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  /prebuilts/ndk/r11/platforms/android-18/arch-arm/usr/include/GLES3/
gl3.h 432 /* Shader Source */
438 /* Shader Binary */
442 /* Shader Precision-Specified Types */
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  /prebuilts/ndk/r11/platforms/android-18/arch-mips/usr/include/GLES3/
gl3.h 432 /* Shader Source */
438 /* Shader Binary */
442 /* Shader Precision-Specified Types */
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  /prebuilts/ndk/r11/platforms/android-18/arch-x86/usr/include/GLES3/
gl3.h 432 /* Shader Source */
438 /* Shader Binary */
442 /* Shader Precision-Specified Types */
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  /prebuilts/ndk/r11/platforms/android-19/arch-arm/usr/include/GLES3/
gl3.h 432 /* Shader Source */
438 /* Shader Binary */
442 /* Shader Precision-Specified Types */
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  /prebuilts/ndk/r11/platforms/android-19/arch-mips/usr/include/GLES3/
gl3.h 432 /* Shader Source */
438 /* Shader Binary */
442 /* Shader Precision-Specified Types */
    [all...]
  /prebuilts/ndk/r11/platforms/android-19/arch-x86/usr/include/GLES3/
gl3.h 432 /* Shader Source */
438 /* Shader Binary */
442 /* Shader Precision-Specified Types */
    [all...]
  /prebuilts/ndk/r11/platforms/android-21/arch-arm/usr/include/GLES3/
gl3.h 378 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
397 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
409 GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
414 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
444 GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
445 GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
447 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
463 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
475 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
    [all...]
  /prebuilts/ndk/r11/platforms/android-21/arch-arm64/usr/include/GLES3/
gl3.h 378 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
397 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
409 GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
414 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
444 GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
445 GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
447 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
463 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
475 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
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  /prebuilts/ndk/r11/platforms/android-21/arch-mips/usr/include/GLES3/
gl3.h 378 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
397 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
409 GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
414 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
444 GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
445 GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
447 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
463 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
475 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
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  /prebuilts/ndk/r11/platforms/android-21/arch-mips64/usr/include/GLES3/
gl3.h 378 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
397 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
409 GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
414 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
444 GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
445 GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
447 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
463 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
475 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
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  /prebuilts/ndk/r11/platforms/android-21/arch-x86/usr/include/GLES3/
gl3.h 378 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
397 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
409 GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
414 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
444 GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
445 GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
447 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
463 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
475 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
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  /prebuilts/ndk/r11/platforms/android-21/arch-x86_64/usr/include/GLES3/
gl3.h 378 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
397 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
409 GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
414 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
444 GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
445 GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
447 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
463 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
475 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
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  /prebuilts/ndk/r11/platforms/android-23/arch-arm/usr/include/GLES3/
gl3.h 378 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
397 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
409 GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
414 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
444 GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
445 GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
447 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
463 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
475 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
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  /prebuilts/ndk/r11/platforms/android-23/arch-arm64/usr/include/GLES3/
gl3.h 378 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
397 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
409 GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
414 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
444 GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
445 GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
447 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
463 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
475 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
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  /prebuilts/ndk/r11/platforms/android-23/arch-mips/usr/include/GLES3/
gl3.h 378 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
397 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
409 GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
414 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
444 GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
445 GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
447 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
463 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
475 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
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  /prebuilts/ndk/r11/platforms/android-23/arch-mips64/usr/include/GLES3/
gl3.h 378 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
397 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
409 GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
414 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
444 GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
445 GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
447 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
463 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
475 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
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  /prebuilts/ndk/r11/platforms/android-23/arch-x86/usr/include/GLES3/
gl3.h 378 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
397 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
409 GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
414 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
444 GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
445 GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
447 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
463 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
475 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
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  /prebuilts/ndk/r11/platforms/android-23/arch-x86_64/usr/include/GLES3/
gl3.h 378 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
397 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
409 GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
414 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
444 GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
445 GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
447 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
463 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
475 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
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  /prebuilts/ndk/r11/platforms/android-24/arch-arm/usr/include/GLES3/
gl3.h 378 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
397 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
409 GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
414 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
444 GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
445 GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
447 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
463 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
475 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
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  /prebuilts/ndk/r11/platforms/android-24/arch-arm64/usr/include/GLES3/
gl3.h 378 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
397 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
409 GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
414 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
444 GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
445 GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
447 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
463 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
475 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
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  /prebuilts/ndk/r11/platforms/android-24/arch-mips/usr/include/GLES3/
gl3.h 378 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
397 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
409 GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
414 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
444 GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
445 GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
447 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
463 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
475 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
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  /prebuilts/ndk/r11/platforms/android-24/arch-mips64/usr/include/GLES3/
gl3.h 378 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
397 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
409 GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
414 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
444 GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
445 GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
447 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
463 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
475 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
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  /prebuilts/ndk/r11/platforms/android-24/arch-x86/usr/include/GLES3/
gl3.h 378 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
397 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
409 GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
414 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
444 GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
445 GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
447 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
463 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
475 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
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  /prebuilts/ndk/r11/platforms/android-24/arch-x86_64/usr/include/GLES3/
gl3.h 378 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
397 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
409 GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
414 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
444 GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
445 GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
447 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
463 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
475 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
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  /external/mesa3d/src/gallium/drivers/nvc0/
nvc0_screen.c 164 nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
167 switch (shader) {
189 if (shader == PIPE_SHADER_VERTEX)
191 if (shader == PIPE_SHADER_FRAGMENT)
202 return shader != PIPE_SHADER_FRAGMENT;

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