 264 % GetImageDepth() returns the depth of a particular image channel. 290 depth, 297 Compute image depth. 351 depth=current_depth[0]; 353 if (depth < current_depth[i]) 354 depth=current_depth[i]; 356 return(depth); 366 Scale pixels to desired (optimized with depth map). 374 depth; 376 for (depth=1; depth < MAGICKCORE_QUANTUM_DEPTH; depth++ 287 depth, local 371 depth; local 541 depth; local [all...] |
/external/ImageMagick/MagickWand/ |
pixel-iterator.c | 310 depth; 315 depth=MAGICKCORE_QUANTUM_DEPTH; 316 quantum=GetMagickQuantumDepth(&depth); 317 if (depth != MAGICKCORE_QUANTUM_DEPTH) 432 depth; 435 depth=MAGICKCORE_QUANTUM_DEPTH; 436 quantum=GetMagickQuantumDepth(&depth); 437 if (depth != MAGICKCORE_QUANTUM_DEPTH) 302 depth; local 422 depth; local [all...] |
/external/ImageMagick/coders/ |
ipl.c | 80 depth, member in struct:_IPLInfo 169 image->depth = ipl->depth; 263 ipl_info.depth=8; 267 ipl_info.depth=16; 271 ipl_info.depth=16; 275 ipl_info.depth=32; 278 case 4: ipl_info.depth=32; 282 ipl_info.depth=8; 286 ipl_info.depth=16 [all...] |
/external/apache-harmony/jdwp/src/test/java/org/apache/harmony/jpda/tests/framework/jdwp/ |
EventMod.java | 93 public int depth; field in class:EventMod 121 depth = -1;
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/external/apache-xml/src/main/java/org/apache/xml/utils/ |
QName.java | 269 int depth = namespaces.size(); local 271 for (int i = depth - 1; i >= 0; i--)
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/external/autotest/client/deps/glbench/src/ |
waffle_stuff.cc | 80 unsigned bd, depth; local 82 &root, &x, &y, &w, &h, &bd, &depth);
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/external/clang/lib/Headers/ |
htmxlintrin.h | 262 int depth = __builtin_tx_nesting_depth (); local 265 if (depth != 0) 266 return depth; 327 return tdb->format == 1 && tdb->abort_code == 13; /* depth exceeded */
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/external/compiler-rt/lib/msan/ |
msan_origin.h | 52 // The "zzz" bits of chained origin id are used to store the length (or depth) 111 int depth = prev.isChainedOrigin() ? prev.depth() : 0; local 112 // depth is the length of the chain minus 1. 113 // origin_history_size of 0 means unlimited depth. 115 if (depth + 1 >= flags()->origin_history_size) { 118 ++depth; 119 CHECK(depth < (1 << kDepthBits)); 138 return Origin((1 << kHeapShift) | (depth << kDepthShift) | chained_id); 158 int depth() const function [all...] |
/external/deqp/modules/glshared/ |
glsFragmentOpUtil.cpp | 181 quad.posA.x(), quad.posA.y(), quad.depth[0], 1.0f, 182 quad.posA.x(), quad.posB.y(), quad.depth[1], 1.0f, 183 quad.posB.x(), quad.posA.y(), quad.depth[2], 1.0f, 184 quad.posB.x(), quad.posB.y(), quad.depth[3], 1.0f 255 float depth = triQuadInterpolate(quad.depth, xRatio, yRatio); local 257 // Interpolated color and depth. 266 m_fragmentDepths[m_fragmentBufferSize] = depth;
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/external/dtc/tests/ |
dtbs_equal_unordered.c | 156 int coffset1, coffset2, depth; local 158 for (depth = 0, coffset1 = offset1; 159 (coffset1 >= 0) && (depth >= 0); 160 coffset1 = fdt_next_node(fdt1, coffset1, &depth)) 161 if (depth == 1) {
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/external/iproute2/lib/ |
json_writer.c | 27 unsigned depth; /* nesting */ member in struct:json_writer 36 for (i = 0; i <= self->depth; ++i) 102 self->depth = 0; 115 assert(self->depth == 0); 133 ++self->depth; 139 assert(self->depth > 0); 141 --self->depth;
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/external/libcxx/src/experimental/filesystem/ |
directory_iterator.cpp | 261 int recursive_directory_iterator::depth() const { function in class:recursive_directory_iterator
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/external/libmojo/mojo/public/cpp/bindings/tests/ |
sample_service_unittest.cc | 157 void PrintSpacer(int depth) { 158 for (int i = 0; i < depth; ++i) 162 void Print(int depth, const char* name, bool value) { 163 PrintSpacer(depth); 167 void Print(int depth, const char* name, int32_t value) { 168 PrintSpacer(depth); 172 void Print(int depth, const char* name, uint8_t value) { 173 PrintSpacer(depth); 178 void Print(int depth, 181 PrintSpacer(depth); 282 int depth = 1; variable [all...] |
/external/linux-kselftest/tools/testing/selftests/x86/ |
unwind_vdso.c | 93 int depth; /* -1 until we hit the trap source */ member in struct:unwind_state 101 if (state->depth == -1) { 103 state->depth = 0; 130 state->depth++; 163 state.depth = -1;
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/external/ltp/testcases/kernel/sched/pthreads/ |
pth_str01.c | 42 int depth = 3; variable 45 int cdepth; /* current depth */ 99 depth = atoi(optarg); 100 if (depth <= 0) 142 * Caculate the number of child nodes for a given breadth and depth tree. 241 * Increase the current depth variable, as the tree is now 365 printf("info_p=%p, cdepth=%d, depth=%d\n", info_p, cdepth, 366 depth); 370 if (cdepth <= depth) { 445 tst_resm(TINFO, "thread %d is a leaf node, depth=%d", my_index [all...] |
/external/lzma/Java/Tukaani/src/org/tukaani/xz/lz/ |
BT4.java | 130 int depth = depthLimit; local 140 // Return if the search depth limit has been reached or 143 if (depth-- == 0 || delta >= cyclicSize) { 188 int depth = depthLimit; local 198 if (depth-- == 0 || delta >= cyclicSize) {
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HC4.java | 50 // Use a default depth limit if no other value was specified. 146 int depth = depthLimit; local 151 // Return if the search depth limit has been reached or 154 if (depth-- == 0 || delta >= cyclicSize)
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/external/mesa3d/src/gallium/auxiliary/gallivm/ |
lp_bld_format_soa.c | 55 * Return zzz1 for depth-stencil formats. 57 * XXX: Allow to control the depth swizzle with an additional parameter, 58 * as the caller may wish another depth swizzle, or retain the stencil 62 LLVMValueRef depth = lp_build_swizzle_soa_channel(bld, unswizzled, swizzle); local 63 swizzled_out[2] = swizzled_out[1] = swizzled_out[0] = depth; 91 * channels. The common case is when converting pixel with a depth of 32 bit or
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/external/mesa3d/src/gallium/auxiliary/rbug/ |
rbug_texture.h | 102 uint32_t *depth; member in struct:rbug_proto_texture_info_reply 171 uint32_t *depth,
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/external/mesa3d/src/gallium/auxiliary/util/ |
u_simple_shaders.c | 174 * a texture and writes it as depth. 184 struct ureg_dst out, depth; local 201 depth = ureg_DECL_output( ureg, 210 ureg_writemask(depth, TGSI_WRITEMASK_Z), 220 * and writes it as depth and stencil, respectively. 230 struct ureg_dst out, depth, stencil; local 248 depth = ureg_DECL_output( ureg, 261 ureg_writemask(depth, TGSI_WRITEMASK_Z), 418 * Make a fragment shader that sets the output depth to a depth valu [all...] |