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refs:opengl
(Results
276 - 300
of
386
) sorted by null
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/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/sixdof/Utils/
MathsUtils.java
18
import android.
opengl
.Matrix;
44
* Converts from float array in 6DoF coordinate system to a Vector3 in
OpenGl
coordinate
48
* @return the Vector3 in
OpenGL
coord system.
51
// Have to swap Y and Z as they are different in
OpenGl
and 6DoF. Also invert Z.
141
* A function to convert a quaternion to quaternion Matrix. Please note that
Opengl
.Matrix is
/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/sixdof/Utils/Path/
RobustnessPath.java
26
import android.
opengl
.Matrix;
/cts/hostsidetests/sustainedperf/shadertoy_android/src/
GLtestView.java
37
import android.
opengl
.GLSurfaceView;
51
*
OpenGL
ES 2.0 rendering into a GL Surface. Note the following important
113
Log.w(TAG, "creating
OpenGL
ES 3.0 context");
/cts/tests/tests/opengl/src/android/opengl/cts/
ColorBufferTest.java
16
package android.
opengl
.cts;
NativeColorBufferTest.java
16
package android.
opengl
.cts;
OpenGlEsVersionTest.java
17
package android.
opengl
.cts;
56
// TODO: switch to android.
opengl
.EGL14/EGLExt and use the constants from there
81
assertEquals("Reported
OpenGL
ES version from ActivityManager differs from PackageManager",
114
assertTrue("
OpenGL
ES version 3.1+ is missing extension " + requiredList[i],
133
assertFalse("FEATURE_OPENGLES_EXTENSION_PACK is available without
OpenGL
ES 3.1+",
144
+ (hasAepExtension ? "" : "not ") + "in the
OpenGL
ES extension list.",
158
assertTrue("
OpenGL
ES version 3.2 or higher is required for VR high-performance devices " +
204
/** @return
OpenGL
ES major version 1, 2, or 3 or some non-positive number for error */
272
return 1 << 16; // Lack of property means
OpenGL
ES version 1
286
return 1 << 16; // Lack of property means
OpenGL
ES version
[
all
...]
/development/samples/ApiDemos/src/com/example/android/apis/app/
PresentationWithMediaRouterActivity.java
30
import android.
opengl
.GLSurfaceView;
/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
MatrixStack.java
19
import android.
opengl
.Matrix;
25
* A matrix stack, similar to
OpenGL
ES's internal matrix stack.
/frameworks/base/core/jni/
Android.mk
176
android/
opengl
/poly_clip.cpp.arm \
177
android/
opengl
/util.cpp \
/frameworks/base/media/mca/filterfw/java/android/filterfw/core/
GLFrame.java
26
import android.
opengl
.GLES20;
ShaderProgram.java
26
import android.
opengl
.GLES20;
/frameworks/base/opengl/java/android/opengl/
EGL14.java
19
package android.
opengl
;
ETC1Util.java
17
package android.
opengl
;
32
* Convenience method to load an ETC1 texture whether or not the active
OpenGL
context
52
* Convenience method to load an ETC1 texture whether or not the active
OpenGL
context
94
* Check if ETC1 texture compression is supported by the active
OpenGL
ES context.
95
* @return true if the active
OpenGL
ES context supports ETC1 texture compression.
/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/
UploadedTexture.java
21
import android.
opengl
.GLUtils;
/frameworks/native/opengl/tests/gl2_jni/src/com/android/gl2jni/
GL2JNIView.java
36
import android.
opengl
.GLSurfaceView;
50
* displaying an
OpenGL
animation. This allows the animation to run in a
81
Log.w(TAG, "creating
OpenGL
ES 2.0 context");
/frameworks/native/opengl/tests/gl_perfapp/src/com/android/glperf/
GLPerfView.java
36
import android.
opengl
.GLSurfaceView;
50
* displaying an
OpenGL
animation. This allows the animation to run in a
81
Log.w(TAG, "creating
OpenGL
ES 2.0 context");
/frameworks/native/opengl/tests/gldual/src/com/android/gldual/
GLDualGL2View.java
42
import android.
opengl
.GLSurfaceView;
48
* displaying an
OpenGL
animation. This allows the animation to run in a
84
Log.w(TAG, "creating
OpenGL
ES 2.0 context");
/frameworks/native/opengl/tests/lighting1709/src/com/android/lightingtest/
ClearActivity.java
29
import android.
opengl
.GLSurfaceView;
/frameworks/native/opengl/tests/testViewport/src/com/android/test/
TestView.java
40
import android.
opengl
.GLSurfaceView;
53
* displaying an
OpenGL
animation. This allows the animation to run in a
/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/
UploadedTexture.java
21
import android.
opengl
.GLUtils;
/sdk/apps/DeviceConfig/src/com/example/android/deviceconfig/
MyActivity.java
24
import android.
opengl
.GLSurfaceView;
/build/soong/cc/config/
global.go
113
"frameworks/native/
opengl
/include",
/cts/tests/tests/security/src/android/security/cts/
StagefrightTest.java
38
import android.
opengl
.GLES20;
39
import android.
opengl
.GLES11Ext;
/frameworks/native/opengl/tools/glgen/stubs/gles11/
GLES10Header.java-if
20
package android.
opengl
;
GLES20Header.java-if
20
package android.
opengl
;
22
/**
OpenGL
ES 2.0
Completed in 811 milliseconds
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