/external/webrtc/webrtc/modules/audio_coding/neteq/ |
statistics_calculator.h | 52 // Reports that |num_samples| samples were removed through accelerate.
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neteq_impl.cc | 24 #include "webrtc/modules/audio_coding/neteq/accelerate.h" [all...] |
time_stretch.cc | 141 // Check accelerate criteria and stretch the signal.
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/external/ImageMagick/MagickCore/ |
Make.com | 26 $call Make accelerate.c 148 accelerate, animate, annotate, artifact, attribute, blob, cache, cache-view, -
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/external/clang/include/clang/Frontend/ |
CodeGenOptions.h | 55 Accelerate // Use the Accelerate framework.
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/development/samples/ApiDemos/src/com/example/android/apis/animation/ |
AnimationLoading.java | 130 // This animation has an accelerate interpolator applied on each
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/external/ImageMagick/ |
AUTHORS.txt | 39 Accelerate numerous image filters with OpenCL under AMD, Intel,
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/external/autotest/server/site_tests/platform_ExternalUSBBootStress/ |
platform_ExternalUSBBootStress.py | 98 # accelerate booting through dev mode.
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/external/clang/include/clang/Basic/ |
FileSystemStatCache.h | 62 /// to accelerate it if possible.
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/external/clang/lib/Basic/ |
FileSystemStatCache.cpp | 35 /// path, using the cache to accelerate it if possible. This returns true if
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/external/eigen/unsupported/Eigen/src/IterativeSolvers/ |
Scaling.h | 19 * This class can be used as a preprocessing tool to accelerate the convergence of iterative methods
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/external/libjpeg-turbo/release/ |
libjpeg-turbo.spec.in | 47 NEON, AltiVec) to accelerate baseline JPEG compression and decompression on
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/external/mesa3d/src/gallium/docs/source/ |
distro.rst | 142 The CSO cache is used to accelerate preparation of state by saving
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/external/skia/src/core/ |
SkAnalyticEdge.h | 104 // snap y to integer points in the middle of the curve to accelerate AAA path filling
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/packages/apps/DeskClock/src/com/android/deskclock/ |
MoveScreensaverRunnable.java | 43 /** Accelerate the hide animation. */
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/cts/tests/tests/view/src/android/view/animation/cts/ |
LayoutAnimationControllerTest.java | 275 * This method is used for asserting alpha of accelerate and decelerate animations to 276 * make sure their accelerate/decelerate functionalities really work.
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/external/llvm/include/llvm/Analysis/ |
TargetLibraryInfo.h | 100 Accelerate // Use Accelerate framework.
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/prebuilts/misc/windows/sdl2/include/ |
SDL_hints.h | 51 * \brief A variable controlling how 3D acceleration is used to accelerate the SDL screen surface. 53 * SDL can try to accelerate the SDL screen surface by using streaming
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/docs/source.android.com/src/devices/graphics/ |
arch-sh.jd | 59 hardware-accelerate the Canvas API. As you can see from the charts on the
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/external/eigen/cmake/ |
FindLAPACK.cmake | 202 "Accelerate"
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FindBLAS.cmake | 351 "Accelerate"
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/external/mesa3d/src/gallium/auxiliary/util/ |
u_blitter.h | 215 * pipe_resource directly. This is usually needed to accelerate copying of
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/external/toolchain-utils/crosperf/ |
machine_image_manager.py | 60 *accelerate* the test speed.
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/development/samples/ApiDemos/src/com/example/android/apis/view/ |
GameView.java | 364 mShip.accelerate(tau, mMaxShipThrust, mMaxShipSpeed); 666 public void accelerate(float tau, float maxThrust, float maxSpeed) {
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/external/libunwind/src/x86_64/ |
Gtrace.c | 335 This is used by backtrace() implementation to accelerate frequent 341 accelerate queries.
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