/external/deqp/modules/gles3/functional/ |
es3fTransformFeedbackTests.cpp | [all...] |
es3fTextureUnitTests.cpp | 266 decl << sglr::pdec::Uniform(transformationName, glu::TYPE_FLOAT_MAT4); [all...] |
/external/deqp/modules/glshared/ |
glsUniformBlockCase.cpp | 700 case glu::TYPE_FLOAT_MAT4: return "mediump float compare_mat4 (highp mat4 a, highp mat4 b) { return compare_vec4(a[0], b[0])*compare_vec4(a[1], b[1])*compare_vec4(a[2], b[2])*compare_vec4(a[3], b[3]); }\n"; 738 case glu::TYPE_FLOAT_MAT4: [all...] |
glsLongStressCase.cpp | 800 case glu::TYPE_FLOAT_MAT4: glUniformMatrix4fv (location, 1, GL_FALSE, &val[0]); break; [all...] |
glsShaderLibraryCase.cpp | 797 case TYPE_FLOAT_MAT4: gl.uniformMatrix4fv(loc, 1, GL_FALSE, &val.elements[elemNdx].float32); break; [all...] |
/external/deqp/external/vulkancts/modules/vulkan/ubo/ |
vktUniformBlockTests.cpp | 381 glu::TYPE_FLOAT_MAT4, [all...] |
/external/deqp/framework/opengl/ |
gluShaderLibrary.cpp | 816 case TOKEN_FLOAT_MAT4: return TYPE_FLOAT_MAT4; [all...] |
/external/deqp/modules/gles31/functional/ |
es31fProgramInterfaceQueryTests.cpp | [all...] |
es31fSSBOLayoutCase.cpp | 822 case glu::TYPE_FLOAT_MAT4: return "bool compare_mat4 (highp mat4 a, highp mat4 b) { return compare_vec4(a[0], b[0])&&compare_vec4(a[1], b[1])&&compare_vec4(a[2], b[2])&&compare_vec4(a[3], b[3]); }\n"; 860 case glu::TYPE_FLOAT_MAT4: [all...] |
/external/deqp/modules/gles2/performance/ |
es2pShaderOperatorTests.cpp | [all...] |
/external/deqp/modules/gles3/performance/ |
es3pShaderOperatorTests.cpp | [all...] |
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
vktShaderExecutor.cpp | 577 case glu::TYPE_FLOAT_MAT4: return VK_FORMAT_R32G32B32A32_SFLOAT; [all...] |
/external/deqp/framework/opengl/simplereference/ |
sglrReferenceContext.cpp | [all...] |