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Searched
full:attachmentpoints
(Results
1 - 3
of
3
) sorted by null
/external/deqp/modules/gles2/functional/
es2fFboApiTest.cpp
197
static const GLenum
attachmentPoints
[] =
207
for (int pointNdx = 0; pointNdx < DE_LENGTH_OF_ARRAY(
attachmentPoints
); pointNdx++)
209
context.framebufferTexture2D(GL_FRAMEBUFFER,
attachmentPoints
[pointNdx], GL_TEXTURE_2D, tex2D, 0);
216
static const GLenum
attachmentPoints
[] =
237
for (int pointNdx = 0; pointNdx < DE_LENGTH_OF_ARRAY(
attachmentPoints
); pointNdx++)
241
context.framebufferTexture2D(GL_FRAMEBUFFER,
attachmentPoints
[pointNdx], cubeTargets[targetNdx], texCube, 0);
249
static const GLenum
attachmentPoints
[] =
261
for (int pointNdx = 0; pointNdx < DE_LENGTH_OF_ARRAY(
attachmentPoints
); pointNdx++)
263
context.framebufferRenderbuffer(GL_FRAMEBUFFER,
attachmentPoints
[pointNdx], GL_RENDERBUFFER, rbo);
374
static const GLenum
attachmentPoints
[]
[
all
...]
/external/deqp/modules/gles3/functional/
es3fFboApiTests.cpp
173
static const GLenum
attachmentPoints
[] =
183
for (int pointNdx = 0; pointNdx < DE_LENGTH_OF_ARRAY(
attachmentPoints
); pointNdx++)
185
context.framebufferTexture2D(GL_FRAMEBUFFER,
attachmentPoints
[pointNdx], GL_TEXTURE_2D, tex2D, 0);
192
static const GLenum
attachmentPoints
[] =
213
for (int pointNdx = 0; pointNdx < DE_LENGTH_OF_ARRAY(
attachmentPoints
); pointNdx++)
217
context.framebufferTexture2D(GL_FRAMEBUFFER,
attachmentPoints
[pointNdx], cubeTargets[targetNdx], texCube, 0);
225
static const GLenum
attachmentPoints
[] =
237
for (int pointNdx = 0; pointNdx < DE_LENGTH_OF_ARRAY(
attachmentPoints
); pointNdx++)
239
context.framebufferRenderbuffer(GL_FRAMEBUFFER,
attachmentPoints
[pointNdx], GL_RENDERBUFFER, rbo);
350
static const GLenum
attachmentPoints
[]
[
all
...]
/external/deqp/modules/glshared/
glsFboUtil.hpp
423
typedef std::set<glw::GLenum>
AttachmentPoints
;
Completed in 209 milliseconds