/external/skia/fuzz/ |
FuzzParsePath.cpp | 83 char symbol = legal.fSymbol | (b ? 0x20 : 0); local 84 atom.append(&symbol, 1);
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/external/skia/tools/ |
CrashHandler.cpp | 157 // Buffer to store symbol name in. 164 IMAGEHLP_SYMBOL64* symbol = reinterpret_cast<IMAGEHLP_SYMBOL64*>(&buffer); local 165 symbol->SizeOfStruct = sizeof(IMAGEHLP_SYMBOL64); 166 symbol->MaxNameLength = kMaxNameLength - 1; 168 // Translate the current PC into a symbol and byte offset from the symbol. 170 SymGetSymFromAddr64(hProcess, frame.AddrPC.Offset, &offset, symbol); 172 SkDebugf("%s +%x\n", symbol->Name, offset);
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/external/swiftshader/src/OpenGL/compiler/ |
SymbolTable.cpp | 16 // Symbol table for parsing. Most functionaliy and main ideas 179 // Symbol table levels are a map of pointers to symbols that have to be deleted. 190 TSymbol *symbol = nullptr; local 200 symbol = table[level]->find(name); 202 while(!symbol && --level >= 0); // Doesn't decrement level when a symbol was found 214 return symbol; 227 TSymbol *symbol = table[level]->find(name); local 229 if(symbol) 231 return symbol; [all...] |
/external/v8/src/parsing/ |
preparser.cc | 77 PreParserIdentifier symbol = GetSymbolHelper(scanner()); local 81 symbol.string_ = result; 83 return symbol;
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/external/v8/testing/gmock/scripts/ |
gmock_doctor.py | 399 gcc_regex = (_GCC_FILE_LINE_RE + r'error: \'(?P<symbol>.+)\' ' 403 r'no template named) \'(?P<symbol>[^\']+)\'') 405 '%(symbol)s' is defined by Google Mock in the testing namespace. 407 using testing::%(symbol)s; 411 symbol = m.groupdict()['symbol'] variable 412 if symbol in _COMMON_GMOCK_SYMBOLS: 413 yield ('NUS', 'Need to Use Symbol', diagnosis % m.groupdict())
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/external/vixl/test/aarch32/ |
test-macro-assembler-cond-rd-rn-a32.cc | 609 TestCaseSymbolMap::const_iterator symbol = symbols_.find(pc); variable [all...] |
test-macro-assembler-cond-rd-rn-pc-a32.cc | 567 TestCaseSymbolMap::const_iterator symbol = symbols_.find(pc); variable [all...] |
test-macro-assembler-cond-rd-rn-t32.cc | 609 TestCaseSymbolMap::const_iterator symbol = symbols_.find(pc); variable [all...] |
/frameworks/compile/mclinker/include/mcld/Script/ |
Assignment.h | 46 const SymOperand& symbol() const { return m_Symbol; } function in class:mcld::Assignment 47 SymOperand& symbol() { return m_Symbol; } function in class:mcld::Assignment
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/hardware/intel/common/wrs_omxil_core/utils/src/ |
module.c | 177 LOGE("module %s has init(), call the symbol\n", new->name); 243 void *symbol = NULL; local 251 symbol = dlsym(module->handle, string); 252 if (!symbol) { 254 LOGE("not founded symbol %s in module %s (%s)\n", 257 symbol = NULL; 260 LOGV("found symbol %s in module %s\n", string, module->name); 263 return symbol;
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/toolchain/binutils/binutils-2.25/bfd/ |
reloc16.c | 50 asymbol *symbol = *(reloc->sym_ptr_ptr); local 51 /* A symbol holds a pointer to a section, and an offset from the 55 if (bfd_is_und_section (symbol->section) 56 || bfd_is_com_section (symbol->section)) 60 /* The symbol is undefined in this BFD. Look it up in the 66 bfd_asymbol_name (symbol), 84 (link_info, bfd_asymbol_name (symbol), 93 value = symbol->value 94 + symbol->section->output_offset 95 + symbol->section->output_section->vma [all...] |
/toolchain/binutils/binutils-2.25/binutils/ |
mcparse.y | 179 cur_node->symbol = mc_last_symbol; 230 | sefasy_def symbol 254 symbol: MCSYMBOLICNAME '=' MCIDENT label
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windmc.h | 66 unichar *symbol; member in struct:mc_node
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/sdk/eclipse/plugins/com.android.ide.eclipse.ndk/src/com/android/ide/eclipse/ndk/internal/discovery/ |
NdkDiscoveredPathInfo.java | 151 for (Entry<String, String> symbol : mSymbols.entrySet()) { 153 out.print(symbol.getKey()); 155 out.print(symbol.getValue());
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/bionic/tools/versioner/src/ |
DeclarationDatabase.cpp | 190 Symbol symbol = {.name = declaration_name }; local 192 std::tie(symbol_it, dummy) = database.symbols.insert({ declaration_name, symbol }); 251 bool Symbol::calculateAvailability(DeclarationAvailability* output) const { 273 bool Symbol::hasDeclaration(const CompilationType& type) const {
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/development/vndk/tools/header-checker/header-abi-util/src/ |
version_script_parser.cpp | 70 // If the tags do not have an "introduced" requirement, the symbol is 98 // Empty line means that the symbol is exported 105 void VersionScriptParser::AddToVars(std::string &symbol) { 106 if (symbol.find("*") != std::string::npos) { 107 globvar_regexs_.insert(symbol); 109 globvars_.insert(symbol); 113 void VersionScriptParser::AddToFunctions(std::string &symbol) { 114 if (symbol.find("*") != std::string::npos) { 115 function_regexs_.insert(symbol); 117 functions_.insert(symbol); 128 std::string symbol = line.substr(0, pos); local [all...] |
/external/kmod/libkmod/ |
libkmod-internal.h | 163 char *symbol; member in struct:kmod_modversion
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/external/lzma/CPP/7zip/Compress/ |
RangeCoder.h | 87 void EncodeBit(UInt32 size0, UInt32 numTotalBits, UInt32 symbol)
90 if (symbol == 0)
180 UInt32 symbol;
local 183 symbol = 0;
188 symbol = 1;
193 return symbol;
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/external/mesa3d/src/gallium/state_trackers/clover/core/ |
module.hpp | 78 struct symbol { struct in struct:clover::module 79 symbol(const clover::compat::vector<char> &name, resource_id section, function in struct:clover::module::symbol 82 symbol() : name(), section(0), offset(0), args() { } function in struct:clover::module::symbol 93 /// Look up a symbol by name. Throws module::noent_error if not 95 const symbol &sym(compat::string name) const; 101 clover::compat::vector<symbol> syms;
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/external/mesa3d/src/mesa/program/ |
symbol_table.c | 28 struct symbol { struct 30 * Link to the next symbol in the table with the same name 35 struct symbol *next_with_same_name; 39 * Link to the next symbol in the table with the same scope 44 struct symbol *next_with_same_scope; 54 * Name space of the symbol 61 /** Scope depth where this symbol was defined. */ 74 /** Linkage in list of all headers in a given symbol table. */ 77 /** Symbol name. */ 81 struct symbol *symbols [all...] |
/external/okhttp/okhttp/src/main/java/com/squareup/okhttp/internal/framed/ |
Huffman.java | 140 baos.write(node.symbol); 156 baos.write(node.symbol); 199 // Terminal nodes have a symbol. 200 private final int symbol; field in class:Huffman.Node 208 this.symbol = 0; // Not read. 215 * @param symbol symbol the node represents 218 Node(int symbol, int bits) { 220 this.symbol = symbol; [all...] |
/external/v8/src/base/debug/ |
stack_trace_win.cc | 54 // Defer symbol load until they're needed, use undecorated names, and get line 69 // add the directory of the executable to symbol search path. 117 // Initialize symbol information retrieval structures. 119 PSYMBOL_INFO symbol = reinterpret_cast<PSYMBOL_INFO>(&buffer[0]); local 120 symbol->SizeOfStruct = sizeof(SYMBOL_INFO); 121 symbol->MaxNameLen = kMaxNameLength - 1; 123 SymFromAddr(GetCurrentProcess(), frame, &sym_displacement, symbol); 135 (*os) << symbol->Name << " [0x" << trace[i] << "+" << sym_displacement 138 // If there is no symbol information, add a spacer. 139 (*os) << "(No symbol) [0x" << trace[i] << "]" [all...] |
/external/vulkan-validation-layers/demos/smoke/ |
ShellAndroid.cpp | 114 void *handle = nullptr, *symbol = nullptr; local 118 symbol = dlsym(handle, "vkGetInstanceProcAddr"); 119 if (!symbol) { 128 return reinterpret_cast<PFN_vkGetInstanceProcAddr>(symbol);
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/external/webp/src/utils/ |
huffman_utils.c | 65 // processed symbol 86 int symbol; // symbol index in original or sorted table local 98 for (symbol = 0; symbol < code_lengths_size; ++symbol) { 99 if (code_lengths[symbol] > MAX_ALLOWED_CODE_LENGTH) { 102 ++count[code_lengths[symbol]]; 110 // Generate offsets into sorted symbol table by code length. 119 // Sort symbols by length, by symbol order within each length [all...] |
/frameworks/base/tools/aapt2/link/ |
ReferenceLinker.cpp | 95 // Find the attribute in the symbol table and check if it is visible from 97 const SymbolTable::Symbol* symbol = ReferenceLinker::ResolveAttributeCheckVisibility( variable 99 if (symbol) { 102 entry.key.id = symbol->id; 106 entry.value = ParseValueWithAttribute(std::move(entry.value), symbol->attribute.get()); 117 if (!symbol->attribute->Matches(entry.value.get(), nullptr)) { 123 symbol->attribute->Matches(entry.value.get(), &msg); 200 * The symbol is visible if it is public, or if the reference to it is 204 bool ReferenceLinker::IsSymbolVisible(const SymbolTable::Symbol& symbol 234 const SymbolTable::Symbol* symbol = ResolveSymbol(reference, symbols); local 250 const SymbolTable::Symbol* symbol = local 267 const SymbolTable::Symbol* symbol = local [all...] |