/external/deqp/framework/platform/ios/ |
tcuIOSPlatform.mm | 237 gl.bindRenderbuffer(GL_RENDERBUFFER, *m_colorBuffer); 252 gl.bindRenderbuffer(GL_RENDERBUFFER, *m_depthStencilBuffer); 287 gl.bindRenderbuffer(GL_RENDERBUFFER, *m_colorBuffer);
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/external/deqp/framework/opengl/ |
gluFboRenderContext.cpp | 237 gl.bindRenderbuffer(GL_RENDERBUFFER, m_colorBuffer); 244 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); 253 gl.bindRenderbuffer(GL_RENDERBUFFER, m_depthStencilBuffer); 260 gl.bindRenderbuffer(GL_RENDERBUFFER, 0);
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gluES3PlusWrapperFuncs.inl | 18 dst->bindRenderbuffer = src.bindRenderbuffer;
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/external/mesa3d/src/mapi/glapi/gen/ |
gles_api.py | 292 "BindRenderbuffer",
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ARB_framebuffer_object.xml | 148 <function name="BindRenderbuffer" alias="BindRenderbufferEXT">
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/external/deqp/modules/gles2/functional/ |
es2fFboApiTest.cpp | 260 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); 280 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); 324 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); 426 ctx.bindRenderbuffer(GL_RENDERBUFFER, 3); 476 ctx.bindRenderbuffer(GL_RENDERBUFFER, rbo); 534 ctx.bindRenderbuffer(GL_RENDERBUFFER, rbo);
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es2fFboRenderTest.cpp | 497 m_context.bindRenderbuffer(GL_RENDERBUFFER, name); [all...] |
/external/deqp/modules/gles3/functional/ |
es3fFboApiTests.cpp | 236 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); 256 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); 300 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); 402 ctx.bindRenderbuffer(GL_RENDERBUFFER, 3); 452 ctx.bindRenderbuffer(GL_RENDERBUFFER, rbo); 510 ctx.bindRenderbuffer(GL_RENDERBUFFER, rbo);
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es3fShaderPrecisionTests.cpp | 255 gl.bindRenderbuffer(GL_RENDERBUFFER, m_renderbuffer); 508 gl.bindRenderbuffer(GL_RENDERBUFFER, m_renderbuffer); 702 gl.bindRenderbuffer(GL_RENDERBUFFER, m_renderbuffer); [all...] |
/external/deqp/modules/egl/ |
teglImageFormatTests.cpp | 470 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, *renderbufferColor)); 474 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, *renderbufferDepth)); 477 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, 0)); 595 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, *renderbufferColor)); 599 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, *renderbufferStencil)); 602 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, 0)); 715 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, *renderbuffer)); 724 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, 0)); 805 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, *renderbuffer)); 812 GLU_CHECK_GLW_CALL(gl, bindRenderbuffer(GL_RENDERBUFFER, 0)) [all...] |
/external/deqp/modules/gles31/functional/ |
es31fStencilTexturingTests.cpp | 546 gl.bindRenderbuffer(GL_RENDERBUFFER, *colorBuf); 608 gl.bindRenderbuffer(GL_RENDERBUFFER, *colorBuf); 699 gl.bindRenderbuffer(GL_RENDERBUFFER, *colorBuf); 767 gl.bindRenderbuffer(GL_RENDERBUFFER, *colorBuf); 825 gl.bindRenderbuffer(GL_RENDERBUFFER, *colorBuf); 911 gl.bindRenderbuffer(GL_RENDERBUFFER, *colorBuf); [all...] |
es31fAdvancedBlendTests.cpp | 287 gl.bindRenderbuffer(GL_RENDERBUFFER, m_colorRbo); 302 gl.bindRenderbuffer(GL_RENDERBUFFER, m_resolveColorRbo); 341 gl.bindRenderbuffer(GL_RENDERBUFFER, 0);
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es31fShaderHelperInvocationTests.cpp | 232 gl.bindRenderbuffer(GL_RENDERBUFFER, *m_colorbuffer); 244 gl.bindRenderbuffer(GL_RENDERBUFFER, *m_resolveColorbuffer);
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/external/skia/src/gpu/gl/ |
GrGLAssembleInterface.cpp | 302 GET_PROC(BindRenderbuffer); 318 GET_PROC_SUFFIX(BindRenderbuffer, EXT); 754 GET_PROC(BindRenderbuffer); [all...] |
/external/deqp/framework/opengl/wrapper/ |
glwInitES20Direct.inl | 11 gl->bindRenderbuffer = &glBindRenderbuffer;
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glwInitES20.inl | 11 gl->bindRenderbuffer = (glBindRenderbufferFunc) loader->get("glBindRenderbuffer");
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glwFunctions.inl | 25 glBindRenderbufferFunc bindRenderbuffer; [all...] |
glwInitES30Direct.inl | 15 gl->bindRenderbuffer = &glBindRenderbuffer;
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/external/deqp/modules/glshared/ |
glsStateChangePerfTestCases.cpp | 398 gl.bindRenderbuffer(GL_RENDERBUFFER, m_renderbuffers[m_framebuffers.size()]); 404 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); 430 gl.bindRenderbuffer(GL_RENDERBUFFER, renderbuffer); 436 gl.bindRenderbuffer(GL_RENDERBUFFER, 0);
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glsScissorTests.cpp | 510 gl.bindRenderbuffer(GL_RENDERBUFFER, *colorbuf); 643 gl.bindRenderbuffer(GL_RENDERBUFFER, *colorbuf); 648 gl.bindRenderbuffer(GL_RENDERBUFFER, *depthbuf);
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/external/deqp/doc/testspecs/GLES3/ |
functional.lifetime.txt | 89 BindBuffer, BindFramebuffer, BindRenderbuffer and BindTexture functions
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/external/deqp/framework/opengl/simplereference/ |
sglrContextWrapper.cpp | 101 m_curCtx->bindRenderbuffer(target, renderbuffer);
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sglrGLContext.hpp | 72 virtual void bindRenderbuffer (deUint32 target, deUint32 renderbuffer);
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/external/swiftshader/src/OpenGL/libGLESv2/ |
main.cpp | 159 void BindRenderbuffer(GLenum target, GLuint renderbuffer); 394 return es2::BindRenderbuffer(target, renderbuffer); 399 return es2::BindRenderbuffer(target, renderbuffer); [all...] |
/external/autotest/client/deps/webgl_mpd/src/debug/ |
webgl-debug.js | 120 'bindRenderbuffer': {2: { 0:true }}, 378 ctx.bindRenderbuffer(ctx.RENDERBUFFER, null);
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