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full:accurate
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/prebuilts/go/linux-x86/src/time/
format.go
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/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/gle2/
ImageUtils.java
72
// In order to keep this fast since we don't need a very
accurate
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/system/core/libpixelflinger/
trap.cpp
176
// This way of computing the coverage factor, is more
accurate
and gives
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/system/extras/simpleperf/
README.md
211
As a hardware event, it is both
accurate
and efficient. We can also use other
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/toolchain/binutils/binutils-2.25/bfd/
elf-m10200.c
834
for this check to be
accurate
. */
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/toolchain/binutils/binutils-2.25/gold/
archive.cc
282
// an
accurate
count.
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/development/samples/SearchableDictionary/res/raw/
definitions.txt
20
accurate
- j. conforming exactly or almost exactly to fact or to a standard or performing with total accuracy
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/device/linaro/bootloader/edk2/AppPkg/Applications/Python/Python-2.7.2/Lib/
doctest.py
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/docs/source.android.com/src/compatibility/2.1/
android-2.1-cdd.xhtml
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/external/cblas/testing/
c_cblat2.f
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c_cblat3.f
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c_dblat2.f
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c_dblat3.f
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c_sblat2.f
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c_sblat3.f
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c_zblat2.f
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c_zblat3.f
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/external/deqp/modules/gles31/functional/
es31fSampleVariableTests.cpp
107
// Values from 0.0 and 1.0 are
accurate
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/external/eigen/blas/testing/
dblat2.f
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dblat3.f
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sblat2.f
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sblat3.f
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/external/eigen/doc/
Doxyfile.in
225
"note_about_checking_solutions=This method just tries to find as good a solution as possible. If you want to check whether a solution exists or if it is
accurate
, just call this function to get a result and then compute the error of this result, or use MatrixBase::isApprox() directly, for instance like this: \code bool a_solution_exists = (A*result).isApprox(b, precision); \endcode This method avoids dividing by zero, so that the non-existence of a solution doesn't by itself mean that you'll get \c inf or \c nan values." \
297
# diagrams that involve STL classes more complete and
accurate
.
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/external/icu/android_icu4j/src/main/java/android/icu/impl/
CalendarAstronomer.java
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/external/icu/android_icu4j/src/main/java/android/icu/text/
RuleBasedNumberFormat.java
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