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  /developers/samples/android/ui/actionbarcompat/ActionBarCompat-ListViewModalSelect/Application/src/main/res/values/
colors.xml 19 <!-- A translucent holo blue -->
  /developers/samples/android/ui/lists/CustomChoiceList/Application/src/main/res/color/
hideable_text_color.xml 18 This color state list changes from gray to blue depending on its state (checked or not checked).
  /developers/samples/android/wearable/wear/JumpingJack/Wearable/src/main/res/values/
colors.xml 19 <color name="blue">#3f51b5</color>
  /developers/samples/android/wearable/wear/WatchViewStub/Wearable/src/main/res/drawable/
rect_background.xml 21 android:endColor="@color/blue"
round_background.xml 21 android:endColor="@color/blue"/>
  /development/samples/browseable/CustomChoiceList/res/color/
hideable_text_color.xml 18 This color state list changes from gray to blue depending on its state (checked or not checked).
  /development/samples/browseable/JumpingJack/res/values/
colors.xml 19 <color name="blue">#3f51b5</color>
  /development/samples/browseable/MediaRouter/res/values/
colors.xml 18 <drawable name="blue">#770000ff</drawable>
  /development/samples/browseable/WatchViewStub/res/drawable/
rect_background.xml 21 android:endColor="@color/blue"
round_background.xml 21 android:endColor="@color/blue"/>
  /device/linaro/bootloader/edk2/CorebootModulePkg/Include/Guid/
FrameBufferInfoGuid.h 36 COLOR_PLACEMENT Blue;
  /external/ImageMagick/PerlMagick/t/reference/composite/
Out.miff 10 red-primary=0.64,0.33 green-primary=0.3,0.6 blue-primary=0.15,0.06
Xor.miff 10 red-primary=0.64,0.33 green-primary=0.3,0.6 blue-primary=0.15,0.06
  /external/ImageMagick/PerlMagick/t/reference/filter/
AdaptiveThreshold.miff 10 red-primary=0.64,0.33 green-primary=0.3,0.6 blue-primary=0.15,0.06
Segment.miff 10 red-primary=0.64,0.33 green-primary=0.3,0.6 blue-primary=0.15,0.06
  /external/ImageMagick/PerlMagick/t/reference/read/
granite.miff 10 red-primary=0.64,0.33 green-primary=0.3,0.6 blue-primary=0.15,0.06
input_tim.miff 9 red-primary=0.64,0.33 green-primary=0.3,0.6 blue-primary=0.15,0.06
  /external/freetype/src/autofit/
aflatin.c 307 /* Find all blue zones. Flat segments give the reference points, */
320 AF_LatinBlue blue; local
335 /* we walk over the blue character strings as specified in the */
338 FT_TRACE5(( "latin blue zones computation\n"
358 FT_TRACE5(( "blue zone %d", axis->blue_count ));
633 /* get the blue zone distance: Find a segment of the topmost */
809 /* for computing blue zones, we add the y offset as returned */
846 /* only use flat segments for a neutral blue zone */
887 * we couldn't find a single glyph to compute this blue zone,
895 /* now determine the reference and overshoot position of the blue -- *
1151 AF_LatinBlue blue = NULL; local
1306 AF_LatinBlue blue = &axis->blues[nn]; local
1383 AF_LatinBlue blue = &axis->blues[nn]; local
1414 AF_LatinBlue blue = &axis->blues[nn]; local
2451 AF_LatinBlue blue = latin->blues + bb; local
2963 AF_Width blue; local
    [all...]
  /external/icu/icu4j/
stylesheet6.css 32 .NavBarCell1Rev { background-color:#00008B; color:#FFFFFF} /* Dark Blue */
79 color: Blue;
84 color: Blue;
119 color: Blue;
  /external/libvncserver/examples/
colourmaptest.c 18 bytes[i*3+2]=i; /* blue */
simple15.c 20 /* blue */ ((i*32/400));
  /external/libxml2/result/SVG/
group01.xml 10 <g style="fillcolor:blue">
  /external/libxml2/test/SVG/
group01.xml 11 <g style="fillcolor:blue">
  /external/llvm/test/CodeGen/NVPTX/
tex-read-cuda.ll 14 ; SM20: tex.1d.v4.f32.s32 {%f[[RED:[0-9]+]], %f[[GREEN:[0-9]+]], %f[[BLUE:[0-9]+]], %f[[ALPHA:[0-9]+]]}, [%rd[[TEXREG]], {%r{{[0-9]+}}}]
16 ; SM30: tex.1d.v4.f32.s32 {%f[[RED:[0-9]+]], %f[[GREEN:[0-9]+]], %f[[BLUE:[0-9]+]], %f[[ALPHA:[0-9]+]]}, [%rd[[TEXREG]], {%r{{[0-9]+}}}]
33 ; SM20: tex.1d.v4.f32.s32 {%f[[RED:[0-9]+]], %f[[GREEN:[0-9]+]], %f[[BLUE:[0-9]+]], %f[[ALPHA:[0-9]+]]}, [tex0, {%r{{[0-9]+}}}]
34 ; SM30: tex.1d.v4.f32.s32 {%f[[RED:[0-9]+]], %f[[GREEN:[0-9]+]], %f[[BLUE:[0-9]+]], %f[[ALPHA:[0-9]+]]}, [%rd[[TEXHANDLE]], {%r{{[0-9]+}}}]
  /external/parameter-framework/upstream/test/xml-generator/testVector/
first.pfw 6 Colors Includes Blue

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