OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
full:backend
(Results
676 - 700
of
2151
) sorted by null
<<
21
22
23
24
25
26
27
28
29
30
>>
/external/libusb/libusb/os/
haiku_usb.h
2
* Haiku
Backend
for libusb
windows_usbdk.h
2
* windows UsbDk
backend
for libusb 1.0
/external/llvm/include/llvm/CodeGen/
IntrinsicLowering.h
12
// having to modify all of the C
backend
or interpreter.
/external/llvm/include/llvm/MC/
MCTargetOptions.h
45
/// textual name of the ABI that we want the
backend
to use, e.g. o32, or
/external/llvm/lib/Target/ARM/MCTargetDesc/
ARMAsmBackend.h
1
//===-- ARMAsmBackend.h - ARM Assembler
Backend
-----------------*- C++ -*-===//
/external/llvm/lib/Target/AVR/MCTargetDesc/
AVRMCTargetDesc.h
39
/// Creates an assembly
backend
for AVR.
/external/llvm/test/CodeGen/ARM/
neon_fpconv.ll
3
; PR12540: ARM
backend
lowering of FP_ROUND v2f64 to v2f32.
/external/llvm/test/CodeGen/NVPTX/
bug26185.ll
4
; registers in the
backend
, so these loads need special handling.
machine-sink.ll
10
;
backend
would sink the fmuls to BB %merge, but not the loads for being
/external/llvm/unittests/MC/
TargetRegistry.cpp
36
// So given that the cpp
backend
truly has no target arch, it is skipped.
/external/mesa3d/src/gallium/drivers/radeon/MCTargetDesc/
AMDGPUAsmBackend.cpp
1
//===-- AMDGPUAsmBackend.cpp - AMDGPU Assembler
Backend
-------------------===//
/external/mesa3d/src/mesa/program/
register_allocate.h
34
* This should be done once at
backend
initializaion, as
/external/selinux/libselinux/man/man3/
matchpathcon.3
24
backend
in place of
/external/skia/include/gpu/
GrGpuResource.h
258
// This must be called by every GrGpuObject that references any wrapped
backend
objects. It
273
/** Overridden to free GPU resources in the
backend
API. */
275
/** Overridden to abandon any internal handles, ptrs, etc to
backend
API resources.
277
backend
API calls should be made. */
/external/skia/src/core/
SkAdvancedTypefaceMetrics.h
19
The SkAdvancedTypefaceMetrics class is used by the PDF
backend
to correctly
/external/skia/src/gpu/
GrGpuResourceCacheAccess.h
43
* Called by the cache to delete the resource when the
backend
3D context is no longer valid.
GrTexturePriv.h
72
* Return the native bookkeeping data for this texture, and detach the
backend
object from
/external/skia/src/gpu/gl/
GrGLRenderTarget.h
82
// Constructor for instances wrapping
backend
objects.
/external/skia/src/pdf/
SkPDFCanon.h
24
* The PDF
backend
works correctly if:
/external/skia/tests/
RenderTargetContextTest.cpp
8
// This is a GPU-
backend
specific test.
SkRasterPipelineTest.cpp
54
// This tests a couple odd corners that a JIT
backend
can stumble over.
/external/skia/tools/gpu/
TestContext.h
46
virtual GrBackend
backend
() = 0;
/external/skia/tools/gpu/gl/
GLTestContext.h
23
virtual GrBackend
backend
() override { return kOpenGL_GrBackend; }
/external/swiftshader/third_party/LLVM/include/llvm/CodeGen/
IntrinsicLowering.h
12
// having to modify all of the C
backend
or interpreter.
/external/swiftshader/third_party/LLVM/include/llvm/MC/
MCObjectStreamer.h
28
/// suitable for use with the assembler
backend
. Specific object file formats
Completed in 933 milliseconds
<<
21
22
23
24
25
26
27
28
29
30
>>