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Searched
full:accurate
(Results
826 - 850
of
1507
) sorted by null
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/external/icu/icu4j/main/classes/core/src/com/ibm/icu/text/
NFRuleSet.java
623
//
accurate
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all
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/external/iproute2/man/man7/
tc-hfsc.7
479
set HZ=1000 and have very
accurate
scheduling for typical adsl speeds.
/external/ipsec-tools/src/racoon/
sockmisc.c
1071
/* Compute a score describing how "
accurate
" a netaddr is for a given sockaddr.
/external/libvorbis/lib/
mapping0.c
316
/* FFT yields more
accurate
tonal estimation (not phase sensitive) */
/external/llvm/lib/Analysis/
BlockFrequencyInfoImpl.cpp
232
// it's
accurate
after shifting and any changes combineWeights() made above.
/external/llvm/lib/Target/NVPTX/
NVPTXInstrInfo.td
790
// F32 Semi-
accurate
reciprocal
807
// F32 Semi-
accurate
division
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/external/llvm/lib/Target/X86/
X86RegisterInfo.td
345
// GR64 - 64-bit GPRs. This oddly includes RIP, which isn't
accurate
, since
/external/llvm/lib/Transforms/IPO/
FunctionImport.cpp
249
// every global to workaround this, so that the ExportList is
accurate
.
PassManagerBuilder.cpp
449
// we may see more
accurate
aliasing. Reason to run this late is that too
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/external/llvm/lib/Transforms/Scalar/
TailRecursionElimination.cpp
248
// it has, then we can't trust Tracker.AllocaUsers to be
accurate
.
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all
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/external/openssh/
krl.c
447
* Applies a mostly-
accurate
bit cost model to select the section type
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/external/skia/src/effects/
SkPerlinNoiseShader.cpp
694
// The issue is that colors aren't
accurate
enough on Tegra devices. For example, if an 8 bit
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/external/skia/src/pathops/
SkPathOpsCubic.cpp
695
// this approach assumes that the control points computed directly are
accurate
enough
/external/speex/libspeex/
filters.c
797
/* FIXME: compute_rms16 is currently not quite
accurate
enough (but close) */
/external/swiftshader/third_party/LLVM/include/llvm/Transforms/
Scalar.h
235
// entirely
accurate
(exceptional control flow edges are not correct anymore) so
/external/swiftshader/third_party/LLVM/lib/Transforms/IPO/
MergeFunctions.cpp
594
/// TargetData for more
accurate
GEP comparisons. May be NULL.
/external/v8/benchmarks/
raytrace.js
740
// The greater the depth the more
accurate
the colours, but
/external/vboot_reference/firmware/include/
vboot_api.h
438
* Delay for at least the specified number of milliseconds. Should be
accurate
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all
...]
/external/vogar/src/vogar/
Vogar.java
227
// have to reset fields so that "Default is: FOO" lines are
accurate
/external/webrtc/webrtc/base/
virtualsocketserver.cc
802
// "Derivative Random Drop"); however, this algorithm is a more
accurate
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all
...]
/external/webrtc/webrtc/modules/audio_coding/codecs/isac/fix/source/
lpc_masking_model.c
638
DataLo and DataHi, the outputted autocorrelation will be more
accurate
/external/webrtc/webrtc/modules/video_coding/
jitter_buffer.cc
989
// This estimate is not
accurate
if more than one packet with lower sequence
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all
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/external/wycheproof/java/com/google/security/wycheproof/testcases/
DsaTest.java
26
// signature multiple times, since this allows to get more
accurate
timings.
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/frameworks/base/core/java/android/view/
InputDevice.java
222
* touchscreen and may not be any more
accurate
than other tools such as
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/frameworks/base/core/java/android/view/animation/
Animation.java
826
*
accurate
.
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