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  /external/swiftshader/third_party/LLVM/test/Bindings/Ocaml/
bitreader.ml 55 (* corrupt the bitcode *)
58 output_string oc "not a bitcode file\n";
  /frameworks/compile/libbcc/bcinfo/BitReader_3_0/
LLVMBuild.txt 1 ;===- ./lib/Bitcode/Reader/LLVMBuild.txt -----------------------*- Conf -*--===;
21 parent = Bitcode
  /frameworks/compile/libbcc/tests/libbcc/
debug_info_static_const_fp.ll 5 ; the test case as a separate bitcode file, rather than as the ASCII IR in this file.
12 ; 32-bit bitcode compiled from the following (-O0 -g):
tbaa.ll 37 ; The following named metadata would not be present in a bitcode file,
38 ; but instead synthesized by bcc from the bitcode wrapper. However,
  /external/llvm/docs/CommandGuide/
llvm-nm.rst 1 llvm-nm - list LLVM bitcode and object file's symbol table
12 The :program:`llvm-nm` utility lists the names of symbols from the LLVM bitcode
28 Named object is referenced but undefined in this bitcode file
58 Because LLVM bitcode files typically contain objects that are not considered to
61 symbol in an LLVM bitcode file, even symbols which are defined in the bitcode
  /hardware/interfaces/renderscript/1.0/vts/functional/
VtsHalRenderscriptV1_0TargetTest.h 66 // bitcode slots
75 // bitcode invoke slots
78 // bitcode reduce slots
80 // bitcode invoke slots
85 // bitcode
87 extern const int8_t bitCode[];
  /external/llvm/tools/bugpoint/
OptimizerDriver.cpp 19 #include "llvm/Bitcode/ReaderWriter.h"
47 cl::desc("Preserve use-list order when writing LLVM bitcode."),
59 /// writeProgramToFile - This writes the current "Program" to the named bitcode
94 // Output the input to the current pass to a bitcode file, emit a message
103 outs() << "Emitted bitcode to '" << Filename << "'\n";
121 /// runPasses - Run the specified passes on Program, outputting a bitcode file
124 /// otherwise return false. If DeleteOutput is set to true, the bitcode is
162 errs() << "Error writing bitcode file: " << InputFilename << "\n";
240 // If we are supposed to delete the bitcode file or if the passes crashed,
280 errs() << getToolName() << ": Error reading bitcode file '
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ExecutionDriver.cpp 11 // various ways of running LLVM bitcode.
54 "compile the bitcode. Useful to avoid linking."),
57 "the bitcode. Useful for cross-compilation."),
67 "the bitcode. Useful for cross-compilation."),
96 cl::desc("Command to compile the bitcode (use with -compile-custom) "
101 cl::desc("Command to execute the bitcode (use with -run-custom) "
274 // Emit the program to a bitcode file...
285 errs() << ToolName << ": Error emitting bitcode to file '" << BitcodeFile
290 // Remove the temporary bitcode file when we are done.
312 // Emit the program to a bitcode file..
    [all...]
  /external/swiftshader/third_party/LLVM/lib/Linker/
LinkItems.cpp 10 // This file contains routines to handle linking together LLVM bitcode files,
17 #include "llvm/Bitcode/ReaderWriter.h"
27 // function only links bitcode and produces a result list of items that are
114 /// main bitcode object file.
145 /// LinkInFile - opens a bitcode file and links in all objects which
149 /// File - The pathname of the bitcode file.
188 "' because does not contain bitcode.");
198 verbose("Linking bitcode file '" + File.str() + "'");
227 /// Files - A vector of sys::Path indicating the LLVM bitcode filenames
229 /// bitcode files and archive (ar) formatted files
    [all...]
Linker.cpp 16 #include "llvm/Bitcode/ReaderWriter.h"
94 // LoadObject - Read in and parse the bitcode file named by FN and return the
111 Error = "Bitcode file '" + FN.str() + "' could not be loaded";
141 if (FullPath.isBitcodeFile()) // .so file containing bitcode?
149 if (FullPath.isBitcodeFile()) // .so file containing bitcode?
  /external/swiftshader/third_party/LLVM/tools/bugpoint/
OptimizerDriver.cpp 22 #include "llvm/Bitcode/ReaderWriter.h"
48 /// writeProgramToFile - This writes the current "Program" to the named bitcode
75 // Output the input to the current pass to a bitcode file, emit a message
84 outs() << "Emitted bitcode to '" << Filename << "'\n";
99 /// runPasses - Run the specified passes on Program, outputting a bitcode file
102 /// otherwise return false. If DeleteOutput is set to true, the bitcode is
137 errs() << "Error opening bitcode file: " << inputFilename.str() << "\n";
143 errs() << "Error writing bitcode file: " << inputFilename.str() << "\n";
209 // If we are supposed to delete the bitcode file or if the passes crashed,
259 errs() << getToolName() << ": Error reading bitcode file '"
    [all...]
  /external/swiftshader/third_party/LLVM/tools/llvm-bcanalyzer/
llvm-bcanalyzer.cpp 1 //===-- llvm-bcanalyzer.cpp - Bitcode Analyzer --------------------------===//
11 // llvm-bcanalyzer [options] - Read LLVM bitcode from stdin
12 // llvm-bcanalyzer [options] x.bc - Read LLVM bitcode from the x.bc file
16 // --dump - Dump low-level bitcode structure in readable format
18 // This tool provides analytical information about a bitcode file. It is
19 // intended as an aid to developers of bitcode reading and writing software. It
20 // produces on std::out a summary of the bitcode file that shows various
22 // detailed and contains information about individual bitcode blocks and the
24 // The tool is also able to print a bitcode file in a straight forward text
26 // the bitcode file (-dump option).
    [all...]
  /frameworks/compile/libbcc/lib/
Source.cpp 26 #include <llvm/Bitcode/ReaderWriter.h>
42 // Helper function to load the bitcode. This uses "bitcode lazy load" feature to
51 ALOGE("Unable to parse the given bitcode file `%s'! (%s)",
111 ALOGE("Unable to load bitcode `%s' from buffer!", pName);
143 ALOGE("Failed to load bitcode from path %s! (%s)", pPath.c_str(),
183 ALOGE("Bitcode of RenderScript module does not pass verification: `%s'!",
  /frameworks/rs/driver/runtime/
rs_structs.h 19 * information, we would not be able to inline the bitcode, thus resulting in
98 * information, we would not be able to inline the bitcode, thus resulting in
132 * information, we would not be able to inline the bitcode, thus resulting in
161 * information, we would not be able to inline the bitcode, thus resulting in
197 * information, we would not be able to inline the bitcode, thus resulting in
239 * information, we would not be able to inline the bitcode, thus resulting in
282 * information, we would not be able to inline the bitcode, thus resulting in
  /external/llvm/docs/
LinkTimeOptimization.rst 24 treates LLVM bitcode files like native object files and allows mixing and
26 bitcode files. This tight integration between the linker and LLVM optimizer
40 * Input source file ``a.c`` is compiled into LLVM bitcode form.
90 % clang -flto -c a.c -o a.o # <-- a.o is LLVM bitcode file
95 visible symbol defined in LLVM bitcode file. The linker completes its usual
148 Phase 1 : Read LLVM Bitcode Files
152 information. This includes native object files as well as LLVM bitcode files.
156 returns that the file is an LLVM bitcode file, the linker then iterates over the
172 content of input LLVM bitcode files. If dead code stripping is enabled then the
175 Phase 3 : Optimize Bitcode File
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ExtendingLLVM.rst 177 Adding instructions changes the bitcode format, and it will take some effort
202 #. ``llvm/lib/Bitcode/Reader/BitcodeReader.cpp``:
204 add a case for your instruction and how it will be parsed from bitcode
206 #. ``llvm/lib/Bitcode/Writer/BitcodeWriter.cpp``:
208 add a case for your instruction and how it will be parsed from bitcode
236 Adding new types changes the bitcode format, and will break compatibility with
268 #. ``llvm/lib/Bitcode/Writer/BitcodeWriter.cpp``:
273 #. ``llvm/lib/Bitcode/Reader/BitcodeReader.cpp``:
277 #. ``include/llvm/Bitcode/LLVMBitCodes.h``:
311 #. ``llvm/lib/Bitcode/Writer/BitcodeWriter.cpp``
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  /external/clang/test/Driver/
cuda-detect.cu 13 // Make sure we map libdevice bitcode files to proper GPUs.
32 // Verify that no options related to bitcode linking are passes if
33 // there's no bitcode file.
53 // LIBDEVICE-SAME: "-mlink-cuda-bitcode"
54 // NOLIBDEVICE-NOT: "-mlink-cuda-bitcode"
  /external/swiftshader/third_party/LLVM/examples/BrainF/
BrainFDriver.cpp 11 // which it can then run using the JIT or output as BitCode.
21 // ./BrainF prog.bf #Write as BitCode
23 // lli prog.bf.bc #Run generated BitCode
24 // llvm-ld -native -o=prog prog.bf.bc #Compile BitCode into native executable
31 #include "llvm/Bitcode/ReaderWriter.h"
  /external/swiftshader/third_party/LLVM/tools/llvm-dis/
llvm-dis.cpp 11 // llvm-dis [options] - Read LLVM bitcode from stdin, write asm to stdout
12 // llvm-dis [options] x.bc - Read LLVM bitcode from the x.bc file, write asm
23 #include "llvm/Bitcode/ReaderWriter.h"
37 InputFilename(cl::Positional, cl::desc("<input bitcode>"), cl::init("-"));
142 errs() << "bitcode didn't read correctly.\n";
  /frameworks/compile/slang/
rs_cc_options.h 47 // The output directory for writing the bitcode files
51 // Type of file to emit (bitcode, dependency, ...).
72 // Where to store the generated bitcode (resource, Java source, C++ source).
99 // The optimization level used in CodeGen, and encoded in emitted bitcode.
108 // Emit both 32-bit and 64-bit bitcode (embedded in the reflected sources).
  /external/llvm/tools/llvm-bcanalyzer/
llvm-bcanalyzer.cpp 1 //===-- llvm-bcanalyzer.cpp - Bitcode Analyzer --------------------------===//
11 // llvm-bcanalyzer [options] - Read LLVM bitcode from stdin
12 // llvm-bcanalyzer [options] x.bc - Read LLVM bitcode from the x.bc file
16 // --dump - Dump low-level bitcode structure in readable format
18 // This tool provides analytical information about a bitcode file. It is
19 // intended as an aid to developers of bitcode reading and writing software. It
20 // produces on std::out a summary of the bitcode file that shows various
22 // detailed and contains information about individual bitcode blocks and the
24 // The tool is also able to print a bitcode file in a straight forward text
26 // the bitcode file (-dump option)
    [all...]
  /external/swiftshader/third_party/LLVM/tools/llvm-ld/
llvm-ld.cpp 14 // example), is directly executable, whereas the bitcode file actually lives in
29 #include "llvm/Bitcode/ReaderWriter.h"
52 cl::desc("<input bitcode files>"));
59 cl::desc("Override bitcode output filename"),
231 /// GenerateBitcode - generates a bitcode file from the module provided
235 errs() << "Generating Bitcode To " << FileName << '\n';
252 /// specified bitcode file.
255 /// InputFilename - The name of the input bitcode file.
266 // Run LLC to convert the bitcode file into assembly code.
270 // regardless of what the target in the bitcode file is.
    [all...]
  /external/llvm/examples/ModuleMaker/
ModuleMaker.cpp 11 // emitting it as a bitcode file to standard out. This is just to show how
16 #include "llvm/Bitcode/ReaderWriter.h"
64 // Output the bitcode file to stdout
  /external/llvm/include/llvm-c/
BitReader.h 11 |* implements input of the LLVM bitcode format. *|
35 /* Builds a module from the bitcode in the specified memory buffer, returning a
43 /* Builds a module from the bitcode in the specified memory buffer, returning a
  /external/swiftshader/third_party/LLVM/examples/ModuleMaker/
ModuleMaker.cpp 11 // emitting it as a bitcode file to standard out. This is just to show how
21 #include "llvm/Bitcode/ReaderWriter.h"
58 // Output the bitcode file to stdout

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