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Searched
full:backend
(Results
826 - 850
of
2151
) sorted by null
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/external/llvm/lib/Target/AArch64/MCTargetDesc/
AArch64MCAsmInfo.cpp
30
cl::desc("Choose style of NEON code to emit from AArch64
backend
:"),
/external/llvm/lib/Target/BPF/MCTargetDesc/
BPFAsmBackend.cpp
1
//===-- BPFAsmBackend.cpp - BPF Assembler
Backend
-------------------------===//
BPFMCTargetDesc.cpp
96
// Register the ASM
Backend
/external/llvm/lib/Target/Mips/MCTargetDesc/
MipsAsmBackend.h
1
//===-- MipsAsmBackend.h - Mips Asm
Backend
------------------------------===//
/external/llvm/lib/Target/SystemZ/MCTargetDesc/
SystemZMCAsmBackend.cpp
1
//===-- SystemZMCAsmBackend.cpp - SystemZ assembler
backend
---------------===//
/external/llvm/lib/Target/WebAssembly/MCTargetDesc/
WebAssemblyAsmBackend.cpp
1
//===-- WebAssemblyAsmBackend.cpp - WebAssembly Assembler
Backend
---------===//
WebAssemblyMCTargetDesc.cpp
122
// Register the ASM
Backend
.
/external/llvm/lib/Target/X86/
README-MMX.txt
2
// Random ideas for the X86
backend
: MMX-specific stuff.
/external/llvm/test/CodeGen/ARM/
copy-cpsr.ll
5
; In the ARM
backend
, most compares are glued to their uses so CPSR can't
dagcombine-anyexttozeroext.ll
39
; The
backend
generates for the following code an
/external/llvm/test/CodeGen/X86/
combine-avx2-intrinsics.ll
3
; Verify that the
backend
correctly combines AVX2 builtin intrinsics.
x86-fold-pshufb.ll
5
; Verify that the
backend
correctly folds the shuffle in function 'fold_pshufb'
/external/llvm/test/Transforms/ConstantHoisting/ARM/
bad-cases.ll
50
; them to a mul in the
backend
is larget than constant materialization savings.
/external/llvm/utils/TableGen/
CTagsEmitter.cpp
10
// This tablegen
backend
emits an index of definitions in ctags(1) format.
/external/mesa3d/docs/
relnotes-7.11.2.html
71
<li>intel: Fix separate stencil in builtin DRI2
backend
</li>
/external/mesa3d/src/gallium/drivers/llvmpipe/
lp_setup_context.h
68
* the rendering
backend
.
/external/mesa3d/src/gallium/drivers/radeon/
SIInstrInfo.cpp
44
// the
backend
. While it may be theoretically possible to do this, it should
radeon_llvm.h
92
*
backend
how to load the actual inputs to the shader.
/external/skia/example/
HelloWorld.cpp
65
SkDebugf("Not possible to create
backend
.\n");
/external/skia/gm/
beziereffects.cpp
8
// This test only works with the GPU
backend
.
83
* This GM directly exercises effects that draw Bezier curves in the GPU
backend
.
222
* This GM directly exercises effects that draw Bezier curves in the GPU
backend
.
443
* This GM directly exercises effects that draw Bezier quad curves in the GPU
backend
.
pathmaskcache.cpp
16
/** This tests the GPU
backend
's caching of path coverage masks */
texdata.cpp
8
// This test only works with the GPU
backend
.
textblobrandomfont.cpp
93
// This GM exists to test a specific feature of the GPU
backend
.
/external/skia/include/gpu/
GrBuffer.h
43
* to draw from the buffer while it is mapped. It may fail if the
backend
GrRenderTarget.h
61
* effect on wrapped
backend
render targets.
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