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  /development/samples/devbytes/animation/ToonGame/src/com/example/android/toongame/
ToonGame.java 46 * bouncing it while waiting for input, and animating its press and click behaviors
  /docs/source.android.com/src/devices/graphics/
arch-sh.jd 41 generates buffers slowly enough -- maybe it's animating at 30fps on a 60fps
  /frameworks/base/core/java/com/android/internal/widget/
AbsActionBarView.java 185 * @return Current visibility or if animating, the visibility being animated to.
  /frameworks/base/graphics/java/android/graphics/drawable/
AnimatedRotateDrawable.java 46 /** Whether this drawable is currently animating. */
  /frameworks/base/libs/input/
SpriteController.h 136 * Clients are responsible for animating sprites by periodically updating their properties.
  /frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/
NotificationGuts.java 289 // Prevents this view from creating a layer when alpha is animating.
  /frameworks/base/services/core/java/com/android/server/policy/
BarController.java 226 // Finished animating out, clean up and reset style
  /frameworks/support/v7/appcompat/src/android/support/v7/widget/
AbsActionBarView.java 147 * @return Current visibility or if animating, the visibility being animated to.
  /frameworks/support/wear/src/android/support/wear/widget/drawer/
WearableDrawerLayout.java 354 * Close the specified drawer by animating it out of view.
363 * Close the specified drawer by animating it out of view.
385 * Open the specified drawer by animating it into view.
406 * Open the specified drawer by animating it into view.
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  /packages/apps/Dialer/java/com/android/dialer/app/widget/
SearchEditTextLayout.java 259 * search view. This helps prevent some jank with the crossfading if we are animating.
  /packages/apps/Launcher3/src/com/android/launcher3/
PinchToOverviewListener.java 88 // Don't listen for the pinch gesture if we are already animating from a previous one.
  /packages/apps/Launcher3/src/com/android/launcher3/badge/
BadgeRenderer.java 91 * @param badgeInfo Contains data to draw on the badge. Could be null if we are animating out.
  /packages/apps/Launcher3/src/com/android/launcher3/popup/
PopupItemView.java 41 * An abstract {@link FrameLayout} that supports animating an item's content
  /packages/apps/Launcher3/src/com/android/launcher3/widget/
WidgetsListAdapter.java 204 // If child views are animating, then the RecyclerView may choose not to recycle the view,
  /packages/apps/QuickSearchBox/src/com/android/quicksearchbox/ui/
DefaultSuggestionView.java 161 // it to start animating, but it must first have been false or else the
  /packages/apps/TvSettings/Settings/src/com/android/tv/settings/dialog/old/
BaseDialogFragment.java 117 // If we're animating the icon, we create a new ImageView in which to place the embedded
  /packages/apps/UnifiedEmail/src/com/android/mail/ui/
MaterialSearchViewController.java 215 * Helper function to fade in/out the provided view by animating alpha.
  /frameworks/base/packages/SystemUI/src/com/android/systemui/recents/views/
TaskStackViewTouchHandler.java 483 // Determine if we are animating the other tasks while dismissing this task
554 * Called after the {@link TaskView} is finished animating away.
588 * Called after the {@link TaskView} is finished animating back into the list.
  /frameworks/support/core-ui/java/android/support/v4/widget/
MaterialProgressDrawable.java 79 * The value in the linear interpolator for animating the drawable at which
483 // animating, the mColorIndex moves by one to the next available color.
596 * be used when animating between current and next color when the
  /frameworks/support/transition/src/android/support/transition/
ChangeTransform.java 44 * the parent before and after the scene change and animating those during the
127 * Overlays are not used and the parent is animating its location, the position of the
148 * Overlays are not used and the parent is animating its location, the position of the
  /packages/apps/Messaging/src/com/android/messaging/ui/conversationlist/
ConversationListItemView.java 569 * The animating counter is used to reset the swipe controller when the counter becomes 0. A
572 public final void setAnimating(final boolean animating) {
574 if (animating) {
  /frameworks/base/core/java/android/app/
ActivityOptions.java 410 * @param source The View that the new activity is animating from. This
438 * @param source The View that the new activity is animating from. This
470 * @param source The View that this thumbnail is animating from. This
489 * @param source The View that this thumbnail is animating from. This
543 * @param source The View that this thumbnail is animating to. This
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  /frameworks/base/services/core/java/com/android/server/wm/
TaskStack.java 127 // If this is true, we are in the bounds animating mode. The task will be down or upscaled to
129 // would otherwise apply while resizing, while resizing in the bounds animating mode.
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  /development/samples/devbytes/animation/CardFlip/src/com/example/android/cardflip/
CardFlip.java 37 * or right to left depending on which stack the animating card currently belongs to.
  /development/samples/devbytes/animation/ListViewCellInsertion/src/com/example/android/insertingcells/
InsertionListView.java 227 * of the ListView via dispatchDraw as they are animating.

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