/external/libavc/common/arm/ |
ih264_deblk_luma_a9.s | 67 @* @param[in] r2 - alpha 68 @* Alpha Value for the boundary 114 vdup.8 q10, r2 @Q10 contains alpha 122 vcge.u8 q9, q11, q10 @Q9 = ( ABS(p0 - q0) >= Alpha ) 128 vorr q9, q9, q12 @Q9 = ( ABS(p0 - q0) >= Alpha ) | ( ABS(q1 - q0) >= Beta ) 131 vorr q9, q9, q13 @Q9 = ( ABS(p0 - q0) >= Alpha ) | ( ABS(q1 - q0) >= Beta ) | ( ABS(p1 - p0) >= Beta ) 207 @* @param[in] r2 - alpha 208 @* Alpha Value for the boundary 230 vdup.8 q0, r2 @duplicate alpha 247 vcge.u8 q9, q6, q0 @ABS(p0 - q0) >= Alpha [all...] |
/frameworks/base/packages/SystemUI/src/com/android/systemui/qs/ |
QSAnimator.java | 221 firstPageBuilder.addFloat(tileView, "alpha", 0, 1); 228 // Make brightness appear static position and alpha in through second half. 233 .addFloat(brightness, "alpha", 0, 1) 246 .addFloat(tileLayout, "alpha", 0, 1) 247 .addFloat(mQsPanel.getPageIndicator(), "alpha", 0, 1) 248 .addFloat(mQsPanel.getDivider(), "alpha", 0, 1) 249 .addFloat(mQsPanel.getFooter().getView(), "alpha", 0, 1).build(); 267 .addFloat(mQuickQsPanel, "alpha", 1, 0) 268 .addFloat(mQsPanel.getPageIndicator(), "alpha", 0, 1) 269 .addFloat(mQsPanel.getDivider(), "alpha", 0, 1 [all...] |
/external/cblas/testing/ |
c_cblat3.f | 19 * 3 NUMBER OF VALUES OF ALPHA 20 * (0.0,0.0) (1.0,0.0) (0.7,-0.9) VALUES OF ALPHA 140 * Values of ALPHA 143 WRITE( NOUT, FMT = 9997 )'ALPHA', NALMAX 402 9993 FORMAT( ' FOR ALPHA ', 459 COMPLEX ALPHA, ALS, BETA, BLS 559 ALPHA = ALF( IA ) 579 ALS = ALPHA 598 $ TRANSA, TRANSB, M, N, K, ALPHA, LDA, 603 $ K, ALPHA, AA, LDA, BB, LDB, [all...] |
c_zblat3.f | 19 * 3 NUMBER OF VALUES OF ALPHA 20 * (0.0,0.0) (1.0,0.0) (0.7,-0.9) VALUES OF ALPHA 141 * Values of ALPHA 144 WRITE( NOUT, FMT = 9997 )'ALPHA', NALMAX 403 9993 FORMAT( ' FOR ALPHA ', 460 COMPLEX*16 ALPHA, ALS, BETA, BLS 560 ALPHA = ALF( IA ) 580 ALS = ALPHA 599 $ TRANSA, TRANSB, M, N, K, ALPHA, LDA, 604 $ K, ALPHA, AA, LDA, BB, LDB, [all...] |
/external/opencv/ml/src/ |
mlsvm.cpp | 233 double alpha, double beta ) 245 results[j] = (Qfloat)(s*alpha + beta); 339 // min [0.5(\alpha^T Q \alpha) + b^T \alpha] 341 // y^T \alpha = \delta 348 // Q, b, y, Cp, Cn, and an initial feasible point \alpha 352 // solution will be put in \alpha, objective value will be put in obj 358 alpha = 0; 418 alpha = _alpha 1539 double* alpha; local 1607 double* alpha; local [all...] |
/frameworks/base/tools/aapt2/compile/ |
PngCrunch.cpp | 302 // - RGB + cheap alpha 304 // - Color palette + cheap alpha 305 // - Color palette + alpha palette 307 // - Grayscale + cheap alpha 308 // - Grayscale + alpha 325 // This grayscale has alpha and can fit within a palette. 367 // Assigns indices to the color and alpha palettes, encodes them, and then invokes 379 // Colors in the alpha palette should have smaller indices. 380 // This will ensure that we can truncate the alpha palette if it is 413 const png_byte alpha = color & 0x000000ff local 534 int alpha = *row++; local [all...] |
/prebuilts/go/darwin-x86/src/image/draw/ |
draw_test.go | 21 func fillBlue(alpha int) image.Image { 22 return image.NewUniform(color.RGBA{0, 0, uint8(alpha), uint8(alpha)}) 25 func fillAlpha(alpha int) image.Image { 26 return image.NewUniform(color.Alpha{uint8(alpha)}) 29 func vgradGreen(alpha int) image.Image { 33 m.Set(x, y, color.RGBA{0, uint8(y * alpha / 15), 0, uint8(alpha)}) 39 func vgradAlpha(alpha int) image.Image [all...] |
/prebuilts/go/linux-x86/src/image/draw/ |
draw_test.go | 21 func fillBlue(alpha int) image.Image { 22 return image.NewUniform(color.RGBA{0, 0, uint8(alpha), uint8(alpha)}) 25 func fillAlpha(alpha int) image.Image { 26 return image.NewUniform(color.Alpha{uint8(alpha)}) 29 func vgradGreen(alpha int) image.Image { 33 m.Set(x, y, color.RGBA{0, uint8(y * alpha / 15), 0, uint8(alpha)}) 39 func vgradAlpha(alpha int) image.Image [all...] |
/external/icu/icu4j/eclipse-build/plugins.template/com.ibm.icu.base/src/com/ibm/icu/impl/locale/ |
LanguageTag.java | 130 * language = 2*3ALPHA ; shortest ISO 639 code 133 * / 4ALPHA ; or reserved for future use 134 * / 5*8ALPHA ; or registered language subtag 136 * extlang = 3ALPHA ; selected ISO 639 codes 137 * *2("-" 3ALPHA) ; permanently reserved 139 * script = 4ALPHA ; ISO 15924 code 141 * region = 2ALPHA ; ISO 3166-1 code 565 // language = 2*3ALPHA ; shortest ISO 639 code 568 // / 4ALPHA ; or reserved for future use 569 // / 5*8ALPHA ; or registered language subta [all...] |
/hardware/intel/common/libva/test/ |
loadsurface.h | 56 int alpha; local 62 alpha = alpha_values[alpha_idx % 16 ]; 65 alpha = fixed_alpha; 67 //alpha = 0; 99 *p = *p * (100 - alpha) / 100 + *q * alpha/100; 128 *pU = *pU * (100 - alpha) / 100 + *qU * alpha/100; 129 *pV = *pV * (100 - alpha) / 100 + *qV * alpha/100 153 int row, alpha; local [all...] |
/external/eigen/blas/testing/ |
cblat2.f | 40 *> 3 NUMBER OF VALUES OF ALPHA 41 *> (0.0,0.0) (1.0,0.0) (0.7,-0.9) VALUES OF ALPHA 237 * Values of ALPHA 240 WRITE( NOUT, FMT = 9997 )'ALPHA', NALMAX 415 9989 FORMAT( ' FOR ALPHA ', 470 COMPLEX ALPHA, ALS, BETA, BLS, TRANSL 583 ALPHA = ALF( IA ) 605 ALS = ALPHA 625 $ TRANS, M, N, ALPHA, LDA, INCX, BETA, 629 CALL CGEMV( TRANS, M, N, ALPHA, AA [all...] |
zblat2.f | 40 *> 3 NUMBER OF VALUES OF ALPHA 41 *> (0.0,0.0) (1.0,0.0) (0.7,-0.9) VALUES OF ALPHA 238 * Values of ALPHA 241 WRITE( NOUT, FMT = 9997 )'ALPHA', NALMAX 416 9989 FORMAT( ' FOR ALPHA ', 472 COMPLEX*16 ALPHA, ALS, BETA, BLS, TRANSL 585 ALPHA = ALF( IA ) 607 ALS = ALPHA 627 $ TRANS, M, N, ALPHA, LDA, INCX, BETA, 631 CALL ZGEMV( TRANS, M, N, ALPHA, AA [all...] |
/external/pdfium/xfa/fde/ |
cfde_path.cpp | 45 FX_FLOAT alpha = local 49 if (FXSYS_fabs(beta - alpha) > FX_PI) { 50 if (beta > alpha) 53 alpha -= 2 * FX_PI; 56 FX_FLOAT half_delta = (beta - alpha) / 2; 58 FX_FLOAT sin_alpha = FXSYS_sin(alpha); 60 FX_FLOAT cos_alpha = FXSYS_cos(alpha);
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/external/skia/src/core/ |
SkShader.cpp | 143 void SkShader::Context::shadeSpanAlpha(int x, int y, uint8_t alpha[], int count) { 160 *alpha++ = SkToU8(a0); 161 *alpha++ = SkToU8(a1); 162 *alpha++ = SkToU8(a2); 163 *alpha++ = SkToU8(a3); 173 *alpha++ = *srcA; 190 *alpha++ = *srcA;
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SkBlitter_ARGB32.cpp | 19 U8CPU alpha = SkGetPackedA32(srcColor); local 21 if (alpha != 255) { 35 proc(dstRow, srcRow, width, alpha); 228 void SkARGB32_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { 229 if (alpha == 0 || fSrcA == 0) { 236 if (alpha != 255) { 237 color = SkAlphaMulQ(color, SkAlpha255To256(alpha)); 346 // we call this on the output from the shader + alpha from the aa buffer 597 void SkARGB32_Shader_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { 609 if (255 == alpha) { [all...] |
/frameworks/base/graphics/java/android/graphics/drawable/ |
TransitionDrawable.java | 188 final int alpha = mAlpha; local 195 if (!crossFade || alpha == 0) { 198 if (alpha == 0xFF) { 207 d.setAlpha(255 - alpha); 214 if (alpha > 0) { 216 d.setAlpha(alpha); 229 * fade enabled, the first drawable is drawn with the opposite alpha of
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/external/skia/src/opts/ |
SkBlitRow_opts_arm_neon.cpp | 69 U8CPU alpha, int /*x*/, int /*y*/) { 70 SkASSERT(255 == alpha); 107 U8CPU alpha, int /*x*/, int /*y*/) { 108 SkASSERT(255 > alpha); 113 vscale = vdupq_n_u16(SkAlpha255To256(alpha)); 177 int scale = SkAlpha255To256(alpha); 193 U8CPU alpha, int /*x*/, int /*y*/) { 194 SkASSERT(255 == alpha); 250 // intentionally don't calculate alpha 336 // intentionally don't calculate alpha 1152 unsigned alpha = SkAlpha255To256(a); local [all...] |
/external/eigen/Eigen/src/Core/products/ |
GeneralMatrixVector.h | 23 * Mixing type logic: C += alpha * A * B 24 * | A | B |alpha| comments 26 * |real |cplx |real | alpha is converted to a cplx when calling the run function, no vectorization 27 * |cplx |real |cplx | invalid, the caller has to do tmp: = A * B; C += alpha*tmp 84 RhsScalar alpha); 93 RhsScalar alpha) 114 alpha = numext::conj(alpha); 192 RhsPacket ptmp0 = pset1<RhsPacket>(alpha*rhs(i, 0)), 193 ptmp1 = pset1<RhsPacket>(alpha*rhs(i+offset1, 0)) [all...] |
/external/mesa3d/src/gallium/drivers/r300/compiler/ |
r500_fragprog_emit.c | 174 unsigned int t = inst->Alpha.Arg[i].Source; 175 t |= fix_hw_swizzle(GET_SWZ(inst->Alpha.Arg[i].Swizzle, 0)) << 2; 176 t |= inst->Alpha.Arg[i].Negate << 5; 177 t |= inst->Alpha.Arg[i].Abs << 6; 248 if (inst->RGB.Opcode == RC_OPCODE_DDX || inst->Alpha.Opcode == RC_OPCODE_DDX || 249 inst->RGB.Opcode == RC_OPCODE_DDY || inst->Alpha.Opcode == RC_OPCODE_DDY) { 256 code->inst[ip].inst4 = translate_alpha_op(c, inst->Alpha.Opcode); 258 if (inst->RGB.OutputWriteMask || inst->Alpha.OutputWriteMask || inst->Alpha.DepthWriteMask) { 270 code->inst[ip].inst0 |= inst->Alpha.WriteMask ? 1 << 14 : 0 [all...] |
/frameworks/base/core/java/android/content/res/ |
ColorStateList.java | 104 * Starting with API 23, items may optionally define an {@link android.R.attr#alpha android:alpha} 107 * calculated by multiplying by the base color's alpha channel by the {@code alpha} value. For 112 * android:alpha="0.5" /> 281 * one but where each color has the specified alpha value (0-255). 283 * @param alpha The new alpha channel value (0-255). 287 public ColorStateList withAlpha(int alpha) { 291 colors[i] = (mColors[i] & 0xFFFFFF) | (alpha << 24) 506 final int alpha = MathUtils.constrain((int) (baseAlpha * alphaMod + 0.5f), 0, 255); local [all...] |
/external/ImageMagick/ImageMagick/script/ |
porting.html | 56 <p class="text-center"><a href="porting.php#imv7">ImageMagick Version 7</a> ? <a href="porting.php#hdri">High Dynamic Range Imaging</a> ? <a href="porting.php#channels">Pixel Channels</a> ? <a href="porting.php#alpha">Alpha</a> ? <a href="porting.php#grayscale">Grayscale</a> ? <a href="porting.php#mask">Masks</a> ? <a href="porting.php#core">MagickCore API</a> ? <a href="porting.php#headers">Header Files</a> ? <a href="porting.php#deprecate">Deprecated Features Removed</a> ? <a href="porting.php#cli">Command-line Interface</a> ? <a href="porting.php#summary">Version 7 Change Summary</a> </p> 83 <p>Prior versions of ImageMagick (4-6), support 4 to 5 pixel channels (RGBA or CMYKA). The first 4 channels are accessed with the PixelPacket data structure. The structure includes 4 members of type Quantum (typically 16-bits) of red, green, blue, and opacity. The black channel or colormap indexes are supported by a separate method and structure, IndexPacket. As an example, here is a code snippet from ImageMagick version 6 that negates the color components (but not the alpha component) of the image pixels:</p> 237 <dd>blend this pixel channel with the alpha mask if it's enabled</dd> 260 <p>Previously MagickCore methods had channel analogs, for example, NegateImage() and NegateImageChannels(). The channel analog methods are no longer necessary because the pixel channel traits specify whether to act on a particular pixel channel or whether to blend with the alpha mask. For example, instead of</p> 272 <p>In version 7, we introduce pixel user channels. Traditionally we utilize 4 channels, red, green, blue, and alpha. For CMYK we also have a black channel. User channels are designed to contain whatever additional channel information that makes sense for your application. Some examples include extra channels in TIFF or PSD images or perhaps you require a channel with infrared information for the pixel. You can associate traits with the user channels so that they when they are acted upon by an image processing algorithm (e.g. blur) the pixels are copied, acted upon by the algorithm, or even blended with the alpha channel if that makes sense.</p> 284 <h2 class="magick-header"><a id="alpha"></a>Alpha</h2> 285 <p>We support alpha now, previously opacity. With alpha, a value of <kbd>0</kbd> means that the pixel does not have a (…) [all...] |
/external/ImageMagick/www/ |
porting.html | 60 <p class="text-center"><a href="porting.html#imv7">ImageMagick Version 7</a> ? <a href="porting.html#hdri">High Dynamic Range Imaging</a> ? <a href="porting.html#channels">Pixel Channels</a> ? <a href="porting.html#alpha">Alpha</a> ? <a href="porting.html#grayscale">Grayscale</a> ? <a href="porting.html#mask">Masks</a> ? <a href="porting.html#core">MagickCore API</a> ? <a href="porting.html#headers">Header Files</a> ? <a href="porting.html#deprecate">Deprecated Features Removed</a> ? <a href="porting.html#cli">Command-line Interface</a> ? <a href="porting.html#summary">Version 7 Change Summary</a> </p> 87 <p>Prior versions of ImageMagick (4-6), support 4 to 5 pixel channels (RGBA or CMYKA). The first 4 channels are accessed with the PixelPacket data structure. The structure includes 4 members of type Quantum (typically 16-bits) of red, green, blue, and opacity. The black channel or colormap indexes are supported by a separate method and structure, IndexPacket. As an example, here is a code snippet from ImageMagick version 6 that negates the color components (but not the alpha component) of the image pixels:</p> 241 <dd>blend this pixel channel with the alpha mask if it's enabled</dd> 264 <p>Previously MagickCore methods had channel analogs, for example, NegateImage() and NegateImageChannels(). The channel analog methods are no longer necessary because the pixel channel traits specify whether to act on a particular pixel channel or whether to blend with the alpha mask. For example, instead of</p> 276 <p>In version 7, we introduce pixel user channels. Traditionally we utilize 4 channels, red, green, blue, and alpha. For CMYK we also have a black channel. User channels are designed to contain whatever additional channel information that makes sense for your application. Some examples include extra channels in TIFF or PSD images or perhaps you require a channel with infrared information for the pixel. You can associate traits with the user channels so that they when they are acted upon by an image processing algorithm (e.g. blur) the pixels are copied, acted upon by the algorithm, or even blended with the alpha channel if that makes sense.</p> 288 <h2 class="magick-header"><a id="alpha"></a>Alpha</h2> 289 <p>We support alpha now, previously opacity. With alpha, a value of <kbd>0</kbd> means that the pixel does not have a (…) [all...] |
/external/apache-commons-math/src/main/java/org/apache/commons/math/stat/inference/ |
TTest.java | 39 * (e.g. tests at the 95% level use <code>alpha=0.05</code>).</p> 110 * <code>alpha</code>. 113 * confidence <code>1 - alpha</code>. To perform a 1-sided test, use 114 * <code>alpha * 2</code></p> 126 * <li> <code> 0 < alpha < 0.5 </code> 131 * @param alpha significance level of the test 133 * confidence 1 - alpha 140 double alpha) 350 * rejected with confidence <code>1 - alpha</code>. To 351 * perform a 1-sided test, use <code>alpha * 2</code></p [all...] |
/external/mesa3d/src/gallium/drivers/llvmpipe/ |
lp_state_fs.c | 36 * - alpha test 212 * Generate the fragment shader, depth/stencil test, and alpha tests. 262 if (key->alpha.enabled || shader->info.base.uses_kill) 263 /* With alpha test and kill, can do the depth test early 346 /* Alpha test */ 347 if (key->alpha.enabled) { 354 LLVMValueRef alpha = LLVMBuildLoad(builder, outputs[color0][3], "alpha"); local 362 lp_build_alpha_test(gallivm, key->alpha.func, type, cbuf_format_desc, 363 &mask, alpha, alpha_ref_value 593 LLVMValueRef alpha = LLVMBuildLoad(builder, outputs[color0][3], "alpha"); local [all...] |
/external/mesa3d/src/gallium/drivers/softpipe/ |
sp_quad_blend.c | 291 const float *alpha = quadColor[3]; local 292 VEC4_MUL(source[0], quadColor[0], alpha); /* R */ 293 VEC4_MUL(source[1], quadColor[1], alpha); /* G */ 294 VEC4_MUL(source[2], quadColor[2], alpha); /* B */ 304 const float *alpha = dest[3]; local 305 VEC4_MUL(source[0], quadColor[0], alpha); /* R */ 306 VEC4_MUL(source[1], quadColor[1], alpha); /* G */ 307 VEC4_MUL(source[2], quadColor[2], alpha); /* B */ 312 const float *alpha = quadColor[3]; local 315 VEC4_MIN(temp, alpha, diff) 334 float alpha[4]; local 348 const float *alpha = quadColor2[3]; local 457 const float *alpha = quadColor[3]; local 514 const float *alpha = quadColor2[3]; local 567 const float *alpha = quadColor[3]; local 1045 const float *alpha = quadColor[3]; local [all...] |