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  /external/libvpx/libvpx/
usage.dox 4 supported codecs. This abstraction allows applications using this SDK to
  /external/llvm/include/llvm/Analysis/
MemoryLocation.h 33 /// This abstraction can be used to represent a specific location in memory.
  /external/llvm/lib/Target/AArch64/
AArch64StorePairSuppress.cpp 103 /// FIXME: We plan to develop a decent Target abstraction for simple loads and
  /external/mesa3d/src/gallium/drivers/svga/
svga_resource_buffer.h 91 * This is a platform independent abstraction for host SID. We create when
  /external/mesa3d/src/gallium/state_trackers/d3d1x/docs/
coding_style.txt 65 Where feasible, if a platform is missing a function/keyword, add a definition of it with the standard name, rather than inventing an "abstraction layer".
  /external/mockftpserver/MockFtpServer/src/site/apt/
fakeftpserver-features.apt 113 provides a lower-level abstraction and finer control over exact server reply codes and responses.
  /external/piex/src/tiff_directory/
tiff_directory.h 17 // TiffDirectory contains an abstraction of an image file directory (IFD) as
  /external/replicaisland/
README.TXT 20 Game.java is a layer of abstraction between AndouKun.java and the game loop itself. This class bootstraps the game, passes events through, and manages the game thread.
  /external/skia/include/c/
sk_types.h 184 A sk_image_t is an abstraction for drawing a rectagle of pixels.
  /external/speex/libspeex/
os_support.h 4 This is the (tiny) OS abstraction layer. Aside from math.h, this is the
  /external/swiftshader/third_party/LLVM/include/llvm/Support/
Compiler.h 1 //===-- llvm/Support/Compiler.h - Compiler abstraction support --*- C++ -*-===//
  /external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/04_BasicTnL/OGLES/
OGLESBasicTnL.cpp 197 these events through an abstraction layer provided by PVRShell.
  /external/syslinux/gnu-efi/gnu-efi-3.0/lib/ia64/
salpal.c 114 Only use this for getting info, or initing the built in EFI IO abstraction.
  /external/syslinux/gnu-efi/gnu-efi-3.0/lib/
sread.c 45 Opens a file for (simple) reading. The simple read abstraction
  /external/webrtc/talk/media/base/
mediaengine.h 64 // MediaEngineInterface is an abstraction of a media engine which can be
  /frameworks/av/media/libeffects/data/
audio_effects.conf 9 # This is a proxy library that will be an abstraction for
  /frameworks/base/core/java/com/android/internal/view/menu/
MenuPopup.java 34 * Base class for a menu popup abstraction - i.e., some type of menu, housed in a popup window
  /frameworks/base/services/core/java/com/android/server/tv/
TvInputHal.java 34 * Provides access to the low-level TV input hardware abstraction layer.
  /frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/bars/
BridgeActionBar.java 37 * An abstraction over two implementations of the ActionBar - framework and appcompat.
  /frameworks/support/samples/Support7Demos/src/com/example/android/supportv7/media/
Player.java 31 * Abstraction of common playback operations of media items, such as play,
  /frameworks/support/v7/appcompat/src/android/support/v7/view/menu/
MenuPopup.java 35 * Base class for a menu popup abstraction - i.e., some type of menu, housed in a popup window
  /hardware/interfaces/renderscript/1.0/
types.hal 33 // This is an abstraction of size_t because it is not supported in HIDL.
  /libcore/ojluni/src/main/java/java/security/
Certificate.java 39 * abstraction for constructs that have different formats but
  /libcore/ojluni/src/main/java/javax/security/cert/
Certificate.java 41 * This class is an abstraction for certificates that have different
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/x86_64-linux/include/c++/4.8/ext/
concurrence.h 47 // from gthr.h or abstraction layers in concurrence.h.

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