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  /external/swiftshader/third_party/LLVM/include/llvm/CodeGen/
ObjectCodeEmitter.h 10 // Generalized Object Code Emitter, works with ObjectModule and BinaryObject.
21 class BinaryObject;
33 BinaryObject *BO;
58 ObjectCodeEmitter(BinaryObject *bo);
61 /// setBinaryObject - set the BinaryObject we are writting to
62 void setBinaryObject(BinaryObject *bo);
BinaryObject.h 1 //===-- llvm/CodeGen/BinaryObject.h - Binary Object. -----------*- C++ -*-===//
28 class BinaryObject {
38 BinaryObject() {}
40 BinaryObject(bool isLittleEndian, bool is64Bit)
43 BinaryObject(const std::string &name, bool isLittleEndian, bool is64Bit)
46 ~BinaryObject() {}
48 /// getName - get name of BinaryObject
  /external/swiftshader/third_party/LLVM/lib/CodeGen/
ObjectCodeEmitter.cpp 10 #include "llvm/CodeGen/BinaryObject.h"
22 ObjectCodeEmitter::ObjectCodeEmitter(BinaryObject *bo) : BO(bo) {}
25 /// setBinaryObject - set the BinaryObject we are writting to
26 void ObjectCodeEmitter::setBinaryObject(BinaryObject *bo) { BO = bo; }
ELFWriter.h 22 class BinaryObject;
115 BinaryObject ElfHdr;
237 void EmitRelocation(BinaryObject &RelSec, ELFRelocation &Rel, bool HasRelA);
238 void EmitSectionHeader(BinaryObject &SHdrTab, const ELFSection &SHdr);
240 void EmitSymbol(BinaryObject &SymbolTable, ELFSym &Sym);
244 void RelocateField(BinaryObject &BO, uint32_t Offset, int64_t Value,
ELF.h 23 #include "llvm/CodeGen/BinaryObject.h"
166 class ELFSection : public BinaryObject {
194 : BinaryObject(name, isLittleEndian, is64Bit), Type(0), Flags(0), Addr(0),
ELFWriter.cpp 39 #include "llvm/CodeGen/BinaryObject.h"
738 void ELFWriter::RelocateField(BinaryObject &BO, uint32_t Offset,
839 void ELFWriter::EmitRelocation(BinaryObject &RelSec, ELFRelocation &Rel,
848 void ELFWriter::EmitSymbol(BinaryObject &SymbolTable, ELFSym &Sym) {
868 void ELFWriter::EmitSectionHeader(BinaryObject &SHdrTab,
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ELFCodeEmitter.cpp 18 #include "llvm/CodeGen/BinaryObject.h"
  /external/swiftshader/third_party/LLVM/include/llvm/
llvm_headers_do_not_build.vcxproj 390 <ClInclude Include="CodeGen\BinaryObject.h" />
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llvm_headers_do_not_build.vcxproj.filters 402 <ClInclude Include="CodeGen\BinaryObject.h">
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  /external/swiftshader/third_party/LLVM/
LLVM.cbp 246 <Unit filename="include/llvm/CodeGen/BinaryObject.h" />
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