/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
shadersrc.h | 35 "uniform lowp vec4 ambient;\n" 71 " color = ambient * colorIn;\n"
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/frameworks/base/core/jni/android/graphics/ |
MaskFilter.cpp | 31 static jlong createEmboss(JNIEnv* env, jobject, jfloatArray dirArray, jfloat ambient, jfloat specular, jfloat radius) { 42 direction, ambient, specular).release();
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/frameworks/base/core/res/res/layout/ |
notification_template_material_ambient.xml | 22 android:tag="ambient" 27 android:theme="@style/Theme.Material.Notification.Ambient" />
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notification_template_ambient_header.xml | 27 android:theme="@style/Theme.Material.Notification.Ambient"/>
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/cts/tests/openglperf2/assets/fragment/ |
perspective | 25 // Add ambient lighting
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water | 32 // Add ambient lighting
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/developers/build/prebuilts/gradle/AlwaysOn/Wearable/src/main/res/values/ |
strings.xml | 20 <string name="mode_ambient_label">Ambient Mode (Alarm)</string>
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/developers/build/prebuilts/gradle/WatchFace/Wearable/src/main/java/com/example/android/wearable/watchface/util/ |
DigitalWatchFaceUtil.java | 68 * Name of the default interactive mode background color and the ambient mode background color. 75 * Name of the default interactive mode hour digits color and the ambient mode hour digits 83 * Name of the default interactive mode minute digits color and the ambient mode minute digits 91 * Name of the default interactive mode second digits color and the ambient mode second digits
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/developers/samples/android/wearable/wear/AlwaysOn/Wearable/src/main/res/values/ |
strings.xml | 20 <string name="mode_ambient_label">Ambient Mode (Alarm)</string>
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/developers/samples/android/wearable/wear/WatchFace/Wearable/src/main/java/com/example/android/wearable/watchface/util/ |
DigitalWatchFaceUtil.java | 68 * Name of the default interactive mode background color and the ambient mode background color. 75 * Name of the default interactive mode hour digits color and the ambient mode hour digits 83 * Name of the default interactive mode minute digits color and the ambient mode minute digits 91 * Name of the default interactive mode second digits color and the ambient mode second digits
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/development/samples/browseable/AlwaysOn/res/values/ |
strings.xml | 20 <string name="mode_ambient_label">Ambient Mode (Alarm)</string>
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/development/samples/browseable/WatchFace/Wearable/src/com.example.android.wearable.watchface/ |
DigitalWatchFaceUtil.java | 66 * Name of the default interactive mode background color and the ambient mode background color. 73 * Name of the default interactive mode hour digits color and the ambient mode hour digits 81 * Name of the default interactive mode minute digits color and the ambient mode minute digits 89 * Name of the default interactive mode second digits color and the ambient mode second digits
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FitDistanceWatchFaceService.java | 70 * In ambient mode, the seconds are replaced with an AM/PM indicator. 72 * On devices with low-bit ambient mode, the text is drawn without anti-aliasing. On devices which 86 * Update rate in milliseconds for active mode (non-ambient). 168 * Whether the display supports fewer bits for each color in ambient mode. When true, we 169 * disable anti-aliasing in ambient mode. 265 // whether we're in ambient mode), so we may need to start or stop the timer. 329 + ", low-bit ambient = " + mLowBitAmbient); 336 Log.d(TAG, "onTimeTick: ambient = " + isInAmbientMode()); 357 // Whether the timer should be running depends on whether we're in ambient mode (as well 419 // in ambient mode [all...] |
FitStepsWatchFaceService.java | 64 * In ambient mode, the seconds are replaced with an AM/PM indicator. 66 * On devices with low-bit ambient mode, the text is drawn without anti-aliasing. On devices which 80 * Update rate in milliseconds for active mode (non-ambient). 164 * Whether the display supports fewer bits for each color in ambient mode. When true, we 165 * disable anti-aliasing in ambient mode. 263 // whether we're in ambient mode), so we may need to start or stop the timer. 325 + ", low-bit ambient = " + mLowBitAmbient); 333 Log.d(TAG, "onTimeTick: ambient = " + isInAmbientMode()); 358 // Whether the timer should be running depends on whether we're in ambient mode (as well 420 // in ambient mode [all...] |
DigitalWatchFaceService.java | 58 * Sample digital watch face with blinking colons and seconds. In ambient mode, the seconds are 59 * replaced with an AM/PM indicator and the colons don't blink. On devices with low-bit ambient 60 * mode, the text is drawn without anti-aliasing in ambient mode. On devices which require burn-in 73 * Update rate in milliseconds for normal (not ambient and not mute) mode. We update twice 79 * Update rate in milliseconds for mute mode. We update every minute, like in ambient mode. 179 * Whether the display supports fewer bits for each color in ambient mode. When true, we 180 * disable anti-aliasing in ambient mode. 262 // whether we're in ambient mode), so we may need to start or stop the timer. 329 + ", low-bit ambient = " + mLowBitAmbient); 337 Log.d(TAG, "onTimeTick: ambient = " + isInAmbientMode()) [all...] |
/device/lge/bullhead/overlay/frameworks/base/core/res/res/values/ |
strings.xml | 23 <string name="battery_saver_description">To help improve battery life, battery saver reduces your device?s performance and limits vibration, ambient display, location services, and most background data. Email, messaging, and other apps that rely on syncing may not update unless you open them.\n\nBattery saver turns off automatically when your device is charging.</string>
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/external/linux-kselftest/tools/testing/selftests/capabilities/ |
validate_cap.c | 67 printf("[FAIL]\tWrong ambient state%s\n", atsec);
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/frameworks/support/compat/java/android/support/v4/app/ |
INotificationSideChannel.aidl | 29 * Send an ambient notification to the service.
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/developers/build/prebuilts/gradle/WatchFace/Wearable/src/main/java/com/example/android/wearable/watchface/watchface/ |
AnalogComplicationWatchFaceService.java | 291 // Adds new complications to a SparseArray to simplify setting styles and ambient 335 /* Sets active/ambient mode colors for all complications. 338 * ambient/active mode callbacks, but because the ComplicationDrawable handles 339 * the active/ambient colors, we only set the colors twice. Once at initialization and 359 // Ambient mode colors. 375 Log.d(TAG, "onPropertiesChanged: low-bit ambient = " + mLowBitAmbient); 380 // Updates complications to properly render in ambient mode based on the 519 // Update drawable complications' ambient state. 520 // Note: ComplicationDrawable handles switching between active/ambient colors, we just 521 // have to inform it to enter ambient mode [all...] |
DigitalWatchFaceService.java | 64 * Sample digital watch face with blinking colons and seconds. In ambient mode, the seconds are 65 * replaced with an AM/PM indicator and the colons don't blink. On devices with low-bit ambient 66 * mode, the text is drawn without anti-aliasing in ambient mode. On devices which require burn-in 79 * Update rate in milliseconds for normal (not ambient and not mute) mode. We update twice 85 * Update rate in milliseconds for mute mode. We update every minute, like in ambient mode. 185 * Whether the display supports fewer bits for each color in ambient mode. When true, we 186 * disable anti-aliasing in ambient mode. 268 // whether we're in ambient mode), so we may need to start or stop the timer. 335 + ", low-bit ambient = " + mLowBitAmbient); 343 Log.d(TAG, "onTimeTick: ambient = " + isInAmbientMode()) [all...] |
/developers/samples/android/wearable/wear/WatchFace/Wearable/src/main/java/com/example/android/wearable/watchface/watchface/ |
AnalogComplicationWatchFaceService.java | 291 // Adds new complications to a SparseArray to simplify setting styles and ambient 335 /* Sets active/ambient mode colors for all complications. 338 * ambient/active mode callbacks, but because the ComplicationDrawable handles 339 * the active/ambient colors, we only set the colors twice. Once at initialization and 359 // Ambient mode colors. 375 Log.d(TAG, "onPropertiesChanged: low-bit ambient = " + mLowBitAmbient); 380 // Updates complications to properly render in ambient mode based on the 519 // Update drawable complications' ambient state. 520 // Note: ComplicationDrawable handles switching between active/ambient colors, we just 521 // have to inform it to enter ambient mode [all...] |
DigitalWatchFaceService.java | 64 * Sample digital watch face with blinking colons and seconds. In ambient mode, the seconds are 65 * replaced with an AM/PM indicator and the colons don't blink. On devices with low-bit ambient 66 * mode, the text is drawn without anti-aliasing in ambient mode. On devices which require burn-in 79 * Update rate in milliseconds for normal (not ambient and not mute) mode. We update twice 85 * Update rate in milliseconds for mute mode. We update every minute, like in ambient mode. 185 * Whether the display supports fewer bits for each color in ambient mode. When true, we 186 * disable anti-aliasing in ambient mode. 268 // whether we're in ambient mode), so we may need to start or stop the timer. 335 + ", low-bit ambient = " + mLowBitAmbient); 343 Log.d(TAG, "onTimeTick: ambient = " + isInAmbientMode()) [all...] |
/external/eigen/Eigen/src/Geometry/ |
Hyperplane.h | 26 * \tparam _AmbientDim the dimension of the ambient space, can be a compile time value or Dynamic. 61 * of the ambient space */ 85 /** Constructs a hyperplane passing through the two points. If the dimension of the ambient space 96 /** Constructs a hyperplane passing through the three points. The dimension of the ambient space 119 * If the dimension of the ambient space is greater than 2, then there isn't uniqueness, 185 * \warning The ambient space must be a plane, i.e. have dimension 2, so that \c *this and \a other are lines.
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/frameworks/base/libs/hwui/ |
ShadowTessellator.h | 36 // Ambient shadow is using only 1 layer for opaque caster, otherwise, spot 37 // shadow and ambient shadow are using 2 layers.
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/frameworks/rs/tests/java_api/VrDemo/ |
_index.html | 52 <dt>ambient</dt> 53 <dd>how much ambient lighting does this materal reflect 0-100</dd>
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