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  /external/vulkan-validation-layers/libs/glm/gtx/
fast_exponential.hpp 34 /// @brief Fast but less accurate implementations of exponential based functions.
54 /// Faster than the common pow function but less accurate.
61 /// Faster than the common pow function but less accurate.
68 /// Faster than the common exp function but less accurate.
73 /// Faster than the common log function but less accurate.
78 /// Faster than the common exp2 function but less accurate.
83 /// Faster than the common log2 function but less accurate.
88 /// Faster than the common ln function but less accurate.
fast_trigonometry.hpp 33 /// @brief Fast but less accurate implementations of trigonometric functions.
53 //! Faster than the common sin function but less accurate.
59 //! Faster than the common cos function but less accurate.
65 //! Faster than the common tan function but less accurate.
71 //! Faster than the common asin function but less accurate.
77 //! Faster than the common acos function but less accurate.
83 //! Faster than the common atan function but less accurate.
89 //! Faster than the common atan function but less accurate.
fast_square_root.hpp 33 /// @brief Fast but less accurate implementations of square root based functions.
55 //! Faster than the common sqrt function but less accurate.
60 //! Faster than the common inversesqrt function but less accurate.
65 //! Faster than the common inversesqrt function but less accurate.
70 //! Faster than the common length function but less accurate.
75 //! Faster than the common distance function but less accurate.
80 //! Faster than the common normalize function but less accurate.
  /external/bouncycastle/bcprov/src/main/java/org/bouncycastle/asn1/
LimitedInputStream.java 21 // TODO: maybe one day this can become more accurate
  /prebuilts/go/darwin-x86/src/math/
exp_386.s 10 // but it was both slower and less accurate than the portable Go code.
  /prebuilts/go/linux-x86/src/math/
exp_386.s 10 // but it was both slower and less accurate than the portable Go code.
  /external/compiler-rt/test/BlocksRuntime/
byrefaccess.c 9 // test that byref access to locals is accurate
  /external/ltp/testcases/open_posix_testsuite/conformance/interfaces/timer_settime/
coverage.txt 19 to get an accurate test.
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
storprop.h 15 ULONG Accurate;
  /external/netperf/
README.solaris 27 really accurate even ignoring the issue with interrupt time. It is
28 likely that to be truely accurate, it is necessary to know how much
  /frameworks/minikin/libs/minikin/
LayoutUtils.h 34 * heuristic, but should be accurate most of the time.
44 * heuristic, but should be accurate most of the time.
  /external/mockito/src/main/java/org/mockito/internal/progress/
MockingProgress.java 38 * state validation errors are more accurate
  /external/eigen/doc/
LeastSquares.dox 11 equations. Of these, the SVD decomposition is generally the most accurate but the slowest, normal
12 equations is the fastest but least accurate, and the QR decomposition is in between.
39 ColPivHouseholderQR (column pivoting, thus a bit slower but more accurate) and FullPivHouseholderQR
  /external/mockito/src/main/java/org/mockito/internal/junit/
UnusedStubbingsFinder.java 37 * Gets unused stubbings per location. This method is less accurate than {@link #getUnusedStubbings(Iterable)}.
39 * This is not completely accurate because a stubbing declared in a setup or constructor
  /external/v8/src/
fast-dtoa.h 15 // result will be the most accurate number of this length. Longer
16 // representations might be more accurate.
  /frameworks/av/media/libeffects/loudness/common/core/
math.h 55 // It's pretty accurate between +-0.1 and accurate to 10e-3 between +-1
  /art/test/477-long-2-float-convers-precision/src/
Main.java 33 // The result for this test case used to be slightly less accurate
  /bionic/libc/bionic/
time64_config.h 56 Your system localtime() is probably more accurate, but our gmtime() is
  /external/eigen/Eigen/
SVD 23 * - JacobiSVD implementing two-sided Jacobi iterations is numerically very accurate, fast for small matrices, but very slow for larger ones.
  /external/libchrome/base/
build_time.h 20 // This value should only be considered accurate to within a day.
  /external/nanopb-c/examples/using_double_on_avr/
README.txt 23 The conversion routines are as accurate as the float datatype can
  /external/skia/tests/
ColorPrivTest.cpp 29 // In particular, slow may end up a little too high (weirdly, fast is more accurate).
  /external/skia/tools/gpu/
TestContext.cpp 46 SkDebugf("WARNING: Wait failed for fence sync. Timings might not be accurate.\n");
  /frameworks/av/services/oboeservice/
TimestampScheduler.cpp 33 // get an accurate picture when the stream starts. Then it slows down
  /hardware/invensense/6515/libsensors_iio/software/simple_apps/playback/linux/
datalogger_outputs.c 88 * @param[out] accuracy 0 (uncalibrated) to 3 (most accurate).
122 * @param[out] accuracy 0 (uncalibrated) to 3 (most accurate).
157 * @param[out] accuracy 0 (uncalibrated) to 3 (most accurate).
248 * @param[out] accuracy 0 (uncalibrated) to 3 (most accurate).
264 * @param[out] accuracy Accuracy of the measurment, 0 is least accurate,
265 while 3 is most accurate.
307 * @param[out] accuracy Accuracy 0 to 3, 3 = most accurate

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