HomeSort by relevance Sort by last modified time
    Searched full:backbuffercount (Results 1 - 4 of 4) sorted by null

  /external/swiftshader/src/D3D9/
Direct3DSwapChain9.cpp 321 ASSERT(presentParameters->BackBufferCount <= 3); // Maximum of three back buffers
323 if(presentParameters->BackBufferCount == 0)
325 presentParameters->BackBufferCount = 1;
358 for(int i = 0; i < (int)presentParameters->BackBufferCount; i++)
Direct3DDevice9.cpp 505 if(presentParameters->BackBufferCount > 3)
    [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d8types.h     [all...]
d3d9types.h     [all...]

Completed in 443 milliseconds