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Searched
full:backbuffercount
(Results
1 - 4
of
4
) sorted by null
/external/swiftshader/src/D3D9/
Direct3DSwapChain9.cpp
321
ASSERT(presentParameters->
BackBufferCount
<= 3); // Maximum of three back buffers
323
if(presentParameters->
BackBufferCount
== 0)
325
presentParameters->
BackBufferCount
= 1;
358
for(int i = 0; i < (int)presentParameters->
BackBufferCount
; i++)
Direct3DDevice9.cpp
505
if(presentParameters->
BackBufferCount
> 3)
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all
...]
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d8types.h
[
all
...]
d3d9types.h
[
all
...]
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