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  /cts/tests/tests/renderscript/src/android/renderscript/cts/refocus/f32/
KernelDataForRenderScriptF32.java 63 int depth = blurStack.getDepth(targetLayer, m); local
64 float diskRadius = blurStack.getDiskRadius(depth);
77 * Returns the kernel matrix of a depth level.
  /development/samples/training/network-usage/src/com/example/android/networkusage/
StackOverflowXmlParser.java 150 // Skips tags the parser isn't interested in. Uses depth to handle nested tags. i.e.,
152 // finds the matching END_TAG (as indicated by the value of "depth" being 0).
157 int depth = 1; local
158 while (depth != 0) {
161 depth--;
164 depth++;
  /device/linaro/bootloader/edk2/AppPkg/Applications/Python/Python-2.7.10/Python/
traceback.c 239 long depth = 0; local
242 depth++;
246 if (depth <= limit) {
253 depth--;
  /device/linaro/bootloader/edk2/AppPkg/Applications/Python/Python-2.7.2/Python/
traceback.c 239 long depth = 0; local
242 depth++;
246 if (depth <= limit) {
253 depth--;
  /device/linaro/bootloader/edk2/EmbeddedPkg/Drivers/FdtPlatformDxe/
ShellDumpFdt.c 100 UINTN depth; local
121 depth = 0;
140 Print (L"%*s%a {\n", depth * shift, L" ", s);
142 depth++;
147 depth--;
149 Print (L"%*s};\n", depth * shift, L" ");
154 Print (L"%*s// [NOP]\n", depth * shift, L" ");
159 Print (L"%*s ** Unknown tag 0x%08x\n", depth * shift, L" ", tag);
170 Print (L"%*s%a", depth * shift, L" ", s);
  /external/ImageMagick/MagickCore/
attribute.c 264 % GetImageDepth() returns the depth of a particular image channel.
290 depth,
297 Compute image depth.
351 depth=current_depth[0];
353 if (depth < current_depth[i])
354 depth=current_depth[i];
356 return(depth);
366 Scale pixels to desired (optimized with depth map).
374 depth;
376 for (depth=1; depth < MAGICKCORE_QUANTUM_DEPTH; depth++
287 depth, local
371 depth; local
541 depth; local
    [all...]
  /external/ImageMagick/MagickWand/
pixel-iterator.c 310 depth;
315 depth=MAGICKCORE_QUANTUM_DEPTH;
316 quantum=GetMagickQuantumDepth(&depth);
317 if (depth != MAGICKCORE_QUANTUM_DEPTH)
432 depth;
435 depth=MAGICKCORE_QUANTUM_DEPTH;
436 quantum=GetMagickQuantumDepth(&depth);
437 if (depth != MAGICKCORE_QUANTUM_DEPTH)
302 depth; local
422 depth; local
    [all...]
  /external/ImageMagick/coders/
ipl.c 80 depth, member in struct:_IPLInfo
169 image->depth = ipl->depth;
263 ipl_info.depth=8;
267 ipl_info.depth=16;
271 ipl_info.depth=16;
275 ipl_info.depth=32;
278 case 4: ipl_info.depth=32;
282 ipl_info.depth=8;
286 ipl_info.depth=16
    [all...]
  /external/apache-harmony/jdwp/src/test/java/org/apache/harmony/jpda/tests/framework/jdwp/
EventMod.java 93 public int depth; field in class:EventMod
121 depth = -1;
  /external/apache-xml/src/main/java/org/apache/xml/utils/
QName.java 269 int depth = namespaces.size(); local
271 for (int i = depth - 1; i >= 0; i--)
  /external/autotest/client/deps/glbench/src/
waffle_stuff.cc 80 unsigned bd, depth; local
82 &root, &x, &y, &w, &h, &bd, &depth);
  /external/clang/lib/Headers/
htmxlintrin.h 262 int depth = __builtin_tx_nesting_depth (); local
265 if (depth != 0)
266 return depth;
327 return tdb->format == 1 && tdb->abort_code == 13; /* depth exceeded */
  /external/compiler-rt/lib/msan/
msan_origin.h 52 // The "zzz" bits of chained origin id are used to store the length (or depth)
111 int depth = prev.isChainedOrigin() ? prev.depth() : 0; local
112 // depth is the length of the chain minus 1.
113 // origin_history_size of 0 means unlimited depth.
115 if (depth + 1 >= flags()->origin_history_size) {
118 ++depth;
119 CHECK(depth < (1 << kDepthBits));
138 return Origin((1 << kHeapShift) | (depth << kDepthShift) | chained_id);
158 int depth() const function
    [all...]
  /external/deqp/modules/glshared/
glsFragmentOpUtil.cpp 181 quad.posA.x(), quad.posA.y(), quad.depth[0], 1.0f,
182 quad.posA.x(), quad.posB.y(), quad.depth[1], 1.0f,
183 quad.posB.x(), quad.posA.y(), quad.depth[2], 1.0f,
184 quad.posB.x(), quad.posB.y(), quad.depth[3], 1.0f
255 float depth = triQuadInterpolate(quad.depth, xRatio, yRatio); local
257 // Interpolated color and depth.
266 m_fragmentDepths[m_fragmentBufferSize] = depth;
  /external/dtc/tests/
dtbs_equal_unordered.c 156 int coffset1, coffset2, depth; local
158 for (depth = 0, coffset1 = offset1;
159 (coffset1 >= 0) && (depth >= 0);
160 coffset1 = fdt_next_node(fdt1, coffset1, &depth))
161 if (depth == 1) {
  /external/iproute2/lib/
json_writer.c 27 unsigned depth; /* nesting */ member in struct:json_writer
36 for (i = 0; i <= self->depth; ++i)
102 self->depth = 0;
115 assert(self->depth == 0);
133 ++self->depth;
139 assert(self->depth > 0);
141 --self->depth;
  /external/libcxx/src/experimental/filesystem/
directory_iterator.cpp 261 int recursive_directory_iterator::depth() const { function in class:recursive_directory_iterator
  /external/libmojo/mojo/public/cpp/bindings/tests/
sample_service_unittest.cc 157 void PrintSpacer(int depth) {
158 for (int i = 0; i < depth; ++i)
162 void Print(int depth, const char* name, bool value) {
163 PrintSpacer(depth);
167 void Print(int depth, const char* name, int32_t value) {
168 PrintSpacer(depth);
172 void Print(int depth, const char* name, uint8_t value) {
173 PrintSpacer(depth);
178 void Print(int depth,
181 PrintSpacer(depth);
282 int depth = 1; variable
    [all...]
  /external/linux-kselftest/tools/testing/selftests/x86/
unwind_vdso.c 93 int depth; /* -1 until we hit the trap source */ member in struct:unwind_state
101 if (state->depth == -1) {
103 state->depth = 0;
130 state->depth++;
163 state.depth = -1;
  /external/ltp/testcases/kernel/sched/pthreads/
pth_str01.c 42 int depth = 3; variable
45 int cdepth; /* current depth */
99 depth = atoi(optarg);
100 if (depth <= 0)
142 * Caculate the number of child nodes for a given breadth and depth tree.
241 * Increase the current depth variable, as the tree is now
365 printf("info_p=%p, cdepth=%d, depth=%d\n", info_p, cdepth,
366 depth);
370 if (cdepth <= depth) {
445 tst_resm(TINFO, "thread %d is a leaf node, depth=%d", my_index
    [all...]
  /external/lzma/Java/Tukaani/src/org/tukaani/xz/lz/
BT4.java 130 int depth = depthLimit; local
140 // Return if the search depth limit has been reached or
143 if (depth-- == 0 || delta >= cyclicSize) {
188 int depth = depthLimit; local
198 if (depth-- == 0 || delta >= cyclicSize) {
HC4.java 50 // Use a default depth limit if no other value was specified.
146 int depth = depthLimit; local
151 // Return if the search depth limit has been reached or
154 if (depth-- == 0 || delta >= cyclicSize)
  /external/mesa3d/src/gallium/auxiliary/gallivm/
lp_bld_format_soa.c 55 * Return zzz1 for depth-stencil formats.
57 * XXX: Allow to control the depth swizzle with an additional parameter,
58 * as the caller may wish another depth swizzle, or retain the stencil
62 LLVMValueRef depth = lp_build_swizzle_soa_channel(bld, unswizzled, swizzle); local
63 swizzled_out[2] = swizzled_out[1] = swizzled_out[0] = depth;
91 * channels. The common case is when converting pixel with a depth of 32 bit or
  /external/mesa3d/src/gallium/auxiliary/rbug/
rbug_texture.h 102 uint32_t *depth; member in struct:rbug_proto_texture_info_reply
171 uint32_t *depth,
  /external/mesa3d/src/gallium/auxiliary/util/
u_simple_shaders.c 174 * a texture and writes it as depth.
184 struct ureg_dst out, depth; local
201 depth = ureg_DECL_output( ureg,
210 ureg_writemask(depth, TGSI_WRITEMASK_Z),
220 * and writes it as depth and stencil, respectively.
230 struct ureg_dst out, depth, stencil; local
248 depth = ureg_DECL_output( ureg,
261 ureg_writemask(depth, TGSI_WRITEMASK_Z),
418 * Make a fragment shader that sets the output depth to a depth valu
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