/external/swiftshader/third_party/LLVM/test/Bindings/Ocaml/ |
bitreader.ml | 55 (* corrupt the bitcode *) 58 output_string oc "not a bitcode file\n";
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/frameworks/compile/libbcc/bcinfo/BitReader_3_0/ |
LLVMBuild.txt | 1 ;===- ./lib/Bitcode/Reader/LLVMBuild.txt -----------------------*- Conf -*--===; 21 parent = Bitcode
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/frameworks/compile/libbcc/tests/libbcc/ |
debug_info_static_const_fp.ll | 5 ; the test case as a separate bitcode file, rather than as the ASCII IR in this file. 12 ; 32-bit bitcode compiled from the following (-O0 -g):
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tbaa.ll | 37 ; The following named metadata would not be present in a bitcode file, 38 ; but instead synthesized by bcc from the bitcode wrapper. However,
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/external/llvm/docs/CommandGuide/ |
llvm-nm.rst | 1 llvm-nm - list LLVM bitcode and object file's symbol table 12 The :program:`llvm-nm` utility lists the names of symbols from the LLVM bitcode 28 Named object is referenced but undefined in this bitcode file 58 Because LLVM bitcode files typically contain objects that are not considered to 61 symbol in an LLVM bitcode file, even symbols which are defined in the bitcode
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/hardware/interfaces/renderscript/1.0/vts/functional/ |
VtsHalRenderscriptV1_0TargetTest.h | 66 // bitcode slots 75 // bitcode invoke slots 78 // bitcode reduce slots 80 // bitcode invoke slots 85 // bitcode 87 extern const int8_t bitCode[];
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/external/llvm/tools/bugpoint/ |
OptimizerDriver.cpp | 19 #include "llvm/Bitcode/ReaderWriter.h" 47 cl::desc("Preserve use-list order when writing LLVM bitcode."), 59 /// writeProgramToFile - This writes the current "Program" to the named bitcode 94 // Output the input to the current pass to a bitcode file, emit a message 103 outs() << "Emitted bitcode to '" << Filename << "'\n"; 121 /// runPasses - Run the specified passes on Program, outputting a bitcode file 124 /// otherwise return false. If DeleteOutput is set to true, the bitcode is 162 errs() << "Error writing bitcode file: " << InputFilename << "\n"; 240 // If we are supposed to delete the bitcode file or if the passes crashed, 280 errs() << getToolName() << ": Error reading bitcode file ' [all...] |
ExecutionDriver.cpp | 11 // various ways of running LLVM bitcode. 54 "compile the bitcode. Useful to avoid linking."), 57 "the bitcode. Useful for cross-compilation."), 67 "the bitcode. Useful for cross-compilation."), 96 cl::desc("Command to compile the bitcode (use with -compile-custom) " 101 cl::desc("Command to execute the bitcode (use with -run-custom) " 274 // Emit the program to a bitcode file... 285 errs() << ToolName << ": Error emitting bitcode to file '" << BitcodeFile 290 // Remove the temporary bitcode file when we are done. 312 // Emit the program to a bitcode file.. [all...] |
/external/swiftshader/third_party/LLVM/lib/Linker/ |
LinkItems.cpp | 10 // This file contains routines to handle linking together LLVM bitcode files, 17 #include "llvm/Bitcode/ReaderWriter.h" 27 // function only links bitcode and produces a result list of items that are 114 /// main bitcode object file. 145 /// LinkInFile - opens a bitcode file and links in all objects which 149 /// File - The pathname of the bitcode file. 188 "' because does not contain bitcode."); 198 verbose("Linking bitcode file '" + File.str() + "'"); 227 /// Files - A vector of sys::Path indicating the LLVM bitcode filenames 229 /// bitcode files and archive (ar) formatted files [all...] |
Linker.cpp | 16 #include "llvm/Bitcode/ReaderWriter.h" 94 // LoadObject - Read in and parse the bitcode file named by FN and return the 111 Error = "Bitcode file '" + FN.str() + "' could not be loaded"; 141 if (FullPath.isBitcodeFile()) // .so file containing bitcode? 149 if (FullPath.isBitcodeFile()) // .so file containing bitcode?
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/external/swiftshader/third_party/LLVM/tools/bugpoint/ |
OptimizerDriver.cpp | 22 #include "llvm/Bitcode/ReaderWriter.h"
48 /// writeProgramToFile - This writes the current "Program" to the named bitcode
75 // Output the input to the current pass to a bitcode file, emit a message
84 outs() << "Emitted bitcode to '" << Filename << "'\n";
99 /// runPasses - Run the specified passes on Program, outputting a bitcode file
102 /// otherwise return false. If DeleteOutput is set to true, the bitcode is
137 errs() << "Error opening bitcode file: " << inputFilename.str() << "\n";
143 errs() << "Error writing bitcode file: " << inputFilename.str() << "\n";
209 // If we are supposed to delete the bitcode file or if the passes crashed,
259 errs() << getToolName() << ": Error reading bitcode file '" [all...] |
/external/swiftshader/third_party/LLVM/tools/llvm-bcanalyzer/ |
llvm-bcanalyzer.cpp | 1 //===-- llvm-bcanalyzer.cpp - Bitcode Analyzer --------------------------===//
11 // llvm-bcanalyzer [options] - Read LLVM bitcode from stdin
12 // llvm-bcanalyzer [options] x.bc - Read LLVM bitcode from the x.bc file
16 // --dump - Dump low-level bitcode structure in readable format
18 // This tool provides analytical information about a bitcode file. It is
19 // intended as an aid to developers of bitcode reading and writing software. It
20 // produces on std::out a summary of the bitcode file that shows various
22 // detailed and contains information about individual bitcode blocks and the
24 // The tool is also able to print a bitcode file in a straight forward text
26 // the bitcode file (-dump option). [all...] |
/frameworks/compile/libbcc/lib/ |
Source.cpp | 26 #include <llvm/Bitcode/ReaderWriter.h> 42 // Helper function to load the bitcode. This uses "bitcode lazy load" feature to 51 ALOGE("Unable to parse the given bitcode file `%s'! (%s)", 111 ALOGE("Unable to load bitcode `%s' from buffer!", pName); 143 ALOGE("Failed to load bitcode from path %s! (%s)", pPath.c_str(), 183 ALOGE("Bitcode of RenderScript module does not pass verification: `%s'!",
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/frameworks/rs/driver/runtime/ |
rs_structs.h | 19 * information, we would not be able to inline the bitcode, thus resulting in 98 * information, we would not be able to inline the bitcode, thus resulting in 132 * information, we would not be able to inline the bitcode, thus resulting in 161 * information, we would not be able to inline the bitcode, thus resulting in 197 * information, we would not be able to inline the bitcode, thus resulting in 239 * information, we would not be able to inline the bitcode, thus resulting in 282 * information, we would not be able to inline the bitcode, thus resulting in
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/external/llvm/docs/ |
LinkTimeOptimization.rst | 24 treates LLVM bitcode files like native object files and allows mixing and 26 bitcode files. This tight integration between the linker and LLVM optimizer 40 * Input source file ``a.c`` is compiled into LLVM bitcode form. 90 % clang -flto -c a.c -o a.o # <-- a.o is LLVM bitcode file 95 visible symbol defined in LLVM bitcode file. The linker completes its usual 148 Phase 1 : Read LLVM Bitcode Files 152 information. This includes native object files as well as LLVM bitcode files. 156 returns that the file is an LLVM bitcode file, the linker then iterates over the 172 content of input LLVM bitcode files. If dead code stripping is enabled then the 175 Phase 3 : Optimize Bitcode File [all...] |
ExtendingLLVM.rst | 177 Adding instructions changes the bitcode format, and it will take some effort 202 #. ``llvm/lib/Bitcode/Reader/BitcodeReader.cpp``: 204 add a case for your instruction and how it will be parsed from bitcode 206 #. ``llvm/lib/Bitcode/Writer/BitcodeWriter.cpp``: 208 add a case for your instruction and how it will be parsed from bitcode 236 Adding new types changes the bitcode format, and will break compatibility with 268 #. ``llvm/lib/Bitcode/Writer/BitcodeWriter.cpp``: 273 #. ``llvm/lib/Bitcode/Reader/BitcodeReader.cpp``: 277 #. ``include/llvm/Bitcode/LLVMBitCodes.h``: 311 #. ``llvm/lib/Bitcode/Writer/BitcodeWriter.cpp`` [all...] |
/external/clang/test/Driver/ |
cuda-detect.cu | 13 // Make sure we map libdevice bitcode files to proper GPUs. 32 // Verify that no options related to bitcode linking are passes if 33 // there's no bitcode file. 53 // LIBDEVICE-SAME: "-mlink-cuda-bitcode" 54 // NOLIBDEVICE-NOT: "-mlink-cuda-bitcode"
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/external/swiftshader/third_party/LLVM/examples/BrainF/ |
BrainFDriver.cpp | 11 // which it can then run using the JIT or output as BitCode. 21 // ./BrainF prog.bf #Write as BitCode 23 // lli prog.bf.bc #Run generated BitCode 24 // llvm-ld -native -o=prog prog.bf.bc #Compile BitCode into native executable 31 #include "llvm/Bitcode/ReaderWriter.h"
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/external/swiftshader/third_party/LLVM/tools/llvm-dis/ |
llvm-dis.cpp | 11 // llvm-dis [options] - Read LLVM bitcode from stdin, write asm to stdout
12 // llvm-dis [options] x.bc - Read LLVM bitcode from the x.bc file, write asm
23 #include "llvm/Bitcode/ReaderWriter.h"
37 InputFilename(cl::Positional, cl::desc("<input bitcode>"), cl::init("-"));
142 errs() << "bitcode didn't read correctly.\n";
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/frameworks/compile/slang/ |
rs_cc_options.h | 47 // The output directory for writing the bitcode files 51 // Type of file to emit (bitcode, dependency, ...). 72 // Where to store the generated bitcode (resource, Java source, C++ source). 99 // The optimization level used in CodeGen, and encoded in emitted bitcode. 108 // Emit both 32-bit and 64-bit bitcode (embedded in the reflected sources).
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/external/llvm/tools/llvm-bcanalyzer/ |
llvm-bcanalyzer.cpp | 1 //===-- llvm-bcanalyzer.cpp - Bitcode Analyzer --------------------------===// 11 // llvm-bcanalyzer [options] - Read LLVM bitcode from stdin 12 // llvm-bcanalyzer [options] x.bc - Read LLVM bitcode from the x.bc file 16 // --dump - Dump low-level bitcode structure in readable format 18 // This tool provides analytical information about a bitcode file. It is 19 // intended as an aid to developers of bitcode reading and writing software. It 20 // produces on std::out a summary of the bitcode file that shows various 22 // detailed and contains information about individual bitcode blocks and the 24 // The tool is also able to print a bitcode file in a straight forward text 26 // the bitcode file (-dump option) [all...] |
/external/swiftshader/third_party/LLVM/tools/llvm-ld/ |
llvm-ld.cpp | 14 // example), is directly executable, whereas the bitcode file actually lives in
29 #include "llvm/Bitcode/ReaderWriter.h"
52 cl::desc("<input bitcode files>"));
59 cl::desc("Override bitcode output filename"),
231 /// GenerateBitcode - generates a bitcode file from the module provided
235 errs() << "Generating Bitcode To " << FileName << '\n';
252 /// specified bitcode file.
255 /// InputFilename - The name of the input bitcode file.
266 // Run LLC to convert the bitcode file into assembly code.
270 // regardless of what the target in the bitcode file is. [all...] |
/external/llvm/examples/ModuleMaker/ |
ModuleMaker.cpp | 11 // emitting it as a bitcode file to standard out. This is just to show how 16 #include "llvm/Bitcode/ReaderWriter.h" 64 // Output the bitcode file to stdout
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/external/llvm/include/llvm-c/ |
BitReader.h | 11 |* implements input of the LLVM bitcode format. *| 35 /* Builds a module from the bitcode in the specified memory buffer, returning a 43 /* Builds a module from the bitcode in the specified memory buffer, returning a
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/external/swiftshader/third_party/LLVM/examples/ModuleMaker/ |
ModuleMaker.cpp | 11 // emitting it as a bitcode file to standard out. This is just to show how
21 #include "llvm/Bitcode/ReaderWriter.h"
58 // Output the bitcode file to stdout
|