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  /external/deqp/modules/gles31/functional/
es31fShaderCommonFunctionTests.cpp 75 template<> inline deUint32 randomScalar (de::Random& rnd, deUint32 minValue, deUint32 maxValue) { return minValue + rnd.getUint32() % (maxValue - minValue + 1); }
891 const deUint32 mantissa = !isInf ? ((1u<<22) | (rnd.getUint32() & mantissaMask)) : 0;
892 const deUint32 exp = !isNan && !isInf ? (rnd.getUint32() & 0x7fu) : 0xffu;
893 const deUint32 sign = rnd.getUint32() & 0x1u;
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es31fBasicComputeShaderTests.cpp 158 inputValues[ndx] = rnd.getUint32();
278 inputValues[ndx] = rnd.getUint32();
404 inputValues[ndx] = rnd.getUint32();
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es31fMultisampleTests.cpp     [all...]
es31fDrawBuffersIndexedTests.cpp     [all...]
es31fOpaqueTypeIndexingTests.cpp 481 *((deUint32*)access.getDataPtr() + ndx) = rnd.getUint32();
856 inValues[instanceNdx] = rnd.getUint32();
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es31fShaderAtomicOpTests.cpp 600 *(deUint32*)((deUint8*)inputs + stride*(groupOffset+localNdx)) = (rnd.getUint32() & valueMask) | groupMask;
740 *(deUint32*)((deUint8*)inputs + stride*(groupOffset)) = rnd.getUint32();
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  /external/deqp/modules/gles3/functional/
es3fShaderCommonFunctionTests.cpp 71 template<> inline deUint32 randomScalar (de::Random& rnd, deUint32 minValue, deUint32 maxValue) { return minValue + rnd.getUint32() % (maxValue - minValue + 1); }
813 const deUint32 mantissa = !isInf ? ((1u<<22) | (rnd.getUint32() & mantissaMask)) : 0;
814 const deUint32 exp = !isNan && !isInf ? (rnd.getUint32() & 0x7fu) : 0xffu;
815 const deUint32 sign = rnd.getUint32() & 0x1u;
894 const deUint32 mantissa = !isInf ? ((1u<<22) | (rnd.getUint32() & mantissaMask)) : 0;
895 const deUint32 exp = !isNan && !isInf ? (rnd.getUint32() & 0x7fu) : 0xffu;
896 const deUint32 sign = rnd.getUint32() & 0x1u;
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es3fTransformFeedbackTests.cpp 565 case glu::PRECISION_LOWP: *comp = (int)signExtend(rnd.getUint32()&0xff, 8); break;
566 case glu::PRECISION_MEDIUMP: *comp = (int)signExtend(rnd.getUint32()&0xffff, 16); break;
567 case glu::PRECISION_HIGHP: *comp = (int)rnd.getUint32(); break;
577 case glu::PRECISION_LOWP: *comp = rnd.getUint32()&0xff; break;
578 case glu::PRECISION_MEDIUMP: *comp = rnd.getUint32()&0xffff; break;
579 case glu::PRECISION_HIGHP: *comp = rnd.getUint32(); break;
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es3fBufferWriteTests.cpp 487 fillWithRandomBytes(m_refBuffer.getPtr(), size, rnd.getUint32());
503 fillWithRandomBytes(m_refBuffer.getPtr()+offset, size, rnd.getUint32());
es3fASTCDecompressionCases.cpp 333 const RandomViewport viewport (renderCtx.getRenderTarget(), textureWidth, textureHeight, m_rnd.getUint32());
es3fTextureWrapTests.cpp 224 data[i] = rnd.getUint32() & 0xff;
es3fDepthStencilTests.cpp 765 params.stencil[ndx].compareMask = rnd.getUint32();
769 params.stencil[ndx].writeMask = rnd.getUint32();
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es3fTextureUnitTests.cpp 888 deUint32 rgb = rnd.getUint32() & 0x00ffffff;
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  /external/deqp/external/vulkancts/modules/vulkan/memory/
vktMemoryPipelineBarrierTests.cpp     [all...]
vktMemoryMappingTests.cpp     [all...]
  /external/deqp/modules/gles2/functional/
es2fTextureUnitTests.cpp 694 deUint32 rgb = rnd.getUint32() & 0x00ffffff;
700 alpha0 &= rnd.getUint32();
744 m_shader = new MultiTexShader(rnd.getUint32(), m_numUnits, unitTypes);
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es2fBufferWriteTests.cpp 475 fillWithRandomBytes(m_refBuffer.getPtr(), size, rnd.getUint32());
491 fillWithRandomBytes(m_refBuffer.getPtr()+offset, size, rnd.getUint32());
es2fDepthStencilTests.cpp 765 params.stencil[ndx].compareMask = rnd.getUint32();
769 params.stencil[ndx].writeMask = rnd.getUint32();
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  /external/deqp/modules/gles2/performance/
es2pDrawCallBatchingTests.cpp 301 data.push_back((deInt8)m_rnd.getUint32());
341 data.push_back((deInt8)m_rnd.getUint32());
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  /external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
vktShaderCommonFunctionTests.cpp     [all...]
  /external/deqp/modules/egl/
teglColorClearCase.cpp 96 tcu::RGBA col (rnd.getUint32());
teglQueryConfigTests.cpp 114 for (size_t ndx = 0; ndx < magicBuffer.size(); ndx++) magicBuffer[ndx] = rnd.getUint32();
  /external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineImageUtil.cpp 903 format, tcu::TexDecompressionParams::ASTCMODE_LDR, random.getUint32());
911 compressedData[byteNdx] = 0xFF & random.getUint32();
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  /external/deqp/external/vulkancts/modules/vulkan/compute/
vktComputeBasicComputeShaderTests.cpp 725 *bufferPtr++ = rnd.getUint32();
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  /external/deqp/modules/gles2/stress/
es2sSpecialFloatTests.cpp     [all...]

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