/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
GLId.java | 26 public void glGenBuffers(int n, int[] buffers, int offset); 30 public void glDeleteBuffers(GL11 gl, int n, int[] buffers, int offset); 32 public void glDeleteFramebuffers(GL11ExtensionPack gl11ep, int n, int[] buffers, int offset);
|
/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/ |
GLId.java | 26 public void glGenBuffers(int n, int[] buffers, int offset); 30 public void glDeleteBuffers(GL11 gl, int n, int[] buffers, int offset); 32 public void glDeleteFramebuffers(GL11ExtensionPack gl11ep, int n, int[] buffers, int offset);
|
/packages/apps/WallpaperPicker/src/com/android/gallery3d/glrenderer/ |
GLId.java | 26 public void glGenBuffers(int n, int[] buffers, int offset); 30 public void glDeleteBuffers(GL11 gl, int n, int[] buffers, int offset); 32 public void glDeleteFramebuffers(GL11ExtensionPack gl11ep, int n, int[] buffers, int offset);
|
/external/ltp/testcases/kernel/device-drivers/v4l/user_space/doc/spec/ |
x5884.htm | 109 memory mapping methods. Buffers are allocated by the application 123 desired buffer type. No buffers are allocated beforehands, 125 buffers with the <CODE 173 > ioctl. Although buffers are commonly cycled, 192 >Filled or displayed buffers are dequeued with the 215 buffers without dequeuing. For once, the buffers remain locked until 222 number of empty buffers, to start capturing and enter the read loop. 225 applications fill and enqueue buffers, when enough buffers are stacke [all...] |
/frameworks/av/services/camera/libcameraservice/device3/ |
Camera3StreamInterface.h | 33 * share buffers with any other stream. It is illegal to register this kind of stream to 54 ALLOCATE_PIPELINE_MAX = 0, // Allocate max buffers used by a given surface 110 * NO_MEMORY in case of an error registering buffers 131 * when no valid buffers have yet been returned to this stream. Prepares 132 * up to maxCount buffers, or the maximum number of buffers needed by the 140 * OK if no more buffers need to be preallocated 158 * Returns OK and transitions to the CONFIGURED state if all buffers 162 * OK if no more buffers need to be preallocated, and transitions 175 * Buffers that have been allocated with prepareNextBuffer remain that way [all...] |
/system/nfc/src/include/ |
gki_target.h | 132 /* TRUE if GKI uses dynamic buffers. */ 137 /* The size of the buffers in pool 0. */ 142 /* The number of buffers in buffer pool 0. */ 152 /* The size of the buffers in pool 1. */ 157 /* The number of buffers in buffer pool 1. */ 167 /* The size of the buffers in pool 2. */ 172 /* The number of buffers in buffer pool 2. */ 182 /* The size of the buffers in pool 3. */ 187 /* The number of buffers in buffer pool 3. */ 210 of TX buffers based on active instances. OBX will only use these if packet siz [all...] |
/hardware/intel/common/omx-components/videocodec/ |
OMXVideoEncoderVP8.cpp | 74 OMX_ERRORTYPE OMXVideoEncoderVP8::ProcessorProcess(OMX_BUFFERHEADERTYPE **buffers, 88 if(buffers[INPORT_INDEX]->nFlags & OMX_BUFFERFLAG_EOS) { 93 if (!buffers[INPORT_INDEX]->nFilledLen) { 98 inBuf.data = buffers[INPORT_INDEX]->pBuffer + buffers[INPORT_INDEX]->nOffset; 99 inBuf.size = buffers[INPORT_INDEX]->nFilledLen; 101 inBuf.timeStamp = buffers[INPORT_INDEX]->nTimeStamp; 125 buffers[OUTPORT_INDEX]->pBuffer + buffers[OUTPORT_INDEX]->nOffset; 127 outBuf.bufferSize = buffers[OUTPORT_INDEX]->nAllocLen - buffers[OUTPORT_INDEX]->nOffset [all...] |
OMXVideoEncoderH263.cpp | 88 OMX_BUFFERHEADERTYPE **buffers, 104 LOGV_IF(buffers[INPORT_INDEX]->nFlags & OMX_BUFFERFLAG_EOS, 107 if (!buffers[INPORT_INDEX]->nFilledLen) { 112 inBuf.data = buffers[INPORT_INDEX]->pBuffer + buffers[INPORT_INDEX]->nOffset; 113 inBuf.size = buffers[INPORT_INDEX]->nFilledLen; 116 inBuf.timeStamp = buffers[INPORT_INDEX]->nTimeStamp; 121 outBuf.data = buffers[OUTPORT_INDEX]->pBuffer + buffers[OUTPORT_INDEX]->nOffset; 122 outBuf.bufferSize = buffers[OUTPORT_INDEX]->nAllocLen - buffers[OUTPORT_INDEX]->nOffset [all...] |
/system/core/fastboot/ |
socket.cpp | 115 bool Send(std::vector<cutils_socket_buffer_t> buffers) override; 141 bool UdpSocket::Send(std::vector<cutils_socket_buffer_t> buffers) { 143 for (const auto& buffer : buffers) { 148 sock_, buffers.data(), buffers.size())) == static_cast<ssize_t>(total_length); 173 bool Send(std::vector<cutils_socket_buffer_t> buffers) override; 196 bool TcpSocket::Send(std::vector<cutils_socket_buffer_t> buffers) { 197 while (!buffers.empty()) { 199 socket_send_buffers_function_(sock_, buffers.data(), buffers.size())) [all...] |
/external/deqp/doc/testspecs/GLES3/ |
functional.buffers.txt | 22 + dEQP-GLES3.functional.buffers.* 25 + Creating and destroying buffers 26 + Mapping buffers 27 - Reading and writing to buffers 32 + Copying buffers
|
/external/harfbuzz_ng/docs/ |
usermanual-buffers-language-script-and-direction.xml | 1 <chapter id="buffers-language-script-and-direction"> 2 <title>Buffers, language, script and direction</title> 9 <section id="creating-and-destroying-buffers"> 10 <title>Creating and destroying buffers</title> 19 buffers), so you don't have to. When you have finished working on
|
/external/mesa3d/src/gallium/auxiliary/pipebuffer/ |
pb_buffer_fenced.h | 32 * "Fenced buffers" is actually a misnomer. They should be referred as 33 * "fenceable buffers", i.e, buffers that can be fenced, but I couldn't find 41 * Usually DMA buffers have a life-time that will extend the life-time of its 66 * List of buffers which are awaiting fence signalling.
|
pb_bufmgr.h | 32 * A buffer manager does only one basic thing: it creates buffers. Actually, 41 * - the pool buffer manager, which keep around a pool of equally sized buffers 78 * Flush all temporary-held buffers. 104 * Manages the allocation of equally sized buffers. It does so by allocating 105 * a single big buffer and divide it equally sized buffers. 118 * It managers buffers of different sizes. It does so by allocating a buffer 160 * This manager keeps a cache of destroyed buffers during a time interval. 172 * This manager is just meant for convenience. It wraps the buffers returned 173 * by another manager in fenced buffers, so that 175 * NOTE: the buffer manager that provides the buffers will be destroye [all...] |
/external/parameter-framework/asio-1.10.6/include/asio/detail/ |
reactive_socket_send_op.hpp | 33 const ConstBufferSequence& buffers, 37 buffers_(buffers), 51 bufs.buffers(), bufs.count(), o->flags_, 69 const ConstBufferSequence& buffers, 72 buffers, flags, &reactive_socket_send_op::do_complete),
|
/external/protobuf/examples/ |
README.txt | 1 This directory contains example code that uses Protocol Buffers to manage an 24 These examples are part of the Protocol Buffers tutorial, located at: 25 https://developers.google.com/protocol-buffers/docs/tutorials 38 First, install the Protocol Buffers compiler (protoc). 39 Then, install the Go Protocol Buffers plugin
|
/external/mesa3d/src/gallium/drivers/svga/ |
svga_pipe_vertex.c | 40 const struct pipe_vertex_buffer *buffers) 48 memcmp(svga->curr.vb, buffers, count * sizeof buffers[0]) == 0) 53 pipe_resource_reference(&svga->curr.vb[i].buffer, buffers[i].buffer); 54 if (svga_buffer_is_user_buffer(buffers[i].buffer)) 62 memcpy(svga->curr.vb, buffers, count * sizeof buffers[0]);
|
svga_resource_buffer.h | 69 * Used for user buffers or for buffers which we know before hand that can 70 * never be used by the virtual hardware directly, such as constant buffers. 94 * Only set for non-user buffers. 121 * Information about uploaded version of user buffers. 127 * We combine multiple user buffers into the same hardware buffer. This 146 * Only set for non-user buffers. 176 * Linked list head, used to gather all buffers with pending dma uploads on 195 * Returns TRUE for user buffers. We may 196 * decide to use an alternate upload path for these buffers [all...] |
/external/webrtc/webrtc/base/ |
sec_buffer.h | 28 // used for buffers returned from SSPI APIs. 42 // A noop delete, for buffers over other 96 // care of deallocating buffers appropriately, as indicated 104 // buffers, all of which are empty and nulled. 111 // Frees all currently used buffers. 138 // Frees all non-NULL security buffers, 149 // Our bundled buffers, each takes care of its own
|
/hardware/intel/common/libva/va/ |
va_tpi.h | 39 VAExternalMemoryCIFrame, /* the memory is from camera frames and buffers points the frame ID list */ 40 VAExternalMemoryUserPointer, /* the memory is malloc-ed and buffers points to the buffers */ 41 VAExternalMemoryKernelDRMBufffer, /* the memory is from kernel DRM buffers and buffers points the 44 VAExternalMemoryAndroidGrallocBuffer, /* the memory is from Android Gralloc memory, and buffers points 65 unsigned long *buffers; /* buffer handles or user pointers */ member in struct:_VASurfaceAttributeTPI
|
/frameworks/native/include/gui/ |
BufferQueueCore.h | 89 // getMinUndequeuedBufferCountLocked returns the minimum number of buffers 94 // getMinMaxBufferCountLocked returns the minimum number of buffers allowed 99 // getMaxBufferCountLocked returns the maximum number of buffers that can be 126 // discardFreeBuffersLocked releases all currently-free buffers held by the 150 // consume image buffers pushed to it using the IGraphicBufferProducer 197 // array is initialized to NULL at construction time, and buffers are 201 // mQueue is a FIFO of queued buffers used in synchronous mode. 232 // mDefaultWidth holds the default width of allocated buffers. It is used 236 // mDefaultHeight holds the default height of allocated buffers. It is used 240 // mDefaultBufferDataSpace holds the default dataSpace of queued buffers [all...] |
/external/mesa3d/src/gallium/drivers/i915/ |
i915_clear.c | 44 i915_clear_emit(struct pipe_context *pipe, unsigned buffers, 61 if (buffers & PIPE_CLEAR_COLOR) { 86 if (buffers & PIPE_CLEAR_DEPTH) { 95 if (buffers & PIPE_CLEAR_STENCIL 107 } else if (buffers & PIPE_CLEAR_STENCIL) { 216 * Clear the given buffers to the specified values. 220 i915_clear_blitter(struct pipe_context *pipe, unsigned buffers, 224 util_clear(pipe, &i915_context(pipe)->framebuffer, buffers, color, depth, 229 i915_clear_render(struct pipe_context *pipe, unsigned buffers, 238 i915_clear_emit(pipe, buffers, color, depth, stencil [all...] |
/docs/source.android.com/src/devices/graphics/ |
arch-bq-gralloc.jd | 31 role is simple: Connect something that generates buffers of graphical data (the 33 processing (the <em>consumer</em>). Nearly everything that moves buffers of 59 still in use. This approach improves latency and throughput as the buffers 62 <p>Some characteristics of the queue, such as the maximum number of buffers it 64 BufferQueue is responsible for allocating buffers as it needs them. Buffers are 66 requests buffers with a different size, old buffers are freed and new buffers 77 would be very inefficient). Instead, buffers are always passed by handle.</p [all...] |
/device/generic/goldfish/camera/ |
media_codecs.xml | 50 <Quirk name="output-buffers-are-unreadable" /> 57 of input buffers using the OMX_UseBuffer(...) API but instead requires 62 of output buffers using the OMX_UseBuffer(...) API but instead requires 65 "output-buffers-are-unreadable" 66 must be advertised if the emitted output buffers of a decoder component 82 <Setting name="max-video-encoder-input-buffers" value="12" />
|
/frameworks/av/media/libstagefright/include/ |
MediaSource.h | 42 // returns. Any buffers the object may be holding onto at the time of 44 // Also, it is imperative that any buffers output by this object and 57 // but should be prepared for buffers of the new configuration. 69 // The consumer of this media source requests that the given buffers 73 // Callee assumes ownership of the buffers if no error is returned. 74 virtual status_t setBuffers(const Vector<MediaBuffer *> & /* buffers */) {
|
/hardware/interfaces/automotive/evs/1.0/default/ |
EvsCamera.h | 74 uint32_t mWidth = 0; // Horizontal pixel count in the buffers 75 uint32_t mHeight = 0; // Vertical pixel count in the buffers 78 uint32_t mStride = 0; // Bytes per line in the buffers 89 std::vector <BufferRecord> mBuffers; // Graphics buffers to transfer images 90 unsigned mFramesAllowed; // How many buffers are we currently using 91 unsigned mFramesInUse; // How many buffers are currently outstanding
|