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  /external/kernel-headers/original/uapi/linux/netfilter/ipset/
ip_set.h 50 IPSET_CMD_COMMIT = IPSET_CMD_MAX, /* 18: Commit buffered commands */
  /external/libjpeg-turbo/
jcmainct.c 92 /* If we don't have a full iMCU row buffered, return to application for
  /external/libmojo/base/trace_event/
trace_event_android.cc 91 // Delete the buffered trace events as they have been sent to atrace.
  /external/libogg/include/ogg/
ogg.h 72 int e_o_s; /* set when we have buffered the last packet in the
  /external/llvm/include/llvm/Support/
Debug.h 73 /// stream will install signal handlers to dump any buffered debug
  /external/llvm/include/llvm/Target/
TargetSchedule.td 81 int MicroOpBufferSize = -1; // Max micro-ops that can be buffered.
82 int LoopMicroOpBufferSize = -1; // Max micro-ops that can be buffered for
135 // ProcResourceUnits normally model a few buffered resources within an
136 // out-of-order engine. Buffered resources may be held for multiple
  /external/ltp/utils/ffsb-6.0-rc2/
fh.c 45 * to determine if they are to do buffered i/o or normal.
  /external/okhttp/okhttp-android-support/src/test/java/com/squareup/okhttp/android/
HttpResponseCache.java 128 * Force buffered operations to the filesystem. This ensures that responses
  /external/okhttp/okio/
CHANGELOG.md 125 * Methods to read a buffered source fully in UTF-8 or supplied charset.
  /external/okhttp/okio/okio/src/main/java/okio/
DeflaterSink.java 29 * call to {@link #flush} immediately compresses all currently-buffered data;
GzipSink.java 30 * call to {@link #flush} immediately compresses all currently-buffered data;
RealBufferedSink.java 229 // Emit buffered data to the underlying sink. If this fails, we still need
  /external/okhttp/okio/okio/src/test/java/okio/
RealBufferedSourceTest.java 48 // Reading as much as possible reads the rest of that buffered segment.
  /external/opencv/
README.rdoc 69 To use Java, you have to make a small code change. Eventually we will make this a configurable option without having to make a code change. The reason is because when we send data over a socket from Java to Java it is faster to send serialized buffered images. However, when we send data to C++, we have to send a raw byte array.
  /external/replicaisland/src/com/replica/replicaisland/
RenderSystem.java 21 * Manages a double-buffered queue of renderable objects. The game thread submits drawable objects
  /external/sl4a/Utils/src/com/trilead/ssh2/
StreamGobbler.java 34 * the worker threads. Also, as a side effect, the streams will be buffered (e.g., single byte
  /external/sonic/
Sonic.java 220 // Set the sample rate of the stream. This will cause samples buffered in the stream to be lost.
233 // Set the num channels of the stream. This will cause samples buffered in the stream to be lost.
849 // Resample as many pitch periods as we have buffered on the input. Return 0 if
878 // Resample as many pitch periods as we have buffered on the input. Scale the output by the volume.
  /external/swiftshader/third_party/LLVM/include/llvm/Support/
Debug.h 78 /// stream will install signal handlers to dump any buffered debug
  /external/swiftshader/third_party/LLVM/lib/Support/
Debug.cpp 100 /// dbgs - Return a circular-buffered debug stream.
  /external/toybox/toys/other/
vmstat.c 19 Show processes running and blocked, kilobytes swapped, free, buffered, and
  /external/tremolo/Tremolo/
ogg.h 125 int e_o_s; /* set when we have buffered the last
  /external/webrtc/webrtc/base/
asyncpacketsocket.h 66 // buffered since it is acceptable to drop packets under high load.
  /external/webrtc/webrtc/common_audio/resampler/
sinc_resampler.h 73 // Flush all buffered data and reset internal indices. Not thread safe, do
  /external/webrtc/webrtc/modules/audio_processing/aec/
aec_core_internal.h 100 int system_delay; // Current system delay buffered in AEC.
  /frameworks/av/camera/include/camera/
Camera.h 97 // pass the buffered IGraphicBufferProducer to the camera service

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