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  /external/llvm/lib/Target/AArch64/MCTargetDesc/
AArch64MCAsmInfo.cpp 30 cl::desc("Choose style of NEON code to emit from AArch64 backend:"),
  /external/llvm/lib/Target/BPF/MCTargetDesc/
BPFAsmBackend.cpp 1 //===-- BPFAsmBackend.cpp - BPF Assembler Backend -------------------------===//
BPFMCTargetDesc.cpp 96 // Register the ASM Backend
  /external/llvm/lib/Target/Mips/MCTargetDesc/
MipsAsmBackend.h 1 //===-- MipsAsmBackend.h - Mips Asm Backend ------------------------------===//
  /external/llvm/lib/Target/SystemZ/MCTargetDesc/
SystemZMCAsmBackend.cpp 1 //===-- SystemZMCAsmBackend.cpp - SystemZ assembler backend ---------------===//
  /external/llvm/lib/Target/WebAssembly/MCTargetDesc/
WebAssemblyAsmBackend.cpp 1 //===-- WebAssemblyAsmBackend.cpp - WebAssembly Assembler Backend ---------===//
WebAssemblyMCTargetDesc.cpp 122 // Register the ASM Backend.
  /external/llvm/lib/Target/X86/
README-MMX.txt 2 // Random ideas for the X86 backend: MMX-specific stuff.
  /external/llvm/test/CodeGen/ARM/
copy-cpsr.ll 5 ; In the ARM backend, most compares are glued to their uses so CPSR can't
dagcombine-anyexttozeroext.ll 39 ; The backend generates for the following code an
  /external/llvm/test/CodeGen/X86/
combine-avx2-intrinsics.ll 3 ; Verify that the backend correctly combines AVX2 builtin intrinsics.
x86-fold-pshufb.ll 5 ; Verify that the backend correctly folds the shuffle in function 'fold_pshufb'
  /external/llvm/test/Transforms/ConstantHoisting/ARM/
bad-cases.ll 50 ; them to a mul in the backend is larget than constant materialization savings.
  /external/llvm/utils/TableGen/
CTagsEmitter.cpp 10 // This tablegen backend emits an index of definitions in ctags(1) format.
  /external/mesa3d/docs/
relnotes-7.11.2.html 71 <li>intel: Fix separate stencil in builtin DRI2 backend</li>
  /external/mesa3d/src/gallium/drivers/llvmpipe/
lp_setup_context.h 68 * the rendering backend.
  /external/mesa3d/src/gallium/drivers/radeon/
SIInstrInfo.cpp 44 // the backend. While it may be theoretically possible to do this, it should
radeon_llvm.h 92 * backend how to load the actual inputs to the shader.
  /external/skia/example/
HelloWorld.cpp 65 SkDebugf("Not possible to create backend.\n");
  /external/skia/gm/
beziereffects.cpp 8 // This test only works with the GPU backend.
83 * This GM directly exercises effects that draw Bezier curves in the GPU backend.
222 * This GM directly exercises effects that draw Bezier curves in the GPU backend.
443 * This GM directly exercises effects that draw Bezier quad curves in the GPU backend.
pathmaskcache.cpp 16 /** This tests the GPU backend's caching of path coverage masks */
texdata.cpp 8 // This test only works with the GPU backend.
textblobrandomfont.cpp 93 // This GM exists to test a specific feature of the GPU backend.
  /external/skia/include/gpu/
GrBuffer.h 43 * to draw from the buffer while it is mapped. It may fail if the backend
GrRenderTarget.h 61 * effect on wrapped backend render targets.

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