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  /external/flac/libFLAC/
window.c 71 window[n] = (FLAC__real)(0.62f - 0.48f * fabs((float)n/(float)N-0.5f) - 0.38f * cos(2.0f * M_PI * ((float)n/(float)N)));
80 window[n] = (FLAC__real)(0.42f - 0.5f * cos(2.0f * M_PI * n / N) + 0.08f * cos(4.0f * M_PI * n / N));
90 window[n] = (FLAC__real)(0.35875f - 0.48829f * cos(2.0f * M_PI * n / N) + 0.14128f * cos(4.0f * M_PI * n / N) - 0.01168f * cos(6.0f * M_PI * n / N));
112 window[n] = (FLAC__real)(1.0f - 1.93f * cos(2.0f * M_PI * n / N) + 1.29f * cos(4.0f * M_PI * n / N) - 0.388f * cos(6.0f * M_PI * n / N) + 0.0322f * cos(8.0f * M_PI * n / N))
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  /external/skia/gm/
strokedlines.cpp 25 SkScalar cos, sin; local
28 sin = SkScalarSinCos(angle + (SK_ScalarPI/4), &cos);
30 cos *= kRadius / 2.0f;
34 p.lineTo(offset.fX + cos, offset.fY + sin);
38 sin = SkScalarSinCos(angle - (SK_ScalarPI/4), &cos);
40 cos *= kRadius / 2.0f;
44 p.lineTo(offset.fX + cos, offset.fY + sin);
53 SkScalar sin, cos, angle = 0.0f; local
55 sin = SkScalarSinCos(angle, &cos);
57 cos *= kRadius
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  /prebuilts/go/darwin-x86/src/math/
sincos.go 9 // Sincos returns Sin(x), Cos(x).
15 func Sincos(x float64) (sin, cos float64)
17 func sincos(x float64) (sin, cos float64) {
57 cos = 1.0 - 0.5*zz + zz*zz*((((((_cos[0]*zz)+_cos[1])*zz+_cos[2])*zz+_cos[3])*zz+_cos[4])*zz+_cos[5])
60 sin, cos = cos, sin
63 cos = -cos
j1.go 34 // j1(x) = sqrt(2/(pi*x))*(p1(x)*cos(x1)-q1(x)*sin(x1))
35 // y1(x) = sqrt(2/(pi*x))*(p1(x)*sin(x1)+q1(x)*cos(x1))
36 // where x1 = x-3*pi/4. It is better to compute sin(x1),cos(x1)
38 // cos(x1) = cos(x)cos(3pi/4)+sin(x)sin(3pi/4)
39 // = 1/sqrt(2) * (sin(x) - cos(x))
40 // sin(x1) = sin(x)cos(3pi/4)-cos(x)sin(3pi/4)
41 // = -1/sqrt(2) * (sin(x) + cos(x)
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j0.go 34 // j0(x) = sqrt(2/(pi*x))*(p0(x)*cos(x0)-q0(x)*sin(x0))
35 // where x0 = x-pi/4. It is better to compute sin(x0),cos(x0)
37 // cos(x0) = cos(x)cos(pi/4)+sin(x)sin(pi/4)
38 // = 1/sqrt(2) * (cos(x) + sin(x))
39 // sin(x0) = sin(x)cos(pi/4)-cos(x)sin(pi/4)
40 // = 1/sqrt(2) * (sin(x) - cos(x))
42 // sin(x) +- cos(x) = -cos(2x)/(sin(x) -+ cos(x)
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  /prebuilts/go/linux-x86/src/math/
sincos.go 9 // Sincos returns Sin(x), Cos(x).
15 func Sincos(x float64) (sin, cos float64)
17 func sincos(x float64) (sin, cos float64) {
57 cos = 1.0 - 0.5*zz + zz*zz*((((((_cos[0]*zz)+_cos[1])*zz+_cos[2])*zz+_cos[3])*zz+_cos[4])*zz+_cos[5])
60 sin, cos = cos, sin
63 cos = -cos
j1.go 34 // j1(x) = sqrt(2/(pi*x))*(p1(x)*cos(x1)-q1(x)*sin(x1))
35 // y1(x) = sqrt(2/(pi*x))*(p1(x)*sin(x1)+q1(x)*cos(x1))
36 // where x1 = x-3*pi/4. It is better to compute sin(x1),cos(x1)
38 // cos(x1) = cos(x)cos(3pi/4)+sin(x)sin(3pi/4)
39 // = 1/sqrt(2) * (sin(x) - cos(x))
40 // sin(x1) = sin(x)cos(3pi/4)-cos(x)sin(3pi/4)
41 // = -1/sqrt(2) * (sin(x) + cos(x)
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j0.go 34 // j0(x) = sqrt(2/(pi*x))*(p0(x)*cos(x0)-q0(x)*sin(x0))
35 // where x0 = x-pi/4. It is better to compute sin(x0),cos(x0)
37 // cos(x0) = cos(x)cos(pi/4)+sin(x)sin(pi/4)
38 // = 1/sqrt(2) * (cos(x) + sin(x))
39 // sin(x0) = sin(x)cos(pi/4)-cos(x)sin(pi/4)
40 // = 1/sqrt(2) * (sin(x) - cos(x))
42 // sin(x) +- cos(x) = -cos(2x)/(sin(x) -+ cos(x)
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  /frameworks/base/tools/layoutlib/bridge/src/android/view/
RectShadowPainter.java 99 ret[points][0] = (float) (left - radius + radius * Math.cos(RADIANS_STEP * i));
100 ret[points][1] = (float) (bottom + radius - radius * Math.cos(RADIANS_STEP * i));
106 ret[points][0] = (float) (left + radius - radius * Math.cos(RADIANS_STEP * i));
107 ret[points][1] = (float) (top + radius - radius * Math.cos(RADIANS_STEP * i));
113 ret[points][0] = (float) (right + radius - radius * Math.cos(RADIANS_STEP * i));
114 ret[points][1] = (float) (top + radius + radius * Math.cos(RADIANS_STEP * i));
120 ret[points][0] = (float) (right - radius + radius * Math.cos(RADIANS_STEP * i));
121 ret[points][1] = (float) (bottom - radius + radius * Math.cos(RADIANS_STEP * i));
  /toolchain/binutils/binutils-2.25/gas/testsuite/gas/tic54x/
math.s 10 .float $cos(0.0)
  /bionic/libm/
sincos.c 33 // -fno-builtin-sin or -fno-builtin-cos can disable sincos optimization,
40 *p_cos = cos(x);
  /bionic/libm/upstream-freebsd/lib/msun/src/
s_ccosh.c 31 * = cosh(x) cos(y) + i sinh(x) sin(y).
69 return (CMPLX(cosh(x) * cos(y), sinh(x) * sin(y)));
75 return (CMPLX(h * cos(y), copysign(h, x) * sin(y)));
83 return (CMPLX(h * h * cos(y), h * sin(y)));
128 * cosh(+-Inf + I y) = +Inf cos(y) +- I Inf sin(y)
133 return (CMPLX(INFINITY * cos(y), x * sin(y)));
s_csinh.c 31 * = sinh(x) cos(y) + i cosh(x) sin(y).
69 return (CMPLX(sinh(x) * cos(y), cosh(x) * sin(y)));
75 return (CMPLX(copysign(h, x) * cos(y), h * sin(y)));
83 return (CMPLX(h * cos(y), h * h * sin(y)));
127 * sinh(+-Inf + I y) = +-Inf cos(y) + I Inf sin(y)
132 return (CMPLX(x * cos(y), INFINITY * sin(y)));
  /external/eigen/unsupported/doc/examples/
MatrixSine.cpp 14 MatrixXd cosA = A.cos();
15 std::cout << "cos(A) = \n" << cosA << "\n\n";
17 // The matrix functions satisfy sin^2(A) + cos^2(A) = I,
19 std::cout << "sin^2(A) + cos^2(A) = \n" << sinA*sinA + cosA*cosA << "\n\n";
  /external/wycheproof/java/com/google/security/wycheproof/testcases/
CipherOutputStreamTest.java 109 CipherOutputStream cos = new CipherOutputStream(os, cipher); local
110 cos.write(t.pt);
111 cos.close();
123 CipherOutputStream cos = new CipherOutputStream(os, cipher); local
124 cos.write(t.ct);
125 cos.close();
139 CipherOutputStream cos = new CipherOutputStream(os, cipher); local
140 cos.write(ct);
142 // cos.close() should call cipher.doFinal().
143 cos.close()
170 CipherOutputStream cos = new CipherOutputStream(os, cipher); local
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  /device/linaro/bootloader/edk2/StdLib/LibC/Math/
s_cos.c 18 /* cos(x)
27 * Let S,C and T denote the sin, cos and tan respectively on
32 * n sin(x) cos(x) tan(x)
41 * Let trig be any of sin, cos, or tan.
53 cos(double x) function
65 /* cos(Inf or NaN) is NaN */
  /external/apache-commons-math/src/main/java/org/apache/commons/math/complex/
ComplexUtils.java 43 * computed as <code>r&middot;cos(theta) + r&middot;sin(theta)i</code></p>
69 return new Complex(r * FastMath.cos(theta), r * FastMath.sin(theta));
  /external/apache-commons-math/src/main/java/org/apache/commons/math/optimization/fitting/
HarmonicFunction.java 23 /** Harmonic function of the form <code>f (t) = a cos (&omega; t + &phi;)</code>.
51 return a * FastMath.cos(omega * x + phi);
  /external/libvorbis/test/
util.c 41 data [k] *= maximum * (0.5 - 0.5 * cos (2.0 * M_PI * k / ((len) - 1))) ;
  /external/ltp/testcases/kernel/fs/fs-bench/
boxmuler.c 21 z = sqrt(-2.0 * log(u1)) * cos(M_2PI * u2);
  /frameworks/base/core/java/android/view/animation/
AccelerateDecelerateInterpolator.java 41 return (float)(Math.cos((input + 1) * Math.PI) / 2.0f) + 0.5f;
  /prebuilts/ndk/r10/sources/cxx-stl/stlport/stlport/stl/config/
_como.h 87 # define cosl cos
115 # define cosf cos
116 # define cosl cos
161 # define cosl cos
  /prebuilts/ndk/r11/sources/cxx-stl/stlport/src/
complex_trig.cpp 70 ::cos(z._M_re) * ::sinh(z._M_im));
85 // cos
88 return complex<_Tp>(::cos(z._M_re) * ::cosh(z._M_im),
92 _STLP_DECLSPEC complex<float> _STLP_CALL cos(const complex<float>& z) function
95 _STLP_DECLSPEC complex<double> _STLP_CALL cos(const complex<double>& z) function
99 _STLP_DECLSPEC complex<long double> _STLP_CALL cos(const complex<long double>& z) function
113 _Tp den = ::cos(re2) + ::cosh(im2);
133 return complex<_Tp>(::sinh(z._M_re) * ::cos(z._M_im),
152 return complex<_Tp>(::cosh(z._M_re) * ::cos(z._M_im),
176 _Tp den = ::cosh(re2) + ::cos(im2)
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  /prebuilts/ndk/r11/sources/cxx-stl/stlport/stlport/stl/config/
_como.h 87 # define cosl cos
115 # define cosf cos
116 # define cosl cos
161 # define cosl cos
  /prebuilts/ndk/r13/sources/cxx-stl/stlport/src/
complex_trig.cpp 70 ::cos(z._M_re) * ::sinh(z._M_im));
85 // cos
88 return complex<_Tp>(::cos(z._M_re) * ::cosh(z._M_im),
92 _STLP_DECLSPEC complex<float> _STLP_CALL cos(const complex<float>& z) function
95 _STLP_DECLSPEC complex<double> _STLP_CALL cos(const complex<double>& z) function
99 _STLP_DECLSPEC complex<long double> _STLP_CALL cos(const complex<long double>& z) function
113 _Tp den = ::cos(re2) + ::cosh(im2);
133 return complex<_Tp>(::sinh(z._M_re) * ::cos(z._M_im),
152 return complex<_Tp>(::cosh(z._M_re) * ::cos(z._M_im),
176 _Tp den = ::cosh(re2) + ::cos(im2)
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