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    Searched defs:symbol (Results 51 - 75 of 520) sorted by null

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  /external/skia/fuzz/
FuzzParsePath.cpp 83 char symbol = legal.fSymbol | (b ? 0x20 : 0); local
84 atom.append(&symbol, 1);
  /external/skia/tools/
CrashHandler.cpp 157 // Buffer to store symbol name in.
164 IMAGEHLP_SYMBOL64* symbol = reinterpret_cast<IMAGEHLP_SYMBOL64*>(&buffer); local
165 symbol->SizeOfStruct = sizeof(IMAGEHLP_SYMBOL64);
166 symbol->MaxNameLength = kMaxNameLength - 1;
168 // Translate the current PC into a symbol and byte offset from the symbol.
170 SymGetSymFromAddr64(hProcess, frame.AddrPC.Offset, &offset, symbol);
172 SkDebugf("%s +%x\n", symbol->Name, offset);
  /external/swiftshader/src/OpenGL/compiler/
SymbolTable.cpp 16 // Symbol table for parsing. Most functionaliy and main ideas
179 // Symbol table levels are a map of pointers to symbols that have to be deleted.
190 TSymbol *symbol = nullptr; local
200 symbol = table[level]->find(name);
202 while(!symbol && --level >= 0); // Doesn't decrement level when a symbol was found
214 return symbol;
227 TSymbol *symbol = table[level]->find(name); local
229 if(symbol)
231 return symbol;
    [all...]
  /external/v8/src/parsing/
preparser.cc 77 PreParserIdentifier symbol = GetSymbolHelper(scanner()); local
81 symbol.string_ = result;
83 return symbol;
  /external/v8/testing/gmock/scripts/
gmock_doctor.py 399 gcc_regex = (_GCC_FILE_LINE_RE + r'error: \'(?P<symbol>.+)\' '
403 r'no template named) \'(?P<symbol>[^\']+)\'')
405 '%(symbol)s' is defined by Google Mock in the testing namespace.
407 using testing::%(symbol)s;
411 symbol = m.groupdict()['symbol'] variable
412 if symbol in _COMMON_GMOCK_SYMBOLS:
413 yield ('NUS', 'Need to Use Symbol', diagnosis % m.groupdict())
  /external/vixl/test/aarch32/
test-macro-assembler-cond-rd-rn-a32.cc 609 TestCaseSymbolMap::const_iterator symbol = symbols_.find(pc); variable
    [all...]
test-macro-assembler-cond-rd-rn-pc-a32.cc 567 TestCaseSymbolMap::const_iterator symbol = symbols_.find(pc); variable
    [all...]
test-macro-assembler-cond-rd-rn-t32.cc 609 TestCaseSymbolMap::const_iterator symbol = symbols_.find(pc); variable
    [all...]
  /frameworks/compile/mclinker/include/mcld/Script/
Assignment.h 46 const SymOperand& symbol() const { return m_Symbol; } function in class:mcld::Assignment
47 SymOperand& symbol() { return m_Symbol; } function in class:mcld::Assignment
  /hardware/intel/common/wrs_omxil_core/utils/src/
module.c 177 LOGE("module %s has init(), call the symbol\n", new->name);
243 void *symbol = NULL; local
251 symbol = dlsym(module->handle, string);
252 if (!symbol) {
254 LOGE("not founded symbol %s in module %s (%s)\n",
257 symbol = NULL;
260 LOGV("found symbol %s in module %s\n", string, module->name);
263 return symbol;
  /toolchain/binutils/binutils-2.25/bfd/
reloc16.c 50 asymbol *symbol = *(reloc->sym_ptr_ptr); local
51 /* A symbol holds a pointer to a section, and an offset from the
55 if (bfd_is_und_section (symbol->section)
56 || bfd_is_com_section (symbol->section))
60 /* The symbol is undefined in this BFD. Look it up in the
66 bfd_asymbol_name (symbol),
84 (link_info, bfd_asymbol_name (symbol),
93 value = symbol->value
94 + symbol->section->output_offset
95 + symbol->section->output_section->vma
    [all...]
  /toolchain/binutils/binutils-2.25/binutils/
mcparse.y 179 cur_node->symbol = mc_last_symbol;
230 | sefasy_def symbol
254 symbol: MCSYMBOLICNAME '=' MCIDENT label
windmc.h 66 unichar *symbol; member in struct:mc_node
  /sdk/eclipse/plugins/com.android.ide.eclipse.ndk/src/com/android/ide/eclipse/ndk/internal/discovery/
NdkDiscoveredPathInfo.java 151 for (Entry<String, String> symbol : mSymbols.entrySet()) {
153 out.print(symbol.getKey());
155 out.print(symbol.getValue());
  /bionic/tools/versioner/src/
DeclarationDatabase.cpp 190 Symbol symbol = {.name = declaration_name }; local
192 std::tie(symbol_it, dummy) = database.symbols.insert({ declaration_name, symbol });
251 bool Symbol::calculateAvailability(DeclarationAvailability* output) const {
273 bool Symbol::hasDeclaration(const CompilationType& type) const {
  /development/vndk/tools/header-checker/header-abi-util/src/
version_script_parser.cpp 70 // If the tags do not have an "introduced" requirement, the symbol is
98 // Empty line means that the symbol is exported
105 void VersionScriptParser::AddToVars(std::string &symbol) {
106 if (symbol.find("*") != std::string::npos) {
107 globvar_regexs_.insert(symbol);
109 globvars_.insert(symbol);
113 void VersionScriptParser::AddToFunctions(std::string &symbol) {
114 if (symbol.find("*") != std::string::npos) {
115 function_regexs_.insert(symbol);
117 functions_.insert(symbol);
128 std::string symbol = line.substr(0, pos); local
    [all...]
  /external/kmod/libkmod/
libkmod-internal.h 163 char *symbol; member in struct:kmod_modversion
  /external/lzma/CPP/7zip/Compress/
RangeCoder.h 87 void EncodeBit(UInt32 size0, UInt32 numTotalBits, UInt32 symbol)
90 if (symbol == 0)
180 UInt32 symbol; local
183 symbol = 0;
188 symbol = 1;
193 return symbol;
  /external/mesa3d/src/gallium/state_trackers/clover/core/
module.hpp 78 struct symbol { struct in struct:clover::module
79 symbol(const clover::compat::vector<char> &name, resource_id section, function in struct:clover::module::symbol
82 symbol() : name(), section(0), offset(0), args() { } function in struct:clover::module::symbol
93 /// Look up a symbol by name. Throws module::noent_error if not
95 const symbol &sym(compat::string name) const;
101 clover::compat::vector<symbol> syms;
  /external/mesa3d/src/mesa/program/
symbol_table.c 28 struct symbol { struct
30 * Link to the next symbol in the table with the same name
35 struct symbol *next_with_same_name;
39 * Link to the next symbol in the table with the same scope
44 struct symbol *next_with_same_scope;
54 * Name space of the symbol
61 /** Scope depth where this symbol was defined. */
74 /** Linkage in list of all headers in a given symbol table. */
77 /** Symbol name. */
81 struct symbol *symbols
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  /external/okhttp/okhttp/src/main/java/com/squareup/okhttp/internal/framed/
Huffman.java 140 baos.write(node.symbol);
156 baos.write(node.symbol);
199 // Terminal nodes have a symbol.
200 private final int symbol; field in class:Huffman.Node
208 this.symbol = 0; // Not read.
215 * @param symbol symbol the node represents
218 Node(int symbol, int bits) {
220 this.symbol = symbol;
    [all...]
  /external/v8/src/base/debug/
stack_trace_win.cc 54 // Defer symbol load until they're needed, use undecorated names, and get line
69 // add the directory of the executable to symbol search path.
117 // Initialize symbol information retrieval structures.
119 PSYMBOL_INFO symbol = reinterpret_cast<PSYMBOL_INFO>(&buffer[0]); local
120 symbol->SizeOfStruct = sizeof(SYMBOL_INFO);
121 symbol->MaxNameLen = kMaxNameLength - 1;
123 SymFromAddr(GetCurrentProcess(), frame, &sym_displacement, symbol);
135 (*os) << symbol->Name << " [0x" << trace[i] << "+" << sym_displacement
138 // If there is no symbol information, add a spacer.
139 (*os) << "(No symbol) [0x" << trace[i] << "]"
    [all...]
  /external/vulkan-validation-layers/demos/smoke/
ShellAndroid.cpp 114 void *handle = nullptr, *symbol = nullptr; local
118 symbol = dlsym(handle, "vkGetInstanceProcAddr");
119 if (!symbol) {
128 return reinterpret_cast<PFN_vkGetInstanceProcAddr>(symbol);
  /external/webp/src/utils/
huffman_utils.c 65 // processed symbol
86 int symbol; // symbol index in original or sorted table local
98 for (symbol = 0; symbol < code_lengths_size; ++symbol) {
99 if (code_lengths[symbol] > MAX_ALLOWED_CODE_LENGTH) {
102 ++count[code_lengths[symbol]];
110 // Generate offsets into sorted symbol table by code length.
119 // Sort symbols by length, by symbol order within each length
    [all...]
  /frameworks/base/tools/aapt2/link/
ReferenceLinker.cpp 95 // Find the attribute in the symbol table and check if it is visible from
97 const SymbolTable::Symbol* symbol = ReferenceLinker::ResolveAttributeCheckVisibility( variable
99 if (symbol) {
102 entry.key.id = symbol->id;
106 entry.value = ParseValueWithAttribute(std::move(entry.value), symbol->attribute.get());
117 if (!symbol->attribute->Matches(entry.value.get(), nullptr)) {
123 symbol->attribute->Matches(entry.value.get(), &msg);
200 * The symbol is visible if it is public, or if the reference to it is
204 bool ReferenceLinker::IsSymbolVisible(const SymbolTable::Symbol& symbol
234 const SymbolTable::Symbol* symbol = ResolveSymbol(reference, symbols); local
250 const SymbolTable::Symbol* symbol = local
267 const SymbolTable::Symbol* symbol = local
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