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/external/kernel-headers/original/uapi/linux/netfilter/ipset/ |
ip_set.h | 50 IPSET_CMD_COMMIT = IPSET_CMD_MAX, /* 18: Commit buffered commands */
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/external/libjpeg-turbo/ |
jcmainct.c | 92 /* If we don't have a full iMCU row buffered, return to application for
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/external/libmojo/base/trace_event/ |
trace_event_android.cc | 91 // Delete the buffered trace events as they have been sent to atrace.
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/external/libogg/include/ogg/ |
ogg.h | 72 int e_o_s; /* set when we have buffered the last packet in the
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/external/llvm/include/llvm/Support/ |
Debug.h | 73 /// stream will install signal handlers to dump any buffered debug
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/external/llvm/include/llvm/Target/ |
TargetSchedule.td | 81 int MicroOpBufferSize = -1; // Max micro-ops that can be buffered. 82 int LoopMicroOpBufferSize = -1; // Max micro-ops that can be buffered for 135 // ProcResourceUnits normally model a few buffered resources within an 136 // out-of-order engine. Buffered resources may be held for multiple
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/external/ltp/utils/ffsb-6.0-rc2/ |
fh.c | 45 * to determine if they are to do buffered i/o or normal.
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/external/okhttp/okhttp-android-support/src/test/java/com/squareup/okhttp/android/ |
HttpResponseCache.java | 128 * Force buffered operations to the filesystem. This ensures that responses
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/external/okhttp/okio/ |
CHANGELOG.md | 125 * Methods to read a buffered source fully in UTF-8 or supplied charset.
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/external/okhttp/okio/okio/src/main/java/okio/ |
DeflaterSink.java | 29 * call to {@link #flush} immediately compresses all currently-buffered data;
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GzipSink.java | 30 * call to {@link #flush} immediately compresses all currently-buffered data;
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RealBufferedSink.java | 229 // Emit buffered data to the underlying sink. If this fails, we still need
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/external/okhttp/okio/okio/src/test/java/okio/ |
RealBufferedSourceTest.java | 48 // Reading as much as possible reads the rest of that buffered segment.
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/external/opencv/ |
README.rdoc | 69 To use Java, you have to make a small code change. Eventually we will make this a configurable option without having to make a code change. The reason is because when we send data over a socket from Java to Java it is faster to send serialized buffered images. However, when we send data to C++, we have to send a raw byte array.
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/external/replicaisland/src/com/replica/replicaisland/ |
RenderSystem.java | 21 * Manages a double-buffered queue of renderable objects. The game thread submits drawable objects
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/external/sl4a/Utils/src/com/trilead/ssh2/ |
StreamGobbler.java | 34 * the worker threads. Also, as a side effect, the streams will be buffered (e.g., single byte
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/external/sonic/ |
Sonic.java | 220 // Set the sample rate of the stream. This will cause samples buffered in the stream to be lost. 233 // Set the num channels of the stream. This will cause samples buffered in the stream to be lost. 849 // Resample as many pitch periods as we have buffered on the input. Return 0 if 878 // Resample as many pitch periods as we have buffered on the input. Scale the output by the volume.
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/external/swiftshader/third_party/LLVM/include/llvm/Support/ |
Debug.h | 78 /// stream will install signal handlers to dump any buffered debug
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/external/swiftshader/third_party/LLVM/lib/Support/ |
Debug.cpp | 100 /// dbgs - Return a circular-buffered debug stream.
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/external/toybox/toys/other/ |
vmstat.c | 19 Show processes running and blocked, kilobytes swapped, free, buffered, and
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/external/tremolo/Tremolo/ |
ogg.h | 125 int e_o_s; /* set when we have buffered the last
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/external/webrtc/webrtc/base/ |
asyncpacketsocket.h | 66 // buffered since it is acceptable to drop packets under high load.
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/external/webrtc/webrtc/common_audio/resampler/ |
sinc_resampler.h | 73 // Flush all buffered data and reset internal indices. Not thread safe, do
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/external/webrtc/webrtc/modules/audio_processing/aec/ |
aec_core_internal.h | 100 int system_delay; // Current system delay buffered in AEC.
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/frameworks/av/camera/include/camera/ |
Camera.h | 97 // pass the buffered IGraphicBufferProducer to the camera service
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