/art/compiler/optimizing/ |
induction_var_analysis.h | 46 explicit NodeInfo(uint32_t d) : depth(d), done(false) {} 47 uint32_t depth; member in struct:art::HInductionVarAnalysis::NodeInfo
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/art/runtime/gc/ |
allocation_record.h | 132 size_t depth = r.GetDepth(); local 133 size_t result = r.GetTid() * AllocRecordStackTrace::kHashMultiplier + depth; 134 for (size_t i = 0; i < depth; ++i) {
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/bionic/libc/kernel/uapi/drm/ |
virtgpu_drm.h | 66 __u32 depth; member in struct:drm_virtgpu_resource_create
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/developers/build/prebuilts/gradle/BasicSyncAdapter/Application/src/main/java/com/example/android/basicsyncadapter/net/ |
FeedParser.java | 239 * Skips tags the parser isn't interested in. Uses depth to handle nested tags. i.e., 241 * finds the matching END_TAG (as indicated by the value of "depth" being 0). 247 int depth = 1; local 248 while (depth != 0) { 251 depth--; 254 depth++;
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/developers/samples/android/connectivity/sync/BasicSyncAdapter/Application/src/main/java/com/example/android/basicsyncadapter/net/ |
FeedParser.java | 239 * Skips tags the parser isn't interested in. Uses depth to handle nested tags. i.e., 241 * finds the matching END_TAG (as indicated by the value of "depth" being 0). 247 int depth = 1; local 248 while (depth != 0) { 251 depth--; 254 depth++;
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/development/ndk/platforms/android-9/include/linux/ |
irq.h | 86 unsigned int depth; member in struct:irq_desc
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
SensorTest.java | 64 final int depth = mDepth; local 67 for (int i = 0; i < depth; i++) { 71 index = depth - 1;
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/development/samples/browseable/BasicSyncAdapter/src/com.example.android.basicsyncadapter/net/ |
FeedParser.java | 239 * Skips tags the parser isn't interested in. Uses depth to handle nested tags. i.e., 241 * finds the matching END_TAG (as indicated by the value of "depth" being 0). 247 int depth = 1; local 248 while (depth != 0) { 251 depth--; 254 depth++;
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/device/linaro/bootloader/edk2/AppPkg/Applications/Python/Python-2.7.2/Lib/lib2to3/ |
pytree.py | 220 def depth(self):
member in class:Base 223 return 1 + self.parent.depth()
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/device/linaro/bootloader/edk2/EmbeddedPkg/Library/FdtLib/ |
fdt_ro.c | 135 int depth;
local 139 for (depth = 0;
140 (offset >= 0) && (depth >= 0);
141 offset = fdt_next_node(fdt, offset, &depth))
142 if ((depth == 1)
146 if (depth < 0)
361 int offset, depth, namelen;
local 369 for (offset = 0, depth = 0;
371 offset = fdt_next_node(fdt, offset, &depth)) {
372 while (pdepth > depth) {
413 int offset, depth; local [all...] |
/external/ImageMagick/Magick++/lib/ |
Statistic.cpp | 332 size_t Magick::ChannelStatistics::depth() const function in class:Magick::ChannelStatistics 406 _depth(channelStatistics_->depth),
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/external/ImageMagick/MagickWand/ |
magick-wand.c | 1059 depth; local [all...] |
/external/ImageMagick/coders/ |
cut.c | 101 static void InsertRow(Image *image,ssize_t depth,unsigned char *p,ssize_t y, 109 switch (depth) 307 ssize_t depth; 368 depth=i; 372 image->depth=8; 554 InsertRow(image,depth,BImgBuff,i,exception); 303 ssize_t depth; local
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mpc.c | 184 depth, 233 image->depth=8; 454 if (LocaleCompare(keyword,"depth") == 0) 456 image->depth=StringToUnsignedLong(options); 835 depth=GetImageQuantumDepth(image,MagickFalse); 854 packet_size=(size_t) (3UL*depth/8UL); 864 switch (depth) 180 depth, local 1079 depth; local [all...] |
pnm.c | 252 depth, 368 if (LocaleCompare(keyword,"depth") == 0) 424 for (depth=1; GetQuantumRange(depth) < max_value; depth++) ; 425 image->depth=depth; 644 if (image->depth <= 8) 647 if (image->depth <= 16) 700 switch (image->depth) 248 depth, local [all...] |
sgi.c | 86 depth; 341 iris_info.depth=ReadBlobMSBShort(image); 342 if ((iris_info.depth == 0) || (iris_info.depth > 4)) 359 image->depth=(size_t) MagickMin(iris_info.depth,MAGICKCORE_QUANTUM_DEPTH); 361 image->depth=(size_t) MagickMin((size_t) 8* 363 if (iris_info.depth < 3) 399 for (z=0; z < (ssize_t) iris_info.depth; z++) 446 iris_info.depth*sizeof(*offsets)) 84 depth; member in struct:_SGIInfo [all...] |
sun.c | 238 depth, 315 sun_info.depth=ReadBlobMSBLong(image); 328 if ((sun_info.depth != 1) && (sun_info.depth != 8) && 329 (sun_info.depth != 24) && (sun_info.depth != 32)) 336 image->depth=sun_info.depth <= 8 ? sun_info.depth : 338 if (sun_info.depth < 24 233 depth, member in struct:_SUNInfo 751 depth, member in struct:_SUNInfo [all...] |
txt.c | 117 depth, 125 &rows,&depth,colorspace); 416 depth, 454 for (depth=1; (GetQuantumRange(depth)+1) < max_value; depth++) ; 455 image->depth=depth; 473 range=GetQuantumRange(image->depth); 747 image->depth=GetImageQuantumDepth(image,MagickTrue) 114 depth, local 411 depth, local 750 depth; local [all...] |
/external/boringssl/src/crypto/bn/ |
ctx.c | 82 /* Stack depth and allocation size */ 100 unsigned int depth, size; member in struct:bignum_ctx_stack 120 /* Depth of stack overflow */ 206 st->depth = st->size = 0; 214 if (st->depth == st->size) { 222 if (st->depth) { 223 OPENSSL_memcpy(newitems, st->indexes, st->depth * sizeof(unsigned int)); 230 st->indexes[(st->depth)++] = idx; 235 return st->indexes[--(st->depth)];
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/external/bouncycastle/bcprov/src/main/java/org/bouncycastle/jce/provider/ |
PKIXPolicyNode.java | 14 protected int depth; field in class:PKIXPolicyNode 37 depth = _depth; 59 return depth; 151 depth,
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/external/deqp/framework/common/ |
tcuImageCompare.cpp | 97 const int depth = reference.getDepth(); local 106 const int endZ = (acceptOutOfBoundsAsAnyValue) ? (depth - maxPositionDeviation.z()) : (depth); 108 TCU_CHECK_INTERNAL(result.getWidth() == width && result.getHeight() == height && result.getDepth() == depth); 138 for (int sz = de::max(0, z - maxPositionDeviation.z()); sz <= de::min(depth - 1, z + maxPositionDeviation.z()) && !pixelFoundForReference; ++sz) 161 for (int sz = de::max(0, z - maxPositionDeviation.z()); sz <= de::min(depth - 1, z + maxPositionDeviation.z()) && !pixelFoundForResult; ++sz) 492 int depth = reference.getDepth(); local 493 TextureLevel errorMaskStorage (TextureFormat(TextureFormat::RGB, TextureFormat::UNORM_INT8), width, height, depth); local 499 TCU_CHECK(result.getWidth() == width && result.getHeight() == height && result.getDepth() == depth); 501 for (int z = 0; z < depth; z++ 578 int depth = reference.getDepth(); local 579 TextureLevel errorMaskStorage (TextureFormat(TextureFormat::RGB, TextureFormat::UNORM_INT8), width, height, depth); local 665 const int depth = result.getDepth(); local 667 TextureLevel errorMaskStorage (TextureFormat(TextureFormat::RGB, TextureFormat::UNORM_INT8), width, height, depth); local 747 int depth = reference.getDepth(); local 748 TextureLevel errorMaskStorage (TextureFormat(TextureFormat::RGB, TextureFormat::UNORM_INT8), width, height, depth); local 842 const int depth = reference.getDepth(); local 843 TextureLevel errorMaskStorage (TextureFormat(TextureFormat::RGB, TextureFormat::UNORM_INT8), width, height, depth); local 921 const int depth = reference.getDepth(); local 922 TextureLevel errorMaskStorage (TextureFormat(TextureFormat::RGB, TextureFormat::UNORM_INT8), width, height, depth); local [all...] |
/external/deqp/framework/platform/X11/ |
tcuX11.cpp | 235 unsigned width_, height_, borderWidth, depth; local 237 XGetGeometry(m_display.getXDisplay(), m_window, &root, &x, &y, &width_, &height_, &borderWidth, &depth);
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/external/deqp/framework/randomshaders/ |
rsgUtils.cpp | 253 int depth = 0; local 257 depth = getTypeConstructorDepth(memberType); 263 depth = memberType.getNumElements() == 1 ? 1 : 2; 271 maxDepth = de::max(maxDepth, depth);
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/external/deqp/modules/gles3/functional/ |
es3fFboMultisampleTests.cpp | 84 bool depth = depthStencilFmt.order == tcu::TextureFormat::D || depthStencilFmt.order == tcu::TextureFormat::DS; local 109 if (depth || stencil) 119 if (depth) 131 // Clear depth and stencil buffers. 134 // Fill MSAA fbo with gradient, depth = [-1..1] 173 glBlitFramebuffer(0, 0, m_size.x(), m_size.y(), 0, 0, m_size.x(), m_size.y(), GL_COLOR_BUFFER_BIT | (depth ? GL_DEPTH_BUFFER_BIT : 0) | (stencil ? GL_STENCIL_BUFFER_BIT : 0), GL_NEAREST); 177 if (depth) 179 // Visualize depth. 311 // Depth/stencil formats.
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/external/deqp/modules/glshared/ |
glsFragOpInteractionCase.cpp | 176 float depth; member in struct:deqp::gls::__anon17494::RenderCommand 179 RenderCommand (void) : depth(0.0f) {} 212 // \note Not using depth 1.0 since clearing with 1.0 and rendering with 1.0 may not be same value. 220 command.depth = getRandomDepth(rnd); 282 static void renderQuad (sglr::Context& ctx, const glu::VertexArrayPointer& posPtr, const Quad& quad, const float depth) 296 setVertex(posPtr, 0, Vec4(pA.x(), pA.y(), depth, 1.0f)); 297 setVertex(posPtr, 1, Vec4(pB.x(), pA.y(), depth, 1.0f)); 298 setVertex(posPtr, 2, Vec4(pA.x(), pB.y(), depth, 1.0f)); 299 setVertex(posPtr, 3, Vec4(pB.x(), pB.y(), depth, 1.0f)); 308 renderQuad(ctx, posPtr, cmd.quad, cmd.depth); [all...] |