/external/mesa3d/src/gallium/auxiliary/pipebuffer/ |
pb_bufmgr_slab.c | 162 struct pb_manager **buckets; member in struct:pb_slab_range_manager 498 return mgr->buckets[i]->create_buffer(mgr->buckets[i], size, desc); 527 mgr->buckets[i]->destroy(mgr->buckets[i]); 528 FREE(mgr->buckets); 567 mgr->buckets = CALLOC(mgr->numBuckets, sizeof(*mgr->buckets)); 568 if (!mgr->buckets) 573 mgr->buckets[i] = pb_slab_manager_create(provider, bufSize, slabSize, desc) [all...] |
/external/swiftshader/third_party/LLVM/include/llvm/Analysis/ |
DominatorInternals.h | 181 // Instead of using a bucket per vertex, we use a single array Buckets that 183 // Buckets[i] stores the index of the first element in V's bucket. After V's 184 // bucket is processed, Buckets[i] stores the index of the next element in the 186 SmallVector<unsigned, 32> Buckets; 187 Buckets.resize(N + 1); 189 Buckets[i] = i; 197 for (unsigned j = i; Buckets[j] != i; j = Buckets[j]) { 198 typename GraphT::NodeType* V = DT.Vertex[Buckets[j]]; 225 Buckets[i] = Buckets[WInfo.Semi] [all...] |
/external/llvm/lib/CodeGen/AsmPrinter/ |
DwarfAccelTable.h | 37 // | BUCKETS | 47 // the number of buckets, total number of hashes, and room for a special 50 // The buckets contain an index (e.g. 6) into the hashes array. The hashes 56 // number of buckets giving us our bucket. From there we take the bucket value 76 // Helper function to compute the number of buckets needed based on 84 uint32_t bucket_count; // The number of buckets in this hash table. 88 // indexes (buckets) for correct alignment. 238 // Buckets/Hashes/Offsets 241 BucketList Buckets;
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/external/llvm/lib/Support/ |
StringMap.cpp | 20 /// Returns the number of buckets to allocate to ensure that the DenseMap can 34 // If a size is specified, initialize the table with that many buckets. 37 // buckets. To guarantee that "InitSize" number of entries can be inserted 43 // Otherwise, initialize it with zero buckets to avoid the allocation. 104 // case here is that we are only looking at the buckets (for item info 148 // case here is that we are only looking at the buckets (for item info 196 /// RehashTable - Grow the table, redistributing values into the buckets with 203 // the buckets are empty (meaning that many are filled with tombstones), 223 // Rehash all the items into their new buckets. Luckily :) we already have
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/development/tools/idegen/src/ |
Eclipse.java | 61 List<Bucket> buckets = new ArrayList<Bucket>(patterns.size()); local 63 buckets.add(new Bucket(pattern)); 66 // Put source roots in respective buckets. 71 for (Bucket bucket : buckets) { 80 for (Bucket bucket : buckets) {
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/external/icu/icu4c/source/i18n/unicode/ |
alphaindex.h | 106 * The class also supports having buckets for strings before the first (underflow), 133 * // Show index at top. We could skip or gray out empty buckets 141 * // Show the buckets with their contents, skipping empty buckets 153 * if its bucket is empty. Small buckets could also be combined based on size, such as: 165 * they "lazily" build the index buckets. 168 * buckets and their labels and label types. 240 * and random access to buckets and their properties, 256 * Returns the number of index buckets and labels, including underflow/inflow/overflow. 258 * @return the number of index buckets [all...] |
/art/runtime/base/ |
histogram.h | 100 // Add more buckets to the histogram to fill in a new value that exceeded 104 // Maximum number of buckets. 109 // histogram percentiles are. Grows adaptively when we hit max buckets.
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/external/iproute2/man/man8/ |
tc-fq.8 | 17 .B buckets 71 .SS buckets 82 qdisc fq 8003: dev eth0 root refcnt 2 limit 10000p flow_limit 100p buckets 1024 quantum 3028 initial_quantum 15140
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/external/mesa3d/src/glx/ |
glxhash.c | 121 __glxHashBucketPtr buckets[HASH_SIZE]; member in struct:__glxHashTable 171 table->buckets[i] = NULL; 187 for (bucket = table->buckets[i]; bucket;) { 210 for (bucket = table->buckets[hash]; bucket; bucket = bucket->next) { 215 bucket->next = table->buckets[hash]; 216 table->buckets[hash] = bucket; 264 bucket->next = table->buckets[hash]; 265 table->buckets[hash] = bucket; 287 table->buckets[hash] = bucket->next; 304 table->p1 = table->buckets[table->p0] [all...] |
/hardware/libhardware_legacy/include/hardware_legacy/ |
gscan.h | 31 int max_scan_buckets; // maximum number of channel buckets 57 // multiple buckets that were scanned this period and one has the 97 "buckets on this platform."); 101 * buckets that are currently being scanned. See the buckets_scanned field 154 // Note that a given channel may appear in multiple buckets 167 wifi_scan_bucket_spec buckets[MAX_BUCKETS]; member in struct:__anon41453 172 * When this is called all requested buckets should be scanned, starting the beginning of the cycle 175 * If there are two buckets specified 180 * - t=0 buckets 1, 2, and 3 are scanned 186 * - t=60 buckets 1, 2, and 3 are scanne [all...] |
/external/iproute2/tc/ |
q_fq.c | 56 fprintf(stderr, " [ maxrate RATE ] [ buckets NUMBER ]\n"); 80 unsigned int buckets = 0; local 111 } else if (strcmp(*argv, "buckets") == 0) { 113 if (get_unsigned(&buckets, *argv, 0)) { 114 fprintf(stderr, "Illegal \"buckets\"\n"); 176 if (buckets) { 177 unsigned int log = ilog2(buckets); 241 fprintf(f, "buckets %u ", 1U << buckets_log);
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/external/kmod/shared/ |
hash.c | 44 struct hash_bucket buckets[]; member in struct:hash 74 bucket = hash->buckets; 151 struct hash_bucket *bucket = hash->buckets + pos; 194 struct hash_bucket *bucket = hash->buckets + pos; 239 const struct hash_bucket *bucket = hash->buckets + pos; 258 struct hash_bucket *bucket = hash->buckets + pos; 310 const struct hash_bucket *b = iter->hash->buckets + iter->bucket; 320 b = iter->hash->buckets + iter->bucket;
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/external/libchrome/base/metrics/ |
histogram.h | 7 // vector of numbers corresponding to each of the aggregating buckets). 34 // The buckets layout of class Histogram is exponential. For example, buckets 38 // for values between 1 and 64, with 8 buckets, such as: 45 // the smallest ratio that it can use to construct the number of buckets 46 // selected in the constructor. An another example, if you had 50 buckets, 49 // root of 10000. This approach provides very fine grain (narrow) buckets 51 // gigantic range with the addition of very few buckets. 102 // Initialize maximum number of buckets in histograms as 16,384. 114 // buckets > 2 [minimum buckets needed: underflow, overflow and the range [all...] |
histogram_base.cc | 109 std::unique_ptr<ListValue> buckets(new ListValue()); 110 GetCountAndBucketData(&count, &sum, buckets.get()); 121 root.Set("buckets", std::move(buckets));
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histogram_flattener.h | 37 // differs from the sum of logged sample count in all the buckets. The
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/external/guava/guava/src/com/google/common/hash/ |
Hashing.java | 307 * Assigns to {@code hashCode} a "bucket" in the range {@code [0, buckets)}, in a uniform 308 * manner that minimizes the need for remapping as {@code buckets} grows. That is, 319 public static int consistentHash(HashCode hashCode, int buckets) { 320 return consistentHash(hashCode.padToLong(), buckets); 324 * Assigns to {@code input} a "bucket" in the range {@code [0, buckets)}, in a uniform 325 * manner that minimizes the need for remapping as {@code buckets} grows. That is, 336 public static int consistentHash(long input, int buckets) { 337 checkArgument(buckets > 0, "buckets must be positive: %s", buckets); [all...] |
/external/libunwind/src/dwarf/ |
Gparser.c | 507 cache->buckets[i].lru_chain = (i - 1); 508 cache->buckets[i].coll_chain = -1; 509 cache->buckets[i].ip = 0; 510 cache->buckets[i].valid = 0; 571 dwarf_reg_state_t *rs = cache->buckets + c->hint; 584 rs = cache->buckets + index; 590 c->hint = cache->buckets[c->prev_rs].hint = 591 (rs - cache->buckets); 596 rs = cache->buckets + rs->coll_chain; 608 rs = cache->buckets + head [all...] |
/external/swiftshader/third_party/LLVM/lib/Support/ |
FoldingSet.cpp | 187 /// The problem with this is that the start of the hash buckets are not 208 static void **GetBucketFor(unsigned Hash, void **Buckets, unsigned NumBuckets) { 211 return Buckets + BucketNum; 216 void **Buckets = static_cast<void**>(calloc(NumBuckets+1, sizeof(void*))); 218 Buckets[NumBuckets] = reinterpret_cast<void*>(-1); 219 return Buckets; 229 Buckets = AllocateBuckets(NumBuckets); 233 free(Buckets); 237 memset(Buckets, 0, NumBuckets*sizeof(void*)); 240 Buckets[NumBuckets] = reinterpret_cast<void*>(-1) [all...] |
/frameworks/base/core/java/android/net/ |
NetworkStatsHistory.java | 52 * "buckets" in time. Internally it stores data in {@code long} series for more 287 * distribute across internal buckets, creating new buckets as needed. 297 * distribute across internal buckets, creating new buckets as needed. 313 // create any buckets needed by this range 316 // distribute data usage into buckets 361 * buckets that atomically occur in the inclusive time range. Doesn't 362 * interpolate across partial buckets. 385 * Ensure that buckets exist for given time range, creating as needed [all...] |
/frameworks/base/tests/net/java/android/net/ |
NetworkStatsHistoryTest.java | 107 // split equally across two buckets 122 // overlap into neighboring buckets. total record is 20 minutes. 149 // we should have two buckets, far apart from each other 154 // now record something in middle, spread across two buckets 160 // now should have four buckets, with new record in middle two buckets 172 // record some data in one bucket, and another overlapping buckets 179 // should have two buckets, with some data mixed together 202 // now inspect internal buckets 226 // now inspect internal buckets [all...] |
/external/boringssl/src/infra/config/ |
cq.cfg | 12 buckets {
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/external/libunwind/src/ia64/ |
Gscript.c | 87 cache->buckets[i].lru_chain = (i - 1); 88 cache->buckets[i].coll_chain = -1; 89 cache->buckets[i].ip = 0; 154 struct ia64_script *script = cache->buckets + c->hint; 168 script = cache->buckets + index; 174 c->hint = cache->buckets[c->prev_script].hint = 175 (script - cache->buckets); 180 script = cache->buckets + script->coll_chain; 201 script = cache->buckets + head; 205 cache->buckets[cache->lru_tail].lru_chain = head [all...] |
/external/libyuv/files/infra/config/ |
cq.cfg | 26 buckets {
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/external/pdfium/infra/config/ |
cq.cfg | 33 buckets {
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/external/replicaisland/src/com/replica/replicaisland/ |
GameComponent.java | 26 // Defines high-level buckets within which components may choose to run.
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