/development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/ |
GLES20TriangleRenderer.java | 178 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); 179 if (pixelShader == 0) { 187 GLES20.glAttachShader(program, pixelShader);
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/frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/ |
TestLatencyView.java | 192 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); 193 if (pixelShader == 0) { 201 GLES20.glAttachShader(program, pixelShader); 202 checkGlError("glAttachShader pixelShader");
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/packages/experimental/CameraPreviewTest/src/com/example/android/videochatcameratest/ |
SurfaceTextureView.java | 64 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); 65 if (pixelShader == 0) { 73 GLES20.glAttachShader(program, pixelShader);
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/external/swiftshader/src/OpenGL/libGL/ |
Device.cpp | 22 #include "Shader/PixelShader.hpp" 125 pixelShader = 0; 411 void Device::setPixelShader(PixelShader *pixelShader) 413 this->pixelShader = pixelShader; 633 if(pixelShader) 640 Renderer::setPixelShader(pixelShader); // Loads shader constants set with DEF 641 pixelShaderConstantsFDirty = pixelShader->dirtyConstantsF; // Shader DEF'ed constants are dirty
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/external/webrtc/webrtc/modules/video_render/android/ |
video_render_opengles20.cc | 275 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource); 276 if (!pixelShader) { 284 glAttachShader(program, pixelShader);
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
GLDepthTestActivity.java | 287 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); 288 if (pixelShader == 0) { 296 GLES20.glAttachShader(program, pixelShader);
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/frameworks/native/opengl/tests/gl2_basic/ |
gl2_basic.cpp | 113 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource); 114 if (!pixelShader) { 122 glAttachShader(program, pixelShader);
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/frameworks/native/opengl/tests/gl_perf/ |
fill_common.cpp | 71 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource); 72 if (!pixelShader) { 80 glAttachShader(program, pixelShader);
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/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/ |
MyGLSurfaceView.java | 257 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); 258 if (pixelShader == 0) { 266 GLES20.glAttachShader(program, pixelShader);
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/external/swiftshader/src/OpenGL/libGLESv2/ |
Device.hpp | 53 virtual void setPixelShader(sw::PixelShader *shader); 83 sw::PixelShader *pixelShader;
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Device.cpp | 22 #include "Shader/PixelShader.hpp" 126 pixelShader = nullptr; 332 void Device::setPixelShader(PixelShader *pixelShader) 334 this->pixelShader = pixelShader; 739 if(pixelShader) 746 Renderer::setPixelShader(pixelShader); // Loads shader constants set with DEF 747 pixelShaderConstantsFDirty = pixelShader->dirtyConstantsF; // Shader DEF'ed constants are dirty
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/cts/tests/tests/opengl/src/android/opengl/cts/ |
CompressedTextureSurfaceView.java | 359 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); 360 if (pixelShader == 0) { 368 GLES20.glAttachShader(program, pixelShader);
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/cts/tests/tests/openglperf/src/android/openglperf/cts/ |
PlanetsRenderer.java | 323 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); 324 if (pixelShader == 0) { 332 GLES20.glAttachShader(program, pixelShader);
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/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/ |
GL2CameraEye.java | 404 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); 405 if (pixelShader == 0) { 413 GLES20.glAttachShader(program, pixelShader);
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/frameworks/native/opengl/tests/gl2_copyTexImage/ |
gl2_copyTexImage.cpp | 108 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource); 109 if (!pixelShader) { 117 glAttachShader(program, pixelShader);
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/frameworks/native/opengl/tests/gl2_yuvtex/ |
gl2_yuvtex.cpp | 124 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource); 125 if (!pixelShader) { 133 glAttachShader(program, pixelShader);
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/external/swiftshader/src/D3D9/ |
Direct3DStateBlock9.hpp | 170 Direct3DPixelShader9 *pixelShader;
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Direct3DDevice9.cpp | 83 pixelShader = 0; 249 if(pixelShader) 251 pixelShader->unbind(); 252 pixelShader = 0; 699 if(!sw::PixelShader::validate(function) || function[0] > pixelShaderVersionX) [all...] |
/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/ |
VideoDumpView.java | 624 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); 625 if (pixelShader == 0) { 633 GLES20.glAttachShader(program, pixelShader);
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/external/swiftshader/src/Renderer/ |
QuadRasterizer.cpp | 31 QuadRasterizer::QuadRasterizer(const PixelProcessor::State &state, const PixelShader *pixelShader) : state(state), shader(pixelShader)
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Context.hpp | 28 class PixelShader; 479 const PixelShader *pixelShader;
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Renderer.hpp | 32 class PixelShader; 359 virtual void setPixelShader(const PixelShader *shader); 423 void loadConstants(const PixelShader *pixelShader);
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
ImageShader.java | 710 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); 711 if (pixelShader == 0) { 720 GLES20.glAttachShader(program, pixelShader); 734 GLES20.glDeleteShader(pixelShader);
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/external/swiftshader/src/OpenGL/compiler/ |
OutputASM.cpp | 215 sw::PixelShader *Shader::getPixelShader() const 308 pixelShader = 0; 314 pixelShader = shaderObject->getPixelShader(); [all...] |
/cts/tests/camera/src/android/hardware/cts/ |
CameraGLTest.java | [all...] |