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refs:opengl
(Results
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/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/
GL2CameraEye.java
34
import android.
opengl
.GLES20;
35
import android.
opengl
.GLSurfaceView;
36
import android.
opengl
.GLUtils;
37
import android.
opengl
.Matrix;
334
* so let's be safe and use synchronize. No
OpenGL
calls can be done here.
/packages/apps/Gallery2/src/com/android/gallery3d/ui/
EdgeView.java
20
import android.
opengl
.Matrix;
/platform_testing/tests/perf/PerformanceLaunch/src/com/android/performanceLaunch/helper/
Square.java
24
import android.
opengl
.GLES20;
27
* A two-dimensional square for use as a drawn object in
OpenGL
ES 2.0.
28
* Source : development/samples/
OpenGL
/HelloOpenGLES20
78
* Sets up the drawing object data for use in an
OpenGL
ES context.
99
// prepare shaders and
OpenGL
program
107
mProgram = GLES20.glCreateProgram(); // create empty
OpenGL
Program
110
GLES20.glLinkProgram(mProgram); // create
OpenGL
program executables
114
* Encapsulates the
OpenGL
ES instructions for drawing this shape.
119
// Add program to
OpenGL
environment
/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/sixdof/Renderer/
ComplexMovementRenderer.java
33
import android.
opengl
.GLES20;
34
import android.
opengl
.Matrix;
/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/sixdof/Renderer/Renderable/
RingRenderable.java
28
import android.
opengl
.GLES20;
29
import android.
opengl
.Matrix;
/development/samples/Compass/src/com/example/android/compass/
CompassActivity.java
34
import android.
opengl
.GLSurfaceView;
35
import android.
opengl
.GLSurfaceView.Renderer;
143
* By default,
OpenGL
enables features that improve quality
150
* Some one-time
OpenGL
initialization can be made here
/external/replicaisland/src/com/replica/replicaisland/
TextureLibrary.java
29
import android.
opengl
.GLU;
30
import android.
opengl
.GLUtils;
88
/** Loads all unloaded textures into
OpenGL
memory. Already-loaded textures are ignored. */
97
/** Flushes all textures from
OpenGL
memory */
126
/** Loads a bitmap into
OpenGL
and sets up the common parameters for 2D texture maps. */
/frameworks/base/core/java/android/hardware/camera2/legacy/
SurfaceTextureRenderer.java
23
import android.
opengl
.EGL14;
24
import android.
opengl
.EGLConfig;
25
import android.
opengl
.EGLContext;
26
import android.
opengl
.EGLDisplay;
27
import android.
opengl
.EGLSurface;
28
import android.
opengl
.GLES11Ext;
29
import android.
opengl
.GLES20;
30
import android.
opengl
.Matrix;
[
all
...]
/frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/
TestLatencyView.java
20
import android.
opengl
.GLSurfaceView;
36
import android.
opengl
.GLES20;
40
* displaying an
OpenGL
animation. This allows the animation to run in a
/frameworks/native/opengl/tools/glgen/stubs/egl/
EGL14Header.java-if
19
package android.
opengl
;
/frameworks/native/opengl/tools/glgen/stubs/gles11/
GLES11ExtHeader.java-if
20
package android.
opengl
;
GLES11Header.java-if
20
package android.
opengl
;
/packages/experimental/CameraPreviewTest/src/com/example/android/videochatcameratest/
SurfaceTextureView.java
8
import android.
opengl
.GLES20;
9
import android.
opengl
.GLSurfaceView;
201
* @see android.
opengl
.GLSurfaceView.Renderer#onSurfaceChanged(javax.microedition.khronos.opengles.GL10, int, int)
/cts/tests/tests/openglperf/src/android/openglperf/cts/
PlanetsRenderer.java
24
import android.
opengl
.GLES20;
25
import android.
opengl
.GLUtils;
26
import android.
opengl
.Matrix;
39
*
OpenGl
renderer rendering given number of planets with different GL configuration.
/development/samples/ApiDemos/src/com/example/android/apis/graphics/
CubeMapActivity.java
36
import android.
opengl
.GLSurfaceView;
37
import android.
opengl
.GLU;
38
import android.
opengl
.GLUtils;
46
* high-end
OpenGL
ES 1.x GPUs.
MatrixPaletteRenderer.java
35
import android.
opengl
.GLSurfaceView;
36
import android.
opengl
.GLU;
37
import android.
opengl
.GLUtils;
236
* By default,
OpenGL
enables features that improve quality
243
* Some one-time
OpenGL
initialization can be made here
300
* By default,
OpenGL
enables features that improve quality
TouchRotateActivity.java
21
import android.
opengl
.GLSurfaceView;
32
* that uses
OpenGL
drawing into a dedicated surface.
189
* By default,
OpenGL
enables features that improve quality
196
* Some one-time
OpenGL
initialization can be made here
/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/sixdof/Renderer/RenderUtils/
ModelMatrixCalculator.java
23
import android.
opengl
.Matrix;
67
* @param translationInOpenGlCoordinates latest translation from pose data in
OpenGl
coordinate
/cts/tests/tests/view/src/android/view/cts/
GLProducerThread.java
19
import android.
opengl
.GLUtils;
/developers/build/prebuilts/gradle/MediaEffects/Application/src/main/java/com/example/android/mediaeffects/
TextureRenderer.java
19
import android.
opengl
.GLES20;
/developers/samples/android/media/MediaEffects/Application/src/main/java/com/example/android/mediaeffects/
TextureRenderer.java
19
import android.
opengl
.GLES20;
/development/samples/ApiDemos/src/com/example/android/apis/os/
RotationVectorDemo.java
29
import android.
opengl
.GLSurfaceView;
/development/samples/HelloEffects/src/com/example/android/mediafx/
TextureRenderer.java
19
import android.
opengl
.GLES20;
/development/samples/browseable/MediaEffects/src/com.example.android.mediaeffects/
TextureRenderer.java
19
import android.
opengl
.GLES20;
/external/deqp/scripts/egl/
proc_address_tests.py
27
from
opengl
.src_util import getGLRegistry
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