/external/deqp/modules/gles2/functional/ |
es2fTextureUnitTests.cpp | 177 decl << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT); 178 decl << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT); [all...] |
es2fPolygonOffsetTests.cpp | 214 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT) 215 << sglr::pdec::VertexAttribute("a_color", rr::GENERICVECTYPE_FLOAT) [all...] |
es2fClippingTests.cpp | 407 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT) 408 << sglr::pdec::VertexAttribute("a_color", rr::GENERICVECTYPE_FLOAT) 409 << sglr::pdec::VertexAttribute("a_pointSize", rr::GENERICVECTYPE_FLOAT) [all...] |
/external/deqp/modules/gles3/functional/ |
es3fPolygonOffsetTests.cpp | 217 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT) 218 << sglr::pdec::VertexAttribute("a_color", rr::GENERICVECTYPE_FLOAT) [all...] |
es3fTextureUnitTests.cpp | 253 decl << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT); 254 decl << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT); [all...] |
es3fClippingTests.cpp | 410 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT) 411 << sglr::pdec::VertexAttribute("a_color", rr::GENERICVECTYPE_FLOAT) 412 << sglr::pdec::VertexAttribute("a_pointSize", rr::GENERICVECTYPE_FLOAT) [all...] |
/external/swiftshader/src/OpenGL/libGLESv2/ |
libGLESv3.cpp | [all...] |
libGLESv2.cpp | [all...] |
Context.cpp | 231 mState.vertexAttribute[i].mBoundBuffer = nullptr; 809 const VertexAttribute &Context::getVertexAttribState(unsigned int attribNum) const 832 return mState.vertexAttribute; [all...] |
/external/deqp/modules/gles31/functional/ |
es31fDrawTests.cpp | 717 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT) 718 << sglr::pdec::VertexAttribute("a_offset", rr::GENERICVECTYPE_FLOAT) 719 << sglr::pdec::VertexAttribute("a_color", rr::GENERICVECTYPE_FLOAT) [all...] |
/external/swiftshader/src/OpenGL/libGLES_CM/ |
Context.cpp | 266 mState.vertexAttribute[i].mBoundBuffer = nullptr; 872 mState.vertexAttribute[attribNum].mArrayEnabled = enabled; 875 const VertexAttribute &Context::getVertexAttribState(unsigned int attribNum) 877 return mState.vertexAttribute[attribNum]; 883 mState.vertexAttribute[attribNum].mBoundBuffer = boundBuffer; 884 mState.vertexAttribute[attribNum].mSize = size; 885 mState.vertexAttribute[attribNum].mType = type; 886 mState.vertexAttribute[attribNum].mNormalized = normalized; 887 mState.vertexAttribute[attribNum].mStride = stride; 888 mState.vertexAttribute[attribNum].mPointer = pointer [all...] |
/external/deqp/modules/glshared/ |
glsVertexArrayTests.cpp | 1128 decl << sglr::pdec::VertexAttribute(std::string("a_") + de::toString(arrayNdx), mapOutputType(arrays[arrayNdx]->getOutputType())); [all...] |
glsDrawTest.cpp | [all...] |
/external/swiftshader/src/OpenGL/libGL/ |
libGL.cpp | [all...] |
Context.cpp | 181 mState.vertexAttribute[sw::Color0].mCurrentValue[0] = 1.0f; 182 mState.vertexAttribute[sw::Color0].mCurrentValue[1] = 1.0f; 183 mState.vertexAttribute[sw::Color0].mCurrentValue[2] = 1.0f; 184 mState.vertexAttribute[sw::Color0].mCurrentValue[3] = 1.0f; 185 mState.vertexAttribute[sw::Normal].mCurrentValue[0] = 0.0f; 186 mState.vertexAttribute[sw::Normal].mCurrentValue[1] = 0.0f; 187 mState.vertexAttribute[sw::Normal].mCurrentValue[2] = 1.0f; 188 mState.vertexAttribute[sw::Normal].mCurrentValue[3] = 0.0f; 189 mState.vertexAttribute[sw::TexCoord0].mCurrentValue[0] = 0.0f; 190 mState.vertexAttribute[sw::TexCoord0].mCurrentValue[1] = 0.0f [all...] |