/external/deqp/modules/gles31/functional/ |
es31fNegativeShaderFunctionTests.cpp | 21 * \brief Negative Shader Function Tests 188 glu::Shader shader (ctx.getRenderContext(), shaderType); 190 shader.setSources(1, &source, &length); 191 shader.compile(); 193 log << shader; local 194 if (shader.getCompileStatus()) 196 log << tcu::TestLog::Message << "Expected shader to fail, but compilation passed." << tcu::TestLog::EndMessage; 197 ctx.fail("Shader was not expected to compile.\n"); 374 ctx.beginSection("Verify shader: " + std::string(getShaderTypeName(s_shaders[shaderNdx]))) [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/GL/ |
glext.h | [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ |
d3d9.h | [all...] |
d3d8.h | [all...] |
/development/ndk/platforms/android-21/include/GLES2/ |
gl2ext.h | 586 typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); 588 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); [all...] |
/device/generic/goldfish-opengl/system/include/GLES2/ |
gl2ext.h | 584 typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); 586 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); [all...] |
/external/swiftshader/src/OpenGL/libGL/ |
Context.cpp | 30 #include "Shader.h" 635 // TODO: Propagate the hint to shader translator so we can write 830 void Context::deleteShader(GLuint shader) 832 mResourceManager->deleteShader(shader); 897 Shader *Context::getShader(GLuint handle) [all...] |
/external/swiftshader/src/OpenGL/libGLESv2/ |
Context.cpp | 31 #include "Shader.h" 661 // TODO: Propagate the hint to shader translator so we can write 974 void Context::deleteShader(GLuint shader) 976 mResourceManager->deleteShader(shader); 1082 Shader *Context::getShader(GLuint handle) const [all...] |
/frameworks/base/core/java/android/view/ |
View.java | 60 import android.graphics.Shader; [all...] |
/prebuilts/ndk/r10/platforms/android-21/arch-arm/usr/include/GLES2/ |
gl2ext.h | 586 typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); 588 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); [all...] |
/prebuilts/ndk/r10/platforms/android-21/arch-arm64/usr/include/GLES2/ |
gl2ext.h | 586 typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); 588 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); [all...] |
/prebuilts/ndk/r10/platforms/android-21/arch-mips/usr/include/GLES2/ |
gl2ext.h | 586 typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); 588 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); [all...] |
/prebuilts/ndk/r10/platforms/android-21/arch-mips64/usr/include/GLES2/ |
gl2ext.h | 586 typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); 588 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); [all...] |
/prebuilts/ndk/r10/platforms/android-21/arch-x86/usr/include/GLES2/ |
gl2ext.h | 586 typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); 588 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); [all...] |
/prebuilts/ndk/r10/platforms/android-21/arch-x86_64/usr/include/GLES2/ |
gl2ext.h | 586 typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); 588 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); [all...] |
/prebuilts/ndk/r10/platforms/android-23/arch-arm/usr/include/GLES2/ |
gl2ext.h | 586 typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); 588 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); [all...] |
/prebuilts/ndk/r10/platforms/android-23/arch-arm64/usr/include/GLES2/ |
gl2ext.h | 586 typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); 588 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); [all...] |
/prebuilts/ndk/r10/platforms/android-23/arch-mips/usr/include/GLES2/ |
gl2ext.h | 586 typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); 588 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); [all...] |
/prebuilts/ndk/r10/platforms/android-23/arch-mips64/usr/include/GLES2/ |
gl2ext.h | 586 typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); 588 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); [all...] |
/prebuilts/ndk/r10/platforms/android-23/arch-x86/usr/include/GLES2/ |
gl2ext.h | 586 typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); 588 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); [all...] |
/prebuilts/ndk/r10/platforms/android-23/arch-x86_64/usr/include/GLES2/ |
gl2ext.h | 586 typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); 588 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); [all...] |
/prebuilts/ndk/r11/platforms/android-21/arch-arm/usr/include/GLES2/ |
gl2ext.h | 586 typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); 588 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); [all...] |
/prebuilts/ndk/r11/platforms/android-21/arch-arm64/usr/include/GLES2/ |
gl2ext.h | 586 typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); 588 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); [all...] |
/prebuilts/ndk/r11/platforms/android-21/arch-mips/usr/include/GLES2/ |
gl2ext.h | 586 typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); 588 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); [all...] |
/prebuilts/ndk/r11/platforms/android-21/arch-mips64/usr/include/GLES2/ |
gl2ext.h | 586 typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); 588 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); [all...] |