/frameworks/native/libs/gui/ |
ConsumerBase.cpp | 90 "consumer is not abandoned!", mName.string()); 140 // Nothing to do if we're already abandoned. 169 CB_LOGE("abandonLocked: ConsumerBase is abandoned!"); 197 CB_LOGE("detachBuffer: ConsumerBase is abandoned!"); 215 CB_LOGE("setDefaultBufferSize: ConsumerBase is abandoned!"); 224 CB_LOGE("setDefaultBufferFormat: ConsumerBase is abandoned!"); 234 CB_LOGE("setDefaultBufferDataSpace: ConsumerBase is abandoned!"); 244 CB_LOGE("getOccupancyHistory: ConsumerBase is abandoned!"); 253 CB_LOGE("discardFreeBuffers: ConsumerBase is abandoned!"); 292 CB_LOGE("acquireBufferLocked: ConsumerBase is abandoned!"); [all...] |
StreamSplitter.cpp | 116 // If the splitter is abandoned while we are waiting, the release 119 // also be abandoned). 155 // If we just discovered that this output has been abandoned, note 170 // If we just discovered that this output has been abandoned, note 196 // If we just discovered that this output has been abandoned, note that, 222 // If we've been abandoned, we can't return the buffer to the input, so just 252 ALOGE("one of my outputs has abandoned me");
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GLConsumer.cpp | 213 GLC_LOGE("setDefaultBufferSize: GLConsumer is abandoned!"); 227 GLC_LOGE("updateTexImage: GLConsumer is abandoned!"); 275 GLC_LOGE("releaseTexImage: GLConsumer is abandoned!"); 603 GLC_LOGE("detachFromContext: abandoned GLConsumer"); 648 GLC_LOGE("attachToContext: abandoned GLConsumer"); 790 GLC_LOGE("setFilteringEnabled: GLConsumer is abandoned!"); [all...] |
BufferQueueProducer.cpp | 69 BQ_LOGE("requestBuffer: BufferQueue has been abandoned"); 106 "abandoned"); 184 BQ_LOGE("setAsyncMode: BufferQueue has been abandoned"); 253 BQ_LOGE("%s: BufferQueue has been abandoned", callerString); 358 BQ_LOGE("dequeueBuffer: BufferQueue has been abandoned"); 532 BQ_LOGE("dequeueBuffer: BufferQueue has been abandoned"); 579 BQ_LOGE("detachBuffer: BufferQueue has been abandoned"); 640 BQ_LOGE("detachNextBuffer: BufferQueue has been abandoned"); 696 BQ_LOGE("attachBuffer: BufferQueue has been abandoned"); 796 BQ_LOGE("queueBuffer: BufferQueue has been abandoned"); [all...] |
/frameworks/base/core/java/android/hardware/camera2/utils/ |
SurfaceUtils.java | 64 * @throws IllegalArgumentException if the surface is already abandoned. 70 throw new IllegalArgumentException("Surface was abandoned", e); 80 * @throws IllegalArgumentException if the surface is already abandoned. 86 throw new IllegalArgumentException("Surface was abandoned", e); 96 * @throws IllegalArgumentException if the surface is already abandoned. 102 throw new IllegalArgumentException("Surface was abandoned", e);
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/libcore/ojluni/src/main/java/java/net/ |
CacheRequest.java | 37 * abandoned. If an IOException is encountered while reading the 60 * the current cache store operation will be abandoned.
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/device/linaro/bootloader/edk2/EdkCompatibilityPkg/Foundation/Library/EdkIIGlueLib/Library/BaseLib/Ia32/ |
MultU64x64.asm | 41 add ebx, edx ; carries are abandoned
43 add edx, ebx ; carries are abandoned
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/device/linaro/bootloader/edk2/MdePkg/Library/BaseLib/Ia32/ |
MultU64x64.S | 40 addl %edx, %ebx # carries are abandoned
42 addl %ebx, %edx # carries are abandoned
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MultU64x64.asm | 41 add ebx, edx ; carries are abandoned
43 add edx, ebx ; carries are abandoned
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/external/vboot_reference/firmware/ |
README | 35 thanks to the binary compatibility, but this directory will be abandoned
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/frameworks/base/core/java/android/hardware/camera2/legacy/ |
RequestHolder.java | 124 Log.d(TAG, "Surface abandoned, skipping...", e); 141 Log.d(TAG, "Surface abandoned, skipping...", e); 271 * Mark at least one of this request's output surfaces is abandoned. 278 * Return if any of this request's output surface is abandoned.
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SurfaceTextureRenderer.java | 264 throw new IllegalStateException("Surface abandoned, skipping drawFrame...", e); 409 Log.w(TAG, "Surface abandoned, skipping...", e); 678 Log.w(TAG, "Surface abandoned, skipping configuration... ", e); 759 Log.w(TAG, "Surface abandoned, dropping frame. ", e); 776 Log.w(TAG, "Surface abandoned, dropping frame. ", e); 791 throw new IllegalStateException("Surface abandoned, skipping drawFrame...", e); [all...] |
/external/libchrome/base/timer/ |
timer.cc | 21 // - abandoned (orphaned) by Timer. 37 // timer_ is NULL if we were abandoned. 165 // later when the task is abandoned to detect misuse from multiple threads.
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/external/libese/tools/ese_relay/ |
ese_relay.c | 131 ALOGE("Client abandoned hope during transmission."); 192 ALOGE("Client abandoned hope during response size."); 200 ALOGE("Client abandoned hope during response.");
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/hardware/interfaces/graphics/bufferqueue/1.0/ |
IGraphicBufferProducer.hal | 162 * * NO_INIT - the buffer queue has been abandoned or the producer is not 194 * * NO_INIT - the buffer queue has been abandoned. 218 * * NO_INIT - the buffer queue has been abandoned. 276 * * NO_INIT - the buffer queue has been abandoned or the producer is not 319 * * NO_INIT - the buffer queue has been abandoned or the producer is not 346 * * NO_INIT - the buffer queue has been abandoned or the producer is not 372 * * NO_INIT - the buffer queue has been abandoned or the producer is not 415 * * NO_INIT - the buffer queue has been abandoned or the producer is not 448 * * NO_INIT - the buffer queue has been abandoned or the producer is not 467 * * NO_INIT - the buffer queue has been abandoned [all...] |
/frameworks/native/include/gui/ |
ConsumerBase.h | 53 // 'abandoned' state. Once put in this state the ConsumerBase can never 54 // leave it. When in the 'abandoned' state, all methods of the 63 // Returns true if the ConsumerBase is in the 'abandoned' state 146 // abandonLocked puts the BufferQueue into the abandoned state, causing 234 // method. A BufferQueue that has been abandoned will return the NO_INIT
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IGraphicBufferProducer.h | 84 // * NO_INIT - the buffer queue has been abandoned or the producer is not 109 // * NO_INIT - the buffer queue has been abandoned. 127 // * NO_INIT - the buffer queue has been abandoned. 179 // * NO_INIT - the buffer queue has been abandoned or the producer is not 211 // * NO_INIT - the buffer queue has been abandoned or the producer is not 232 // * NO_INIT - the buffer queue has been abandoned or the producer is not 252 // * NO_INIT - the buffer queue has been abandoned or the producer is not 289 // * NO_INIT - the buffer queue has been abandoned or the producer is not 411 // * NO_INIT - the buffer queue has been abandoned or the producer is not 423 // * NO_INIT - the buffer queue has been abandoned [all...] |
StreamSplitter.h | 57 // output is abandoned by its consumer, the splitter will abandon its input 165 // has been abandoned, it will continue to detach buffers from other
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IGraphicBufferConsumer.h | 148 // and when that consumer disconnects the BufferQueue is placed into the "abandoned" state, 155 // * NO_INIT - the BufferQueue has been abandoned 161 // the BufferQueue is placed in the "abandoned" state, causing most interactions with the 176 // * NO_INIT - the BufferQueue has been abandoned. 214 // * NO_INIT - the BufferQueue has been abandoned
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/external/skia/src/gpu/gl/ |
GrGLVertexArray.h | 97 * Binds this vertex array. If the ID has been deleted or abandoned then nullptr is returned.
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GrGLRenderTarget.cpp | 102 // abandoned (see skbug.com/5200) 132 // abandoned (see skbug.com/5200)
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/external/skia/src/gpu/vk/ |
GrVkStencilAttachment.cpp | 67 // should have been released or abandoned first
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/external/libusb/libusb/os/ |
threads_windows.c | 69 return 0; // acquired (ToDo: check that abandoned is ok) 93 return 0; // acquired (ToDo: check that abandoned is ok)
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/frameworks/native/libs/gui/tests/ |
IGraphicBufferProducer_test.cpp | 255 // Can't connect when IGBP is abandoned 330 // BQ was abandoned 458 // The buffer queue has been abandoned. 573 // Fail because the buffer queue was abandoned 621 // Fail because the buffer queue was abandoned
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/frameworks/av/media/libstagefright/ |
MediaSync.cpp | 602 // If the sync is abandoned while we are waiting, the release 605 // also be abandoned). 626 // If the input has been abandoned, move on. 680 // If the output has been abandoned, move on. 710 // If the output has been abandoned, we can't do anything else, 718 // If we've been abandoned, we can't return the buffer to the input, so just 767 ALOGE("the %s has abandoned me", (isInput ? "input" : "output"));
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